/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef CHAMBER_PRINT_H #define CHAMBER_PRINT_H namespace Chamber { extern byte *cur_str_end; extern byte draw_x; extern byte draw_y; extern byte chars_color_bonw[]; extern byte chars_color_bonc[]; extern byte chars_color_wonb[]; extern byte chars_color_wonc[]; void printStringCentered(byte *str, byte *target); byte *printStringPadded(byte *str, byte *target); void drawMessage(byte *msg, byte *target); void cga_DrawTextBox(byte *msg, byte *target); void calcStringSize(byte *str, uint16 *w, uint16 *n); } // End of namespace Chamber #endif