mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
284 lines
9.3 KiB
C++
284 lines
9.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef PARALLACTION_DISK_H
|
|
#define PARALLACTION_DISK_H
|
|
|
|
#define PATH_LEN 200
|
|
|
|
#include "common/archive.h"
|
|
#include "common/str.h"
|
|
|
|
namespace Common {
|
|
class FSDirectory;
|
|
class ReadStream;
|
|
class SeekableReadStream;
|
|
}
|
|
|
|
namespace Graphics {
|
|
struct Surface;
|
|
}
|
|
|
|
namespace Parallaction {
|
|
|
|
class Table;
|
|
class Parallaction;
|
|
class Gfx;
|
|
class Script;
|
|
class Font;
|
|
|
|
struct Frames;
|
|
struct Cnv;
|
|
struct Sprites;
|
|
struct BackgroundInfo;
|
|
class GfxObj;
|
|
struct MaskBuffer;
|
|
struct PathBuffer;
|
|
|
|
class Disk {
|
|
|
|
public:
|
|
Disk() { }
|
|
virtual ~Disk() { }
|
|
|
|
virtual void init() { }
|
|
|
|
virtual Common::String selectArchive(const Common::String &name) = 0;
|
|
virtual void setLanguage(uint16 language) = 0;
|
|
|
|
virtual Script* loadLocation(const char *name) = 0;
|
|
virtual Script* loadScript(const char* name) = 0;
|
|
virtual GfxObj* loadTalk(const char *name) = 0;
|
|
virtual GfxObj* loadObjects(const char *name, uint8 part = 0) = 0;
|
|
virtual Frames* loadPointer(const char *name) = 0;
|
|
virtual GfxObj* loadHead(const char* name) = 0;
|
|
virtual Font* loadFont(const char* name) = 0;
|
|
virtual GfxObj* loadStatic(const char* name) = 0;
|
|
virtual Frames* loadFrames(const char* name) = 0;
|
|
virtual void loadSlide(BackgroundInfo& info, const char *filename) = 0;
|
|
virtual void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path) = 0;
|
|
virtual Table* loadTable(const char* name) = 0;
|
|
virtual Common::SeekableReadStream* loadMusic(const char* name) = 0;
|
|
virtual Common::SeekableReadStream* loadSound(const char* name) = 0;
|
|
virtual MaskBuffer *loadMask(const char *name, uint32 w, uint32 h) { return 0; }
|
|
virtual PathBuffer *loadPath(const char *name, uint32 w, uint32 h) { return 0; }
|
|
};
|
|
|
|
class Disk_ns : public Disk {
|
|
|
|
protected:
|
|
Parallaction *_vm;
|
|
|
|
Common::SearchSet _sset;
|
|
|
|
Common::String _resArchiveName;
|
|
Common::String _language;
|
|
Common::SeekableReadStream *openFile(const char *filename);
|
|
virtual Common::SeekableReadStream *tryOpenFile(const char *filename) { return 0; }
|
|
void errorFileNotFound(const char *filename);
|
|
|
|
void addArchive(const Common::String& name, int priority);
|
|
|
|
virtual void decodeCnv(byte *data, uint16 numFrames, uint16 width, uint16 height, Common::SeekableReadStream *stream) = 0;
|
|
Cnv *makeCnv(Common::SeekableReadStream *stream);
|
|
|
|
public:
|
|
Disk_ns(Parallaction *vm);
|
|
virtual ~Disk_ns();
|
|
|
|
Common::String selectArchive(const Common::String &name);
|
|
void setLanguage(uint16 language);
|
|
|
|
virtual Script* loadLocation(const char *name);
|
|
virtual Script* loadScript(const char* name);
|
|
};
|
|
|
|
class DosDisk_ns : public Disk_ns {
|
|
|
|
private:
|
|
void unpackBackground(Common::ReadStream *stream, byte *screen, byte *mask, byte *path);
|
|
Cnv* loadCnv(const char *filename);
|
|
void loadBackground(BackgroundInfo& info, const char *filename);
|
|
void createMaskAndPathBuffers(BackgroundInfo &info);
|
|
void parseDepths(BackgroundInfo &info, Common::SeekableReadStream &stream);
|
|
Font *createFont(const char *name, Cnv* cnv);
