scummvm/engines/chewy/events.h
2022-03-08 01:34:11 +02:00

165 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CHEWY_EVENTS_H
#define CHEWY_EVENTS_H
#include "common/events.h"
#include "common/queue.h"
#include "graphics/screen.h"
namespace Chewy {
struct KbdInfo {
char _keyCode = '\0';
int _scanCode = Common::KEYCODE_INVALID;
};
typedef void (*TimerProc)();
class EventsManager {
struct TimerRecord {
TimerProc _proc;
uint32 _interval;
uint32 _nextFrameTime;
TimerRecord(TimerProc proc, uint32 interval) : _proc(proc), _interval(interval), _nextFrameTime(0) {
}
};
typedef Common::List<TimerRecord> TimerList;
private:
void init_timer_handler();
static void timer_handler();
void handleMouseEvent(const Common::Event &event);
void handleKbdEvent(const Common::Event &event);
TimerList _timers;
Common::Queue<Common::Event> _pendingEvents;
Common::Queue<Common::Event> _pendingKeyEvents;
/**
* Checks for timer expiries
*/
void checkTimers();
/**
* Timer proc for regularly updating the screen
*/
static void updateScreen();
/**
* Adds a new timer method
* @param proc Timer method to execute
* @param interval Interval in milliseconds between calls
*/
void addTimer(TimerProc proc, uint interval) {
_timers.push_back(TimerRecord(proc, interval));
}
/**
* Process any pending events
*/
void processEvents();
/**
* Handles pending event
*/
void handleEvent(const Common::Event &event);
public:
KbdInfo _kbInfo;
Common::Point _mousePos;
bool _flag1 = false;
bool _flag2 = false;
EventsManager(Graphics::Screen *screen, uint refreshRate = 1000 / 50);
virtual ~EventsManager();
void delay(size_t time);
Graphics::Screen *_screen;
/**
* Handles doing a brief delay, checking for timer updates,
* and polling events
*/
void update();
/**
* Returns true if any unprocessed keyboard events are pending
*/
bool keyEventPending() {
processEvents();
return !_pendingKeyEvents.empty();
}
/**
* Returns true if any unprocessed event other than key events
* are pending
*/
bool eventPending() {
processEvents();
return !_pendingEvents.empty();
}
/**
* Returns the next pending unprocessed keyboard event
*/
Common::Event getPendingKeyEvent() {
processEvents();
return _pendingKeyEvents.empty() ? Common::Event() : _pendingKeyEvents.pop();
}
/**
* Returns the next event, if any
*/
Common::Event getPendingEvent() {
processEvents();
return _pendingEvents.empty() ? Common::Event() : _pendingEvents.pop();
}
/**
* Sets the mouse position
*/
void warpMouse(const Common::Point &newPos);
/**
* Clear any pending events
*/
void clearEvents();
};
extern EventsManager *g_events;
extern void delay(size_t time);
extern bool kbhit();
extern char getch();
extern void putch(char c);
#define EVENTS_UPDATE g_events->update()
#define EVENTS_CLEAR g_events->clearEvents()
} // namespace Chewy
#endif