mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 03:40:25 +00:00
696897b058
svn-id: r35648
573 lines
15 KiB
C++
573 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include <tamtypes.h>
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#include <kernel.h>
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#include <sifrpc.h>
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#include <loadfile.h>
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#include <fileio.h>
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#include <malloc.h>
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#include <ucl/ucl.h>
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#include <libmc.h>
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#include "backends/platform/ps2/savefile.h"
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#include "backends/platform/ps2/Gs2dScreen.h"
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#include "backends/platform/ps2/systemps2.h"
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#include "backends/fs/abstract-fs.h"
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#include "backends/platform/ps2/ps2debug.h"
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#include "common/scummsys.h"
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#include "backends/platform/ps2/savefilemgr.h"
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#include "backends/platform/ps2/savefile.h"
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extern void *_gp;
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#define PORT 0
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#define SLOT 0
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// port 0, slot 0: memory card in first slot.
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McAccess::McAccess(int port, int slot) {
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_port = port;
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_slot = slot;
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ee_sema_t newSema;
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newSema.init_count = 1;
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newSema.max_count = 1;
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_sema = CreateSema(&newSema);
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assert(mcInit(MC_TYPE_MC) >= 0);
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}
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McAccess::~McAccess(void) {
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DeleteSema(_sema);
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}
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int McAccess::open(const char *name, int mode) {
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int res;
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WaitSema(_sema);
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mcOpen(_port, _slot, name, mode);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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return res;
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}
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int McAccess::close(int fd) {
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int res;
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WaitSema(_sema);
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mcClose(fd);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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return res;
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}
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int McAccess::size(int fd) {
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int res, size;
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WaitSema(_sema);
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mcSeek(fd, 0, SEEK_END);
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mcSync(0, NULL, &size);
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mcSeek(fd, 0, SEEK_SET);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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assert(res == 0);
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return size;
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}
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int McAccess::read(int fd, void *buf, int size) {
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int res;
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WaitSema(_sema);
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mcRead(fd, buf, size);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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return res;
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}
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int McAccess::write(int fd, const void *buf, int size) {
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int res;
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WaitSema(_sema);
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mcWrite(fd, buf, size);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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return res;
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}
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int McAccess::mkDir(const char *name) {
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int res;
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WaitSema(_sema);
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mcMkDir(_port, _slot, name);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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return res;
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}
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int McAccess::remove(const char *name) {
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int res;
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WaitSema(_sema);
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mcDelete(_port, _slot, name);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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return res;
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}
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int McAccess::getDir(const char *name, unsigned int mode, int max, void *dest) {
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int res;
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WaitSema(_sema);
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mcGetDir(_port, _slot, name, mode, max, (mcTable*)dest);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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return res;
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}
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int McAccess::getInfo(int *type, int *free, int *format) {
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int res;
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WaitSema(_sema);
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mcGetInfo(_port, _slot, type, free, format);
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mcSync(0, NULL, &res);
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SignalSema(_sema);
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return res;
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}
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#define MAX_MC_ENTRIES 16
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void runSaveThread(Ps2SaveFileManager *param);
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Ps2SaveFileManager::Ps2SaveFileManager(OSystem_PS2 *system, Gs2dScreen *screen) {
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_system = system;