|
|
|
|
protected:
|
|
Gfx *_gfx;
|
|
virtual Common::SeekableReadStream *tryOpenFile(const char* name);
|
|
virtual void decodeCnv(byte *data, uint16 numFrames, uint16 width, uint16 height, Common::SeekableReadStream *stream);
|
|
|
|
public:
|
|
DosDisk_ns(Parallaction *vm);
|
|
virtual ~DosDisk_ns();
|
|
|
|
void init();
|
|
|
|
GfxObj* loadTalk(const char *name);
|
|
GfxObj* loadObjects(const char *name, uint8 part = 0);
|
|
Frames* loadPointer(const char *name);
|
|
GfxObj* loadHead(const char* name);
|
|
Font* loadFont(const char* name);
|
|
GfxObj* loadStatic(const char* name);
|
|
Frames* loadFrames(const char* name);
|
|
void loadSlide(BackgroundInfo& info, const char *filename);
|
|
void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path);
|
|
Table* loadTable(const char* name);
|
|
Common::SeekableReadStream* loadMusic(const char* name);
|
|
Common::SeekableReadStream* loadSound(const char* name);
|
|
};
|
|
|
|
class AmigaDisk_ns : public Disk_ns {
|
|
|
|
protected:
|
|
void patchFrame(byte *dst, byte *dlta, uint16 bytesPerPlane, uint16 height);
|
|
void unpackFrame(byte *dst, byte *src, uint16 planeSize);
|
|
void unpackBitmap(byte *dst, byte *src, uint16 numFrames, uint16 bytesPerPlane, uint16 height);
|
|
Common::SeekableReadStream *tryOpenFile(const char* name);
|
|
Font *createFont(const char *name, Common::SeekableReadStream &stream);
|
|
void loadMask_internal(BackgroundInfo& info, const char *name);
|
|
void loadPath_internal(BackgroundInfo& info, const char *name);
|
|
void loadBackground(BackgroundInfo& info, const char *name);
|
|
void buildMask(byte* buf);
|
|
|
|
virtual void decodeCnv(byte *data, uint16 numFrames, uint16 width, uint16 height, Common::SeekableReadStream *stream);
|
|
|
|
public:
|
|
AmigaDisk_ns(Parallaction *vm);
|
|
virtual ~AmigaDisk_ns();
|
|
|
|
void init();
|
|
|
|
GfxObj* loadTalk(const char *name);
|
|
GfxObj* loadObjects(const char *name, uint8 part = 0);
|
|
Frames* loadPointer(const char *name);
|
|
GfxObj* loadHead(const char* name);
|
|
Font* loadFont(const char* name);
|
|
GfxObj* loadStatic(const char* name);
|
|
Frames* loadFrames(const char* name);
|
|
void loadSlide(BackgroundInfo& info, const char *filename);
|
|
void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path);
|
|
Table* loadTable(const char* name);
|
|
Common::SeekableReadStream* loadMusic(const char* name);
|
|
Common::SeekableReadStream* loadSound(const char* name);
|
|
};
|
|
|
|
|
|
class Disk_br : public Disk {
|
|
|
|
Common::SeekableReadStream *openFile_internal(bool errorOnNotFound, const Common::String &name, const Common::String &ext);
|
|
|
|
protected:
|
|
Parallaction *_vm;
|
|
Common::SearchSet _sset;
|
|
Common::FSDirectory *_baseDir;
|
|
|
|
uint16 _language;
|
|
Common::String _currentPart;
|
|
|
|
Common::SeekableReadStream *tryOpenFile(const Common::String &name, const Common::String &ext = Common::String());
|
|
Common::SeekableReadStream *openFile(const Common::String &name, const Common::String &ext = Common::String());
|
|
void errorFileNotFound(const Common::String &filename);
|
|
|
|
public:
|
|
Disk_br(Parallaction *vm);
|
|
virtual ~Disk_br();
|
|
};
|
|
|
|
// for the moment DosDisk_br subclasses Disk. When Amiga support will
|
|
// be taken into consideration, it might be useful to add another level
|
|
// like we did for Nippon Safes.
