mirror of
https://github.com/libretro/scummvm.git
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291 lines
6.6 KiB
C++
291 lines
6.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CRUISE_VARS_H
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#define CRUISE_VARS_H
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#include "common/file.h"
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namespace Cruise {
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#define NBCOLORS 256
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#define NBSCREENS 8
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struct menuElementSubStruct {
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struct menuElementSubStruct *pNext;
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int16 ovlIdx;
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int16 header;
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};
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struct menuElementStruct {
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struct menuElementStruct *next;
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const char *string;
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int x;
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int y;
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int varA;
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bool selected;
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unsigned char color;
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gfxEntryStruct *gfx;
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menuElementSubStruct *ptrSub;
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};
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typedef int32(*opcodeTypeFunction)();
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typedef int16(*opcodeFunction)();
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extern uint8 *_systemFNT;
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extern int16 fontFileIndex;
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extern uint8 itemColor;
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extern uint8 selectColor;
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extern uint8 titleColor;
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extern uint8 subColor;
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extern int16 scroll;
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extern int16 switchPal;
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extern char cmdLine[90];
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extern int16 masterScreen;
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extern int16 doFade;
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extern int16 fadeFlag;
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struct preloadStruct {
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char name[15];
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int32 size;
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int32 sourceSize;
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uint8 *ptr;
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int16 nofree;
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int16 protect;
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int16 ovl;
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};
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struct filesData2Struct {
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int16 field_0;
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int16 field_2;
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};
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struct dataFileName {
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char name[13];
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};
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struct setHeaderEntry {
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int32 offset; // offset ptr
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int16 width;
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int16 height;
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int16 type; // resource type, ie. sprites 0,1,4,5 and 8
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int16 transparency;
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int16 hotspotY;
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int16 hotspotX;
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};
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struct volumeDataStruct {
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char ident[10];
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dataFileName *ptr;
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int16 diskNumber;
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int32 size;
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};
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struct fileEntry {
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char name[14];
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int32 offset;
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int32 size;
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int32 extSize;
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int32 unk3; // unused
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};
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struct dataFileEntrySub {
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uint8 *ptr;
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int16 index; // sprite index
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char name[13];
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int16 transparency; // sprite transparency
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uint8 *ptrMask;
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uint8 resourceType; // sprite and image type 2,4,8 , fnt = 7, spl = 6
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int16 compression;
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};
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struct dataFileEntry {
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uint16 widthInColumn;
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uint16 width;
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uint16 resType;
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uint16 height;
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dataFileEntrySub subData;
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};
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struct SoundEntry {
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int16 frameNum;
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uint16 frequency;
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int16 volume;
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};
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/*
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struct systemStringsStruct {
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int8 param;
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char string[12];
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char bootScriptName[8];
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};
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*/
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extern preloadStruct preloadData[64];
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extern volumeDataStruct volumeData[20];
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extern int32 volumeDataLoaded;
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extern int16 numOfDisks;
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extern char lastOverlay[38];
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extern char nextOverlay[38];
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extern int16 currentActiveMenu;
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extern int16 autoMsg;
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extern menuElementSubStruct* linkedRelation;
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extern bool userWait;
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extern int16 autoTrack;
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extern int16 currentDiskNumber;
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extern int16 volumeNumEntry;
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extern fileEntry *volumePtrToFileDescriptor;
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extern uint32 volumeFileDescriptorSize;
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extern int16 volumeSizeOfEntry;
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extern int16 volumeNumberOfEntry;
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extern int16 displayOn;
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extern int16 protectionCode;
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#define NUM_FILE_ENTRIES 257
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extern int16 globalVars[2000];
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extern dataFileEntry filesDatabase[NUM_FILE_ENTRIES];
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extern int16 bootOverlayNumber;
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extern SoundEntry soundList[4];
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extern opcodeTypeFunction opcodeTypeTable[64];
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extern int16 positionInStack;
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extern actorStruct actorHead;
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extern int16 stateID;
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extern int16 xdial;
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extern uint8 *currentData3DataPtr;
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extern uint8 *scriptDataPtrTable[7];
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extern int16 currentScriptOpcodeType;
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extern int16 saveOpcodeVar;
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extern int16 narratorOvl;
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extern int16 narratorIdx;
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extern int16 songLoaded;
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extern int16 songPlayed;
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extern int16 songLoop;
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extern int16 activeMouse;
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extern int16 userEnabled;
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extern int16 var5;
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extern int16 dialogueEnabled;
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extern int16 dialogueOvl;
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extern int16 dialogueObj;
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extern int16 userDelay;
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extern int16 sysKey;
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extern int16 sysX;
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extern int16 sysY;
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extern int16 automoveInc;
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extern int16 automoveMax;
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extern int16 isMessage;
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extern int16 automaticMode;
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extern int16 aniX;
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extern int16 aniY;
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extern bool animationStart;
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extern int16 autoOvl;
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extern int16 var39;
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extern int16 playerMenuEnabled;
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extern int16 var39;
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extern int16 var41;
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extern int16 var42;
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extern int16 var45;
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extern int16 var46;
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extern int16 var47;
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extern int16 var48;
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extern int16 flagCt;
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extern uint8 newPal[NBCOLORS*3];
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extern uint8 workpal[NBCOLORS*3];
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extern uint8 palScreen[NBSCREENS][NBCOLORS*3];
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//extern systemStringsStruct systemStrings;
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extern char currentCtpName[40];
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extern int16 saveVar1;
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extern uint8 saveVar2[97]; // recheck size
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extern int16 numberOfWalkboxes; // saveVar3
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extern int16 walkboxColor[15]; // saveVar4 // Type: 0x00 - non walkable, 0x01 - walkable, 0x02 - exit zone
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extern int16 walkboxState[15]; // saveVar5 // walkbox can change its type: 0x00 - not changeable, 0x01 - changeable
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// Assumption: To change the type: walkboxColor[i] -= walkboxChane[i] and vice versa
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extern uint8 lastAni[16];
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extern int32 loadFileVar1;
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extern int16 loadCtFromSave;
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extern int16 ctp_routeCoordCount; // ctpVar2 // number of path-finding coordinates
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extern int16 ctp_routeCoords[20][2]; // ctpVar3 // path-finding coordinates array
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/* ctp_routeCoords:
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correct size would be: ctp_routes[routeCoordCount * 4]
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coordinate information with x (2 bytes) and y (2 bytes)
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*/
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extern int16 ctp_routes[20][10]; // path-finding line information
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/* ctp_routes:
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correct size would be: ctp_routes[routeCoordCount * 20 * 2]
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array is separate in 20 * 2 bytes slices.
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first 2 bytes of the slice indicate how many coordinates/lines are following (lineCount)
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after that there are lineCount * 2 bytes following with indexes pointing on the routeCoords table
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the root x,y for the lines is the coordinate in the routeCoords array, which fits to the current slice
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for the 20 * i slice the root x,y is routeCoords[i], routeCoords[i+2]
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the unused rest of the slice if filled up with 0xFF
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*/
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extern int16 ctp_walkboxTable[15][40]; // ctpVar5 // walkboxes coordinates and lines
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extern int16 walkboxColorIndex[16];
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extern int16 walkboxZoom[15]; // ctpVar7 // scaling information for walkboxes
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extern int16 distanceTable[20][10];
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extern int16 flagSpeed;
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extern int16 speedGame;
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extern int16 oldSpeedGame;
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extern uint8 globalScreen[320 * 200];
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//extern OSystem *osystem;
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} // End of namespace Cruise
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#endif
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