MODULE := engines/macventure MODULE_OBJS := \ container.o \ controls.o \ cursor.o \ datafiles.o \ dialog.o \ gui.o \ image.o \ macventure.o \ metaengine.o \ prebuilt_dialogs.o \ saveload.o \ script.o \ sound.o \ text.o \ windows.o \ world.o MODULE_DIRS += \ engines/macventure # This module can be built as a plugin ifeq ($(ENABLE_MACVENTURE), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o