mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
889070f479
This change enhances the experience. I've played through the whole game with it, and no issues have been found
231 lines
5.4 KiB
C++
231 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "buried/buried.h"
|
|
#include "buried/graphics.h"
|
|
#include "buried/video_window.h"
|
|
|
|
#include "common/system.h"
|
|
#include "common/keyboard.h"
|
|
#include "graphics/surface.h"
|
|
#include "video/avi_decoder.h"
|
|
|
|
namespace Buried {
|
|
|
|
VideoWindow::VideoWindow(BuriedEngine *vm, Window *parent) : Window(vm, parent), _video(nullptr), _mode(kModeClosed), _lastFrame(nullptr) {
|
|
_vm->addVideo(this);
|
|
_needsPalConversion = false;
|
|
_ownedFrame = nullptr;
|
|
}
|
|
|
|
VideoWindow::~VideoWindow() {
|
|
closeVideo();
|
|
_vm->removeVideo(this);
|
|
}
|
|
|
|
bool VideoWindow::playVideo() {
|
|
if (!_video)
|
|
return false;
|
|
|
|
if (_video->isPlaying())
|
|
return true;
|
|
|
|
_vm->_gfx->toggleCursor(false);
|
|
_video->start();
|
|
_mode = kModePlaying;
|
|
return true;
|
|
}
|
|
|
|
bool VideoWindow::playToFrame(int frame) {
|
|
if (!_video)
|
|
return false;
|
|
|
|
_video->setEndFrame(frame);
|
|
|
|
if (_video->isPlaying())
|
|
return true;
|
|
|
|
// We do not hide the mouse cursor here, as this
|
|
// is used to play background or asynchronous
|
|
// animations
|
|
_video->start();
|
|
_mode = kModePlaying;
|
|
return true;
|
|
}
|
|
|
|
bool VideoWindow::seekToFrame(int frame) {
|
|
if (!_video)
|
|
return false;
|
|
|
|
return _video->seekToFrame(frame);
|
|
}
|
|
|
|
void VideoWindow::stopVideo() {
|
|
if (_video) {
|
|
_vm->_gfx->toggleCursor(true);
|
|
_video->stop();
|
|
_mode = kModeStopped;
|
|
}
|
|
}
|
|
|
|
int VideoWindow::getCurFrame() {
|
|
if (_video)
|
|
return _video->getCurFrame() + 1;
|
|
|
|
return -1;
|
|
}
|
|
|
|
int VideoWindow::getFrameCount() {
|
|
if (_video)
|
|
return _video->getFrameCount();
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool VideoWindow::openVideo(const Common::String &fileName) {
|
|
closeVideo();
|
|
|
|
_video = new Video::AVIDecoder();
|
|
|
|
if (!_video->loadFile(fileName)) {
|
|
closeVideo();
|
|
return false;
|
|
}
|
|
_video->setSoundType(Audio::Mixer::kSFXSoundType);
|
|
|
|
if (!_vm->isTrueColor()) {
|
|
Graphics::PixelFormat videoFormat = _video->getPixelFormat();
|
|
|
|
if (videoFormat.bytesPerPixel == 1) {
|
|
_needsPalConversion = true;
|
|
} else {
|
|
_video->setDitheringPalette(_vm->_gfx->getDefaultPalette());
|
|
_needsPalConversion = false;
|
|
}
|
|
}
|
|
|
|
_mode = kModeOpen;
|
|
_rect.right = _rect.left + _video->getWidth();
|
|
_rect.bottom = _rect.top + _video->getHeight();
|
|
return true;
|
|
}
|
|
|
|
void VideoWindow::closeVideo() {
|
|
if (_video) {
|
|
delete _video;
|
|
_video = nullptr;
|
|
_vm->_gfx->toggleCursor(true);
|
|
_mode = kModeClosed;
|
|
_lastFrame = nullptr;
|
|
|
|
if (_ownedFrame) {
|
|
_ownedFrame->free();
|
|
delete _ownedFrame;
|
|
_ownedFrame = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VideoWindow::updateVideo() {
|
|
if (_video) {
|
|
if (_video->needsUpdate()) {
|
|
// Store the frame for later
|
|
const Graphics::Surface *frame = _video->decodeNextFrame();
|
|
if (frame) {
|
|
if (_ownedFrame) {
|
|
_ownedFrame->free();
|
|
delete _ownedFrame;
|
|
_ownedFrame = nullptr;
|
|
}
|
|
|
|
if (_vm->isTrueColor()) {
|
|
// Convert to the screen format if necessary
|
|
if (frame->format == g_system->getScreenFormat()) {
|
|
_lastFrame = frame;
|
|
} else {
|
|
_ownedFrame = frame->convertTo(g_system->getScreenFormat(), _video->getPalette());
|
|
_lastFrame = _ownedFrame;
|
|
}
|
|
} else {
|
|
if (_needsPalConversion) {
|
|
// If it's a palette video, ensure it's using the screen palette
|
|
_ownedFrame = _vm->_gfx->remapPalettedFrame(frame, _video->getPalette());
|
|
_lastFrame = _ownedFrame;
|
|
} else {
|
|
// Assume it's in the right format from dithering
|
|
_lastFrame = frame;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Invalidate the window so it gets updated
|
|
invalidateWindow(false);
|
|
}
|
|
|
|
if (_video->isPlaying() && _video->endOfVideo()) {
|
|
_video->stop();
|
|
_vm->_gfx->toggleCursor(true);
|
|
_mode = kModeStopped;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VideoWindow::onPaint() {
|
|
if (_lastFrame) {
|
|
Common::Rect absoluteRect = getAbsoluteRect();
|
|
|
|
if (_srcRect.isEmpty() && _dstRect.isEmpty())
|
|
_vm->_gfx->blit(_lastFrame, absoluteRect.left, absoluteRect.top, absoluteRect.width(), absoluteRect.height());
|
|
else
|
|
_vm->_gfx->crossBlit(_vm->_gfx->getScreen(), absoluteRect.left + _dstRect.left, absoluteRect.top + _dstRect.top, _dstRect.width(), _dstRect.height(), _lastFrame, _srcRect.left, _srcRect.top);
|
|
}
|
|
}
|
|
|
|
void VideoWindow::onKeyUp(const Common::KeyState &key, uint flags) {
|
|
if (key.keycode == Common::KEYCODE_ESCAPE)
|
|
stopVideo();
|
|
}
|
|
|
|
void VideoWindow::setSourceRect(const Common::Rect &srcRect) {
|
|
_srcRect = srcRect;
|
|
}
|
|
|
|
void VideoWindow::setDestRect(const Common::Rect &dstRect) {
|
|
_dstRect = dstRect;
|
|
}
|
|
|
|
void VideoWindow::setAudioTrack(int track) {
|
|
if (_video)
|
|
_video->setAudioTrack(track);
|
|
}
|
|
|
|
void VideoWindow::pauseVideo() {
|
|
if (_video)
|
|
_video->pauseVideo(true);
|
|
}
|
|
|
|
void VideoWindow::resumeVideo() {
|
|
if (_video)
|
|
_video->pauseVideo(false);
|
|
}
|
|
|
|
} // End of namespace Buried
|