scummvm/engines/chewy/sound.cpp
2022-03-03 18:36:49 -08:00

293 lines
7.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/audiostream.h"
#include "audio/mixer.h"
#include "audio/decoders/raw.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "chewy/resource.h"
#include "chewy/sound.h"
#include "chewy/types.h"
#include "chewy/globals.h"
namespace Chewy {
Sound::Sound(Audio::Mixer *mixer) {
_mixer = mixer;
_speechRes = new SoundResource("speech.tvp");
_soundRes = new SoundResource("details.tap");
}
Sound::~Sound() {
delete _soundRes;
delete _speechRes;
}
void Sound::playSound(int num, uint channel, bool loop) {
SoundChunk *sound = _soundRes->getSound(num);
uint8 *data = (uint8 *)MALLOC(sound->size);
memcpy(data, sound->data, sound->size);
playSound(data, sound->size, channel, loop);
delete[] sound->data;
delete sound;
}
void Sound::playSound(uint8 *data, uint32 size, uint channel, bool loop, DisposeAfterUse::Flag dispose) {
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(data,
size, 22050, Audio::FLAG_UNSIGNED,
dispose),
loop ? 0 : 1);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle[channel], stream);
}
void Sound::pauseSound(uint channel) {
assert(channel < MAX_SOUND_EFFECTS);
_mixer->pauseHandle(_soundHandle[channel], true);
}
void Sound::resumeSound(uint channel) {
assert(channel < MAX_SOUND_EFFECTS);
_mixer->pauseHandle(_soundHandle[channel], false);
}
void Sound::stopSound(uint channel) {
assert(channel < MAX_SOUND_EFFECTS);
_mixer->stopHandle(_soundHandle[channel]);
}
void Sound::stopAllSounds() {
for (int i = 4; i < 8; i++)
stopSound(i);
}
bool Sound::isSoundActive(uint channel) {
assert(channel < MAX_SOUND_EFFECTS);
return _mixer->isSoundHandleActive(_soundHandle[channel]);
}
void Sound::setSoundVolume(uint volume) {
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume);
}
void Sound::setSoundChannelVolume(uint channel, uint volume) {
assert(channel < MAX_SOUND_EFFECTS);
_mixer->setChannelVolume(_soundHandle[channel], volume);
}
void Sound::setSoundChannelBalance(uint channel, uint balance) {
assert(channel < MAX_SOUND_EFFECTS);
_mixer->setChannelBalance(_soundHandle[channel], balance);
}
void Sound::playMusic(int num, bool loop) {
uint32 musicNum = _soundRes->getChunkCount() - 1 - num;
Chunk *chunk = _soundRes->getChunk(musicNum);
uint8 *data = _soundRes->getChunkData(musicNum);
playMusic(data, chunk->size, loop);
delete[] data;
delete chunk;
}
void Sound::playMusic(uint8 *data, uint32 size, bool loop, DisposeAfterUse::Flag dispose) {
uint8 *modData = nullptr;
uint32 modSize;
warning("The current music playing implementation is wrong");
modSize = size;
modData = (uint8 *)MALLOC(modSize);
memcpy(modData, data, size);
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(modData,
modSize, 22050, Audio::FLAG_UNSIGNED,
dispose),
loop ? 0 : 1);
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, stream);
}
void Sound::pauseMusic() {
_mixer->pauseHandle(_musicHandle, true);
}
void Sound::resumeMusic() {
_mixer->pauseHandle(_musicHandle, false);
}
void Sound::stopMusic() {
_mixer->stopHandle(_musicHandle);
}
bool Sound::isMusicActive() {
