/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * */ #include "base/plugins.h" #include "common/str-array.h" #include "engines/advancedDetector.h" #include "common/system.h" #include "mads/detection.h" #include "mads/mads.h" static const PlainGameDescriptor MADSGames[] = { {"dragonsphere", "Dragonsphere"}, {"nebular", "Rex Nebular and the Cosmic Gender Bender"}, {"phantom", "Return of the Phantom"}, {"forest", "Once Upon a Forest"}, {nullptr, nullptr} }; static const DebugChannelDef debugFlagList[] = { {MADS::kDebugPath, "Path", "Pathfinding debug level"}, {MADS::kDebugScripts, "scripts", "Game scripts"}, {MADS::kDebugGraphics, "graphics", "Graphics handling"}, DEBUG_CHANNEL_END }; #include "mads/detection_tables.h" class MADSMetaEngineDetection : public AdvancedMetaEngineDetection { public: MADSMetaEngineDetection() : AdvancedMetaEngineDetection(MADS::gameDescriptions, sizeof(MADS::MADSGameDescription), MADSGames) { _maxScanDepth = 3; } const char *getName() const override { return "mads"; } const char *getEngineName() const override { return "MADS"; } const char *getOriginalCopyright() const override { return "MADS (C) Microprose"; } const DebugChannelDef *getDebugChannels() const override { return debugFlagList; } }; REGISTER_PLUGIN_STATIC(MADS_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, MADSMetaEngineDetection);