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_screen = screen;
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_mc = new McAccess(PORT, SLOT);
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_mcDirList = (mcTable*)memalign(64, MAX_MC_ENTRIES * sizeof(mcTable));
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_mcDirName[0] = '\0';
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_mcCheckTime = 0;
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_mcNeedsUpdate = true;
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for (int mcCheckCount = 0; mcCheckCount < 3; mcCheckCount++) {
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/* retry mcGetInfo 3 times. It slows down startup without mc considerably,
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but cheap 3rd party memory cards apparently fail to get detected once in a while */
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int mcType, mcFree, mcFormat;
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int res = _mc->getInfo(&mcType, &mcFree, &mcFormat);
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if ((res == 0) || (res == -1)) { // mc okay
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_mcPresent = true;
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printf("MC okay, result = %d. Type %d, Free %d, Format %d\n", res, mcType, mcFree, mcFormat);
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checkMainDirectory();
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break;
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} else {
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_mcPresent = false;
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printf("MC failed, not present or not formatted, code %d\n", res);
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}
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}
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// create save thread
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ee_sema_t newSema;
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newSema.init_count = 0;
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newSema.max_count = 1;
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_autoSaveSignal = CreateSema(&newSema);
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_autoSaveBuf = NULL;
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_autoSaveSize = 0;
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_systemQuit = false;
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ee_thread_t saveThread, thisThread;
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ReferThreadStatus(GetThreadId(), &thisThread);
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saveThread.initial_priority = thisThread.current_priority + 1;
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saveThread.stack_size = 8 * 1024;
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_autoSaveStack = malloc(saveThread.stack_size);
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saveThread.stack = _autoSaveStack;
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saveThread.func = (void *)runSaveThread;
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saveThread.gp_reg = &_gp;
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_autoSaveTid = CreateThread(&saveThread);
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assert(_autoSaveTid >= 0);
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StartThread(_autoSaveTid, this);
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}
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Ps2SaveFileManager::~Ps2SaveFileManager(void) {
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}
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void Ps2SaveFileManager::checkMainDirectory(void) {
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// verify that the main directory (scummvm config + icon) exists
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int ret, fd;
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_mcNeedsUpdate = true;
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ret = _mc->getDir("/ScummVM/*", 0, MAX_MC_ENTRIES, _mcDirList);
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printf("/ScummVM/* res = %d\n", ret);
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if (ret <= 0) { // assume directory doesn't exist
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printf("Dir doesn't exist\n");
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ret = _mc->mkDir("/ScummVM");
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if (ret >= 0) {
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fd = _mc->open("/ScummVM/scummvm.icn", O_WRONLY | O_CREAT);
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if (fd >= 0) {
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uint16 icoSize;
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uint16 *icoBuf = decompressIconData(&icoSize);
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ret = _mc->write(fd, icoBuf, icoSize * 2);
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_mc->close(fd);
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free(icoBuf);
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printf(".icn written\n");
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setupIcon("/ScummVM/icon.sys", "scummvm.icn", "ScummVM", "Configuration");
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} else
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printf("Can't create icon file: %d\n", fd);
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} else
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printf("can't create scummvm directory: %d\n", ret);
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}
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}
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void Ps2SaveFileManager::splitPath(const char *fileName, char *dir, char *name) {
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strcpy(dir, fileName);
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char *ext = strchr(dir, '.');
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if (ext) {
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*ext = '\0';
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ext++;
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}
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if (ext && *ext)
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sprintf(name, "%s.ucl", ext);
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else
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strcpy(name, "save.ucl");
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}
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bool Ps2SaveFileManager::mcReadyForDir(const char *dir) {
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if (_mcNeedsUpdate || ((_system->getMillis() - _mcCheckTime) > 2000) || !_mcPresent) {
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// check if memory card was exchanged/removed in the meantime
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int mcType, mcFree, mcFormat, mcResult;
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mcResult = _mc->getInfo(&mcType, &mcFree, &mcFormat);
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if (mcResult != 0) { // memory card was exchanged
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_mcNeedsUpdate = true;
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if (mcResult == -1) { // yes, it was exchanged
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checkMainDirectory(); // make sure ScummVM dir and icon are there
