scummvm/audio/mods/maxtrax.h

223 lines
5.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// see if all engines using this class are DISABLED
#if !defined(ENABLE_KYRA)
// normal Header Guard
#elif !defined AUDIO_MODS_MAXTRAX_H
#define AUDIO_MODS_MAXTRAX_H
// #define MAXTRAX_HAS_MODULATION
// #define MAXTRAX_HAS_MICROTONAL
#include "audio/mods/paula.h"
namespace Audio {
class MaxTrax : public Paula {
public:
MaxTrax(int rate, bool stereo, uint16 vBlankFreq = 50, uint16 maxScores = 128);
virtual ~MaxTrax();
bool load(Common::SeekableReadStream &musicData, bool loadScores = true, bool loadSamples = true);
bool playSong(int songIndex, bool loop = false);
void advanceSong(int advance = 1);
int playNote(byte note, byte patch, uint16 duration, uint16 volume, bool rightSide);
void setVolume(const byte volume) { Common::StackLock lock(_mutex); _playerCtx.volume = volume; }
void setTempo(const uint16 tempo);
void stopMusic();
/**
* Set a callback function for sync-events.
* @param callback Callback function, will be called synchronously, so DONT modify the player
* directly in response
*/
void setSignalCallback(void (*callback) (int));
protected:
void interrupt();
private:
enum { kNumPatches = 64, kNumVoices = 4, kNumChannels = 16, kNumExtraChannels = 1 };
enum { kPriorityScore, kPriorityNote, kPrioritySound };
#ifdef MAXTRAX_HAS_MICROTONAL
int16 _microtonal[128];
#endif
struct Event {
uint16 startTime;
uint16 stopTime;
byte command;
byte parameter;
};
const struct Score {
const Event *events;
uint32 numEvents;
} *_scores;
int _numScores;
struct {
uint32 sineValue;
uint16 vBlankFreq;
int32 ticks;
int32 tickUnit;
uint16 frameUnit;
uint16 maxScoreNum;
uint16 tempo;
uint16 tempoInitial;
uint16 tempoStart;
int16 tempoDelta;
int32 tempoTime;
int32 tempoTicks;
byte volume;
bool filterOn;
bool handleVolume;
bool musicLoop;
int scoreIndex;
const Event *nextEvent;
int32 nextEventTime;
void (*syncCallBack) (int);
const Event *repeatPoint[4];
byte repeatCount[4];
} _playerCtx;
struct Envelope {
uint16 duration;
uint16 volume;
};
struct Patch {
const Envelope *attackPtr;
//Envelope *releasePtr;
uint16 attackLen;
uint16 releaseLen;
int16 tune;
uint16 volume;
// this was the SampleData struct in the assembler source
const int8 *samplePtr;
uint32 sampleTotalLen;
uint32 sampleAttackLen;
uint16 sampleOctaves;
} _patch[kNumPatches];
struct ChannelContext {
const Patch *patch;
uint16 regParamNumber;
uint16 modulation;
uint16 modulationTime;
int16 microtonal;
uint16 portamentoTime;
int16 pitchBend;
int16 pitchReal;
int8 pitchBendRange;
uint8 volume;
// uint8 voicesActive;
enum {
kFlagRightChannel = 1 << 0,
kFlagPortamento = 1 << 1,
kFlagDamper = 1 << 2,
kFlagMono = 1 << 3,
kFlagMicrotonal = 1 << 4,
kFlagModVolume = 1 << 5
};
byte flags;
bool isAltered;
uint8 lastNote;
// uint8 program;
} _channelCtx[kNumChannels + kNumExtraChannels];
struct VoiceContext {
ChannelContext *channel;
const Patch *patch;
const Envelope *envelope;
// uint32 uinqueId;
int32 preCalcNote;
uint32 ticksLeft;
int32 portaTicks;
int32 incrVolume;
// int32 periodOffset;
uint16 envelopeLeft;
uint16 noteVolume;
uint16 baseVolume;
uint16 lastPeriod;
byte baseNote;
byte endNote;
byte octave;
// byte number;
// byte link;
enum {
kStatusFree,
kStatusHalt,
kStatusDecay,
kStatusRelease,
kStatusSustain,
kStatusAttack,
kStatusStart
};
uint8 isBlocked;
uint8 priority;
byte status;
byte lastVolume;
byte tieBreak;
bool hasDamper;
bool hasPortamento;
byte dmaOff;
int32 stopEventTime;
} _voiceCtx[kNumVoices];
void controlCh(ChannelContext &channel, byte command, byte data);
void freePatches();
void freeScores();
void resetChannel(ChannelContext &chan, bool rightChannel);
void resetPlayer();
int8 pickvoice(uint pick, int16 pri);
uint16 calcNote(const VoiceContext &voice);
int8 noteOn(ChannelContext &channel, byte note, uint16 volume, uint16 pri);
void killVoice(byte num);
static void outPutEvent(const Event &ev, int num = -1);
static void outPutScore(const Score &sc, int num = -1);
};
} // End of namespace Audio
#endif // !defined AUDIO_MODS_MAXTRAX_H