mirror of
https://github.com/libretro/scummvm.git
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258 lines
9.5 KiB
C++
258 lines
9.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_CLOUD_STORAGE_H
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#define BACKENDS_CLOUD_STORAGE_H
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#include "backends/cloud/storagefile.h"
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#include "backends/cloud/storageinfo.h"
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#include "backends/networking/curl/request.h"
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#include "backends/networking/curl/curlrequest.h"
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#include "common/array.h"
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#include "common/callback.h"
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#include "common/mutex.h"
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#include "common/path.h"
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#include "common/stream.h"
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#include "common/str.h"
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namespace GUI {
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class CommandReceiver;
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}
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namespace Cloud {
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class SavesSyncRequest;
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class FolderDownloadRequest;
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class Storage {
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public:
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typedef Networking::Response<const Common::Array<StorageFile> &> FileArrayResponse;
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typedef Networking::Response<const StorageInfo &> StorageInfoResponse;
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typedef Networking::Response<bool> BoolResponse;
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typedef Networking::Response<const StorageFile &> UploadResponse;
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typedef Networking::Response<const Common::Array<StorageFile> &> ListDirectoryResponse;
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typedef Common::BaseCallback<const FileArrayResponse &> *FileArrayCallback;
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typedef Common::BaseCallback<const StorageInfoResponse &> *StorageInfoCallback;
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typedef Common::BaseCallback<const BoolResponse &> *BoolCallback;
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typedef Common::BaseCallback<const UploadResponse &> *UploadCallback;
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typedef Common::BaseCallback<const ListDirectoryResponse &> *ListDirectoryCallback;
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protected:
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/** Keeps track of running requests. */
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uint32 _runningRequestsCount;
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Common::Mutex _runningRequestsMutex;
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/** SavesSyncRequest-related */
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SavesSyncRequest *_savesSyncRequest;
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bool _syncRestartRequestsed;
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/** FolderDownloadRequest-related */
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FolderDownloadRequest *_downloadFolderRequest;
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/** Whether user manually enabled the Storage. */
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bool _isEnabled;
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/** Returns default error callback (printErrorResponse). */
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virtual Networking::ErrorCallback getErrorPrintingCallback();
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/** Prints ErrorResponse contents with debug(). */
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virtual void printErrorResponse(const Networking::ErrorResponse &error);
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/**
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* Adds request to the ConnMan, but also increases _runningRequestsCount.
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* This method should be used by Storage implementations instead of
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* direct ConnMan.addRequest() call.
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*
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* @return the same Request pointer, just as a shortcut
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*/
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virtual Networking::Request *addRequest(Networking::Request *request);
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/**
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* Decreases _runningRequestCount. It's called from ConnMan automatically.
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* Passed pointer is dangling, but one can use the address to determine
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* some special Requests (which addresses were remembered somewhere).
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*/
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virtual void requestFinishedCallback(Networking::Request *invalidRequestPointer);
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public:
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Storage();
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virtual ~Storage();
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/**
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* Storage methods, which are used by CloudManager to save
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* storage in configuration file.
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*/
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/**
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* Save storage data using ConfMan.
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* @param keyPrefix all saved keys must start with this prefix.
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* @note every Storage must write keyPrefix + "type" key
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* with common value (e.g. "Dropbox").
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*/
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virtual void saveConfig(const Common::String &keyPrefix) = 0;
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/**
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* Return unique storage name.
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* @returns some unique storage name (for example, "Dropbox (user@example.com)")
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*/
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virtual Common::String name() const = 0;
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/**
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* Return whether Storage has been manually enabled by user.
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*/
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bool isEnabled() const;
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/**
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* Set _isEnabled to true.
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*/
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void enable();
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/**
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* Public Cloud API comes down there.
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*
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* All Cloud API methods return Networking::Request *, which
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* might be used to control request. All methods also accept
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* a callback, which is called, when request is complete.
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*/
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/** Returns ListDirectoryResponse with list of files. */
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virtual Networking::Request *listDirectory(const Common::String &path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false) = 0;
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/** Returns StorageFile with info about uploaded file. */
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virtual Networking::Request *upload(const Common::String &path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback) = 0;
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virtual Networking::Request *upload(const Common::String &remotePath, const Common::Path &localPath, UploadCallback callback, Networking::ErrorCallback errorCallback);
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/** Returns whether Storage supports upload(ReadStream). */
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virtual bool uploadStreamSupported();
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/** Returns pointer to Networking::NetworkReadStream. */
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virtual Networking::Request *streamFile(const Common::String &path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback);
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virtual Networking::Request *streamFileById(const Common::String &id, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/** Calls the callback when finished. */
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virtual Networking::Request *download(const Common::String &remotePath, const Common::Path &localPath, BoolCallback callback, Networking::ErrorCallback errorCallback);
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virtual Networking::Request *downloadById(const Common::String &remoteId, const Common::Path &localPath, BoolCallback callback, Networking::ErrorCallback errorCallback);
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/** Returns Common::Array<StorageFile> with list of files, which were not downloaded. */
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virtual Networking::Request *downloadFolder(const Common::String &remotePath, const Common::Path &localPath, FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false);
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/** Calls the callback when finished. */
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virtual SavesSyncRequest *syncSaves(BoolCallback callback, Networking::ErrorCallback errorCallback);
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/** Calls the callback when finished. */
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virtual Networking::Request *createDirectory(const Common::String &path, BoolCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/**
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* Returns the StorageInfo struct via <callback>.
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* Calls the <errorCallback> if failed to get information.
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*
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* @note on success Storage should also call
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* CloudMan.setStorageUsername().
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*/
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virtual Networking::Request *info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/** Returns storage's saves directory path with the trailing slash. */
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virtual Common::String savesDirectoryPath() = 0;
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/** Returns whether there are any requests running. */
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virtual bool isWorking();
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///// SavesSyncRequest-related /////
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/** Returns whether there is a SavesSyncRequest running. */
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virtual bool isSyncing();
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/** Returns a number in [0, 1] range which represents current sync downloading progress (1 = complete). */
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virtual double getSyncDownloadingProgress();
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struct SyncDownloadingInfo {
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uint64 bytesDownloaded = 0, bytesToDownload = 0;
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uint64 filesDownloaded = 0, filesToDownload = 0;
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bool inProgress = false;
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};
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/** Fills a struct with numbers about current sync downloading progress. */
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virtual void getSyncDownloadingInfo(SyncDownloadingInfo &info);
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/** Returns a number in [0, 1] range which represents current sync progress (1 = complete). */
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virtual double getSyncProgress();
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/** Returns an array of saves names which are not yet synced (thus cannot be used). */
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virtual Common::Array<Common::String> getSyncingFiles();
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/** Cancels running sync. */
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virtual void cancelSync();
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protected:
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/** Finishes the sync. Shows an OSD message. */
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virtual void savesSyncDefaultCallback(const BoolResponse &response);
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/** Finishes the sync. Shows an OSD message. */
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virtual void savesSyncDefaultErrorCallback(const Networking::ErrorResponse &error);
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public:
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///// DownloadFolderRequest-related /////
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/** Starts a folder download. */
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virtual bool startDownload(const Common::String &remotePath, const Common::Path &localPath);
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/** Cancels running download. */
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virtual void cancelDownload();
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/** Sets FolderDownloadRequest's target to given CommandReceiver. */
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virtual void setDownloadTarget(GUI::CommandReceiver *target);
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/** Returns whether there is a FolderDownloadRequest running. */
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virtual bool isDownloading();
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/** Returns a number in [0, 1] range which represents current download progress (1 = complete). */
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virtual double getDownloadingProgress();
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