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} else { // no memorycard in slot or not formatted or something like that
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_mcPresent = false;
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printf("MC not found, error code %d\n", mcResult);
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return false;
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}
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}
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_mcPresent = true;
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_mcCheckTime = _system->getMillis();
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}
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if (_mcNeedsUpdate || strcmp(_mcDirName, dir)) {
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strcpy(_mcDirName, dir);
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char dirStr[256];
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sprintf(dirStr, "/ScummVM-%s/*", dir);
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_mcEntries = _mc->getDir(dirStr, 0, MAX_MC_ENTRIES, _mcDirList);
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_mcNeedsUpdate = false;
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}
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return (_mcEntries >= 0);
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}
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Common::InSaveFile *Ps2SaveFileManager::openForLoading(const char *filename) {
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_screen->wantAnim(true);
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char dir[256], name[256];
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splitPath(filename, dir, name);
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printf("openForLoading: \"%s\" => \"%s\" + \"%s\"\n", filename, dir, name);
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if (mcReadyForDir(dir)) {
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printf("Ready\n");
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bool fileExists = false;
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for (int i = 0; i < _mcEntries; i++)
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if (strcmp(name, (char*)_mcDirList[i].name) == 0)
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fileExists = true;
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if (fileExists) {
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printf("Found!\n");
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char fullName[256];
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sprintf(fullName, "/ScummVM-%s/%s", dir, name);
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UclInSaveFile *file = new UclInSaveFile(fullName, _screen, _mc);
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if (file) {
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if (!file->ioFailed())
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return file;
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else {
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printf("IoFailed\n");
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delete file;
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}
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}
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} else
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printf("file %s (%s) doesn't exist\n", filename, name);
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}
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_screen->wantAnim(false);
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return NULL;
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}
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Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const char *filename) {
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int res;
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char dir[256], name[256];
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_screen->wantAnim(true);
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splitPath(filename, dir, name);
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if (!mcReadyForDir(dir)) {
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if (_mcPresent) { // directory doesn't seem to exist yet
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char fullPath[256];
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sprintf(fullPath, "/ScummVM-%s", dir);
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res = _mc->mkDir(fullPath);
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char icoSysDest[256], saveDesc[256];
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sprintf(icoSysDest, "%s/icon.sys", fullPath);
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strcpy(saveDesc, dir);
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if ((saveDesc[0] >= 'a') && (saveDesc[0] <= 'z'))
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saveDesc[0] += 'A' - 'a';
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setupIcon(icoSysDest, "../ScummVM/scummvm.icn", saveDesc, "Savegames");
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}
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}
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if (_mcPresent) {
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char fullPath[256];
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sprintf(fullPath, "/ScummVM-%s/%s", dir, name);
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if (strstr(filename, ".s00") || strstr(filename, ".ASD") || strstr(filename, ".asd")) {
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// this is an autosave
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AutoSaveFile *file = new AutoSaveFile(this, fullPath);
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return file;
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} else {
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UclOutSaveFile *file = new UclOutSaveFile(fullPath, _system, _screen, _mc);
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if (!file->ioFailed()) {
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// we're creating a file, mc will have to be updated next time
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_mcNeedsUpdate = true;
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return file;
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} else {
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printf("UCL out create failed!\n");
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delete file;
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}
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}
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}
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_screen->wantAnim(false);
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return NULL;
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}
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void Ps2SaveFileManager::listSavefiles(const char *prefix, bool *marks, int num) {
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_screen->wantAnim(true);
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int mcType, mcFree, mcFormat, mcResult;
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mcResult = _mc->getInfo(&mcType, &mcFree, &mcFormat);
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memset(marks, false, num * sizeof(bool));
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if ((mcResult == 0) || (mcResult == -1)) {
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// there's a memory card in the slot.
