/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef HOPKINS_DIALOGS_H #define HOPKINS_DIALOGS_H #include "common/scummsys.h" #include "common/system.h" #include "common/error.h" #include "common/rect.h" namespace Hopkins { class HopkinsEngine; enum SaveLoadMode { MODE_SAVE = 1, MODE_LOAD = 2 }; /** * Class for manging game dialogs */ class DialogsManager { private: byte *_inventWin1; HopkinsEngine *_vm; void showSaveLoad(SaveLoadMode mode); int searchSavegames(); public: byte *_inventBuf2; bool _removeInventFl; bool _inventDisplayedFl; bool _inventFl; int _inventX, _inventY; int _inventWidth, _inventHeight; byte *_inventoryIcons; DialogsManager(HopkinsEngine *vm); ~DialogsManager(); void inventAnim(); void showInventory(); void showLoadGame(); void showSaveGame(); void showOptionsDialog(); void testDialogOpening(); void clearAll(); void drawInvent(Common::Point oldBorder, int oldBorderSpriteIndex, Common::Point newBorder, int newBorderSpriteIndex); }; } // End of namespace Hopkins #endif /* HOPKINS_MENU_H */