scummvm/gui/filebrowser-dialog.h
Misty De Meo 1100f490ee GUI: FileBrowser: support initial filename
Certain callers may want to specify a default filename for their
savegames. This is used in Director, where the file browser can be
constructed with the filename field prefilled.
2023-07-08 22:14:41 +03:00

64 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef FILEBROWSER_DIALOG_H
#define FILEBROWSER_DIALOG_H
#include "gui/dialog.h"
#include "gui/widgets/edittext.h"
namespace GUI {
class ListWidget;
class EditTextWidget;
class CommandSender;
enum {
kFBModeLoad = 0,
kFBModeSave
};
class FileBrowserDialog : public Dialog {
public:
FileBrowserDialog(const char *title, const char *fileExtension, int mode, const char *fileMask = NULL, const char *initialFilename = NULL);
void open() override;
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override;
Common::String getResult() { return Dialog::getResult() ? _fileName->getEditString().encode() : Common::String(); }
protected:
EditTextWidget *_fileName;
ListWidget *_fileList;
Common::String _fileMask;
Common::String _fileExt;
int _mode;
void updateListing();
void normalieFileName();
bool isProceedSave();
};
} // End of namespace GUI
#endif