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if (mcResult == -1)
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_mcNeedsUpdate = true;
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mcTable *mcEntries = (mcTable*)memalign(64, sizeof(mcTable) * MAX_MC_ENTRIES);
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char dirStr[256], ext[256], mcSearchStr[256];
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strcpy(dirStr, prefix);
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char *pos = strchr(dirStr, '.');
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if (pos) {
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strcpy(ext, pos + 1);
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*pos = '\0';
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} else
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ext[0] = '\0';
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sprintf(mcSearchStr, "/ScummVM-%s/%s*", dirStr, ext);
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int numEntries = _mc->getDir(mcSearchStr, 0, MAX_MC_ENTRIES, mcEntries);
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int searchLen = strlen(ext);
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for (int i = 0; i < numEntries; i++)
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if ((((char*)mcEntries[i].name)[0] != '.') && stricmp((char*)mcEntries[i].name, "icon.sys")) {
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char *stopCh;
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int destNum = (int)strtoul((char*)mcEntries[i].name + searchLen, &stopCh, 10);
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if ((!stopCh) || strcmp(stopCh, ".ucl"))
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printf("unexpected end %s in name %s, search %s\n", stopCh, (char*)mcEntries[i].name, prefix);
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if (destNum < num)
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marks[destNum] = true;
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}
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free(mcEntries);
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}
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_screen->wantAnim(false);
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}
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Common::StringList Ps2SaveFileManager::listSavefiles(const char *regex) {
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_screen->wantAnim(true);
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Common::StringList results;
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int mcType, mcFree, mcFormat, mcResult;
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printf("listSavefiles -> regex=%s\n", regex);
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mcResult = _mc->getInfo(&mcType, &mcFree, &mcFormat);
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if ((mcResult == 0) || (mcResult == -1)) {
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// there's a memory card in the slot.
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if (mcResult == -1)
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_mcNeedsUpdate = true;
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mcTable *mcEntries = (mcTable*)memalign(64, sizeof(mcTable) * MAX_MC_ENTRIES);
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char temp[256], mcSearchStr[256], *dir, *ext;
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strcpy(temp, regex);
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dir = strdup(strtok(temp, "."));
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ext = strdup(strtok(NULL, "*"));
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printf("dir = %s - ext = %s\n", dir, ext);
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sprintf(mcSearchStr, "/ScummVM-%s/%s*", dir, ext);
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int numEntries = _mc->getDir(mcSearchStr, 0, MAX_MC_ENTRIES, mcEntries);
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char *name;
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for (int i = 0; i < numEntries; i++) {
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name = (char*)mcEntries[i].name;
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if ((name[0] != '.') && stricmp(name, "icon.sys")) {
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printf(" name = %s\n", (char*)mcEntries[i].name);
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if (Common::matchString(name, "s*.ucl")) {
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sprintf(temp, "%s.%s%c%c", dir, ext, name[1], name[2]);
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results.push_back(temp);
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printf(" -> match [%s] ;-)\n", temp);
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}
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else {
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results.push_back(name); // ;-)
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printf(" -> no match :-(\n");
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}
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}
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}
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free(mcEntries);
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free(dir);
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free(ext);
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}
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_screen->wantAnim(false);
