scummvm/devtools/create_hugo
2014-02-18 02:39:33 +01:00
..
Data
create_hugo.cpp DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
create_hugo.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
enums.h
module.mk
README
staticdata.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticdisplay.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticengine.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticfont.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticintro.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticmouse.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticparser.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticutil.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00

This tool creates hugo.dat. 
This file contains all the hardcoded strings, logic, fonts, and bitmaps and 
is used by the engine depending on the version of the game started.

In order to work properly, the content of the DATA sub-directory has to be
copy next to the executable.