return _mixer->isSoundHandleActive(_musicHandle);
}
void Sound::setMusicVolume(uint volume) {
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
}
void Sound::playSpeech(int num, bool waitForFinish) {
// Get the speech data
SoundChunk *sound = _speechRes->getSound(num);
size_t size = sound->size;
uint8 *data = (uint8 *)MALLOC(size);
memcpy(data, sound->data, size);
delete[] sound->data;
delete sound;
// Play it
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(data, size, 22050, Audio::FLAG_UNSIGNED,
DisposeAfterUse::YES), 1);
_mixer->playStream(Audio::Mixer::kSpeechSoundType,
&_speechHandle, stream);
if (waitForFinish) {
// Wait for speech to finish
while (isSpeechActive() && !SHOULD_QUIT) {
setupScreen(DO_SETUP);
}
}
}
void Sound::pauseSpeech() {
_mixer->pauseHandle(_speechHandle, true);
}
void Sound::resumeSpeech() {
_mixer->pauseHandle(_speechHandle, false);
}
void Sound::stopSpeech() {
_mixer->stopHandle(_speechHandle);
}
bool Sound::isSpeechActive() {
return _mixer->isSoundHandleActive(_speechHandle);
}
void Sound::setSpeechVolume(uint volume) {
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume);
}
void Sound::stopAll() {
_mixer->stopAll();
}
void Sound::convertTMFToMod(uint8 *tmfData, uint32 tmfSize, uint8 *modData, uint32 &modSize) {
const int maxInstruments = 31;
modSize = tmfSize + 20 + maxInstruments * 22 + 4;
modData = (uint8 *)MALLOC(modSize);
uint8 *tmfPtr = tmfData;
uint8 *modPtr = modData;
const uint8 songName[20] = {
'S', 'C', 'U', 'M', 'M',
'V', 'M', ' ', 'M', 'O',
'D', 'U', 'L', 'E', '\0',
'\0', '\0', '\0', '\0', '\0'
};
const uint8 instrumentName[22] = {
'S', 'C', 'U', 'M', 'M',
'V', 'M', ' ', 'I', 'N',
'S', 'T', 'R', 'U', 'M',
'E', 'N', 'T', '\0', '\0',
'\0', '\0'
};
if (READ_BE_UINT32(tmfPtr) != MKTAG('T', 'M', 'F', '\0'))
error("Corrupt TMF resource");
tmfPtr += 4;
memcpy(modPtr, songName, 20);
modPtr += 20;
uint8 fineTune, instVolume;
uint16 repeatPoint, repeatLength, sampleLength;
for (int i = 0; i < maxInstruments; i++) {
fineTune = *tmfPtr++;
instVolume = *tmfPtr++;
repeatPoint = READ_BE_UINT16(tmfPtr);
tmfPtr += 2;
repeatLength = READ_BE_UINT16(tmfPtr);
tmfPtr += 2;
sampleLength = READ_BE_UINT16(tmfPtr);
tmfPtr += 2;
memcpy(modPtr, instrumentName, 18);
modPtr += 18;
*modPtr++ = ' ';
*modPtr++ = i / 10;
*modPtr++ = i % 10;
*modPtr++ = '\0';
WRITE_BE_UINT16(modPtr, sampleLength / 2);
modPtr += 2;
*modPtr++ = fineTune;
*modPtr++ = instVolume;
WRITE_BE_UINT16(modPtr, repeatPoint / 2);
modPtr += 2;
WRITE_BE_UINT16(modPtr, repeatLength / 2);
modPtr += 2;
}
*modPtr++ = *tmfPtr++;
*modPtr++ = *tmfPtr++;
memcpy(modPtr, tmfPtr, 128);
modPtr += 128;
tmfPtr += 128;
WRITE_BE_UINT32(modPtr, MKTAG('M', '.', 'K', '.'));
modPtr += 4;
free(modData);
}
void Sound::waitForSpeechToFinish() {
if (_G(spieler).SpeechSwitch) {
while (g_engine->_sound->isSpeechActive() && !SHOULD_QUIT) {
setupScreen(DO_SETUP);
}
}
}
DisplayMode Sound::getSpeechSubtitlesMode() const {
if (!ConfMan.getBool("subtitles"))
return DISPLAY_VOC;
else if (!ConfMan.getBool("speech_mute"))
return DISPLAY_ALL;
else
return DISPLAY_TXT;
}
} // namespace Chewy