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return results;
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}
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bool Ps2SaveFileManager::removeSavefile(const char *filename) {
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char dir[64], name[64], fullPath[128];
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splitPath(filename, dir, name);
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sprintf(fullPath, "/ScummVM-%s/%s", dir, name);
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int res = _mc->remove(fullPath);
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return (res == 0);
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}
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const char *Ps2SaveFileManager::getSavePath(void) const {
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return "mc0:";
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}
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bool Ps2SaveFileManager::setupIcon(const char *dest, const char *ico, const char *descr1, const char *descr2) {
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mcIcon icon_sys;
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memset(&icon_sys, 0, sizeof(mcIcon));
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memcpy(icon_sys.head, "PS2D", 4);
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char title[256];
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if (!stricmp("SAVEGAME", descr1)) { // these are broken sword 1 savegames
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sprintf(title, "BSword1\n%s", descr2);
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icon_sys.nlOffset = 8;
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} else {
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sprintf(title, "%s\n%s", descr1, descr2);
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icon_sys.nlOffset = strlen(descr1) + 1;
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}
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strcpy_sjis((short*)&(icon_sys.title), title);
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icon_sys.trans = 0x10;
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memcpy(icon_sys.bgCol, _bgcolor, sizeof(_bgcolor));
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memcpy(icon_sys.lightDir, _lightdir, sizeof(_lightdir));
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memcpy(icon_sys.lightCol, _lightcol, sizeof(_lightcol));
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memcpy(icon_sys.lightAmbient, _ambient, sizeof(_ambient));
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strcpy((char*)icon_sys.view, ico);
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strcpy((char*)icon_sys.copy, ico);
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strcpy((char*)icon_sys.del, ico);
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int fd, res;
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fd = _mc->open(dest, O_WRONLY | O_CREAT);
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if (fd >= 0) {
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res = _mc->write(fd, &icon_sys, sizeof(icon_sys));
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_mc->close(fd);
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|
return (res == sizeof(icon_sys));
|
|
} else
|
|
return false;
|
|
}
|
|
|
|
uint16 *Ps2SaveFileManager::decompressIconData(uint16 *size) {
|
|
uint16 inPos = 1;
|
|
uint16 *rleData = (uint16*)_rleIcoData;
|
|
uint16 resSize = rleData[0];
|
|
uint16 *resData = (uint16*)malloc(resSize * sizeof(uint16));
|
|
uint16 outPos = 0;
|
|
while (outPos < resSize) {
|
|
uint16 len = rleData[inPos++];
|
|
while (len--)
|
|
resData[outPos++] = 0x7FFF;
|
|
len = rleData[inPos++];
|
|
while (len--)
|
|
resData[outPos++] = rleData[inPos++];
|
|
}
|
|
*size = resSize;
|
|
assert(outPos == resSize);
|
|
return resData;
|
|
}
|
|
|
|
void runSaveThread(Ps2SaveFileManager *param) {
|
|
param->saveThread();
|
|
}
|
|
|
|
void Ps2SaveFileManager::writeSaveNonblocking(char *name, void *buf, uint32 size) {
|
|
if (buf && size && !_systemQuit) {
|
|
strcpy(_autoSaveName, name);
|
|
assert(!_autoSaveBuf);
|
|
_autoSaveBuf = (uint8*)malloc(size);
|
|
memcpy(_autoSaveBuf, buf, size);
|
|
_autoSaveSize = size;
|
|
SignalSema(_autoSaveSignal);
|
|
}
|
|
}
|
|
|
|
void Ps2SaveFileManager::saveThread(void) {
|
|
while (!_systemQuit) {
|
|
WaitSema(_autoSaveSignal);
|
|
if (_autoSaveBuf && _autoSaveSize) {
|
|
UclOutSaveFile *outSave = new UclOutSaveFile(_autoSaveName, _system, _screen, _mc);
|
|
if (!outSave->ioFailed()) {
|
|
outSave->write(_autoSaveBuf, _autoSaveSize);
|
|
outSave->flush();
|
|
}
|
|
if (outSave->ioFailed())
|
|
_system->msgPrintf(5000, "Writing autosave to %s failed", _autoSaveName);
|
|
delete outSave;
|
|
free(_autoSaveBuf);
|
|
_autoSaveBuf = NULL;
|
|
_autoSaveSize = 0;
|
|
_mcNeedsUpdate = true; // we've created a file, mc will have to be updated
|
|
_screen->wantAnim(false);
|
|
}
|
|
}
|
|
ExitThread();
|
|
}
|
|
|
|
void Ps2SaveFileManager::quit(void) {
|
|
_systemQuit = true;
|
|
ee_thread_t statSave, statThis;
|
|
ReferThreadStatus(GetThreadId(), &statThis);
|
|
ChangeThreadPriority(_autoSaveTid, statThis.current_priority - 1);
|
|
|
|
do { // wait until thread called ExitThread()
|
|
SignalSema(_autoSaveSignal);
|
|
ReferThreadStatus(_autoSaveTid, &statSave);
|
|
} while (statSave.status != 0x10);
|
|
|
|
DeleteThread(_autoSaveTid);
|
|
free(_autoSaveStack);
|
|
}
|
|
|
|
McAccess *Ps2SaveFileManager::getMcAccess(void) {
|
|
return _mc;
|
|
}
|
|
|
|
|