|
|
class DosDisk_br : public Disk_br {
|
|
|
|
protected:
|
|
Font *createFont(const char *name, Common::ReadStream &stream);
|
|
Sprites* createSprites(Common::ReadStream *stream);
|
|
void loadBitmap(Common::SeekableReadStream &stream, Graphics::Surface &surf, byte *palette);
|
|
GfxObj* createInventoryObjects(Common::SeekableReadStream &stream);
|
|
|
|
public:
|
|
DosDisk_br(Parallaction *vm);
|
|
|
|
virtual void init();
|
|
|
|
Common::String selectArchive(const Common::String &name);
|
|
void setLanguage(uint16 language);
|
|
Script* loadLocation(const char *name);
|
|
Script* loadScript(const char* name);
|
|
GfxObj* loadTalk(const char *name);
|
|
GfxObj* loadObjects(const char *name, uint8 part = 0);
|
|
Frames* loadPointer(const char *name);
|
|
GfxObj* loadHead(const char* name);
|
|
Font* loadFont(const char* name);
|
|
GfxObj* loadStatic(const char* name);
|
|
Frames* loadFrames(const char* name);
|
|
void loadSlide(BackgroundInfo& info, const char *filename);
|
|
void loadScenery(BackgroundInfo& info, const char* name, const char* mask, const char* path);
|
|
Table* loadTable(const char* name);
|
|
Common::SeekableReadStream* loadMusic(const char* name);
|
|
Common::SeekableReadStream* loadSound(const char* name);
|
|
MaskBuffer *loadMask(const char *name, uint32 w, uint32 h);
|
|
PathBuffer *loadPath(const char *name, uint32 w, uint32 h);
|
|
};
|
|
|
|
class DosDemoDisk_br : public DosDisk_br {
|
|
|
|
public:
|
|
DosDemoDisk_br(Parallaction *vm);
|
|
|
|
virtual void init();
|
|
|
|
Common::String selectArchive(const Common::String& name);
|
|
};
|
|
|
|
class AmigaDisk_br : public DosDisk_br {
|
|
|
|
protected:
|
|
Sprites* createSprites(Common::ReadStream *stream);
|
|
Font *createFont(const char *name, Common::SeekableReadStream &stream);
|
|
void loadBackground(BackgroundInfo& info, const char *filename);
|
|
void adjustForPalette(Graphics::Surface &surf, int transparentColor = -1);
|
|
|
|
public:
|
|
AmigaDisk_br(Parallaction *vm);
|
|
|
|
virtual void init();
|
|
|
|
Common::String selectArchive(const Common::String& name);
|
|
GfxObj* loadTalk(const char *name);
|
|
Font* loadFont(const char* name);
|
|
GfxObj* loadStatic(const char* name);
|
|
Frames* loadFrames(const char* name);
|
|
void loadSlide(BackgroundInfo& info, const char *filename);
|
|
void loadScenery(BackgroundInfo& info, const char* name, const char* mask, const char* path);
|
|
GfxObj* loadObjects(const char *name, uint8 part = 0);
|
|
Common::SeekableReadStream* loadMusic(const char* name);
|
|
Common::SeekableReadStream* loadSound(const char* name);
|
|
MaskBuffer *loadMask(const char *name, uint32 w, uint32 h);
|
|
};
|
|
|
|
} // namespace Parallaction
|
|
|
|
|
|
|
|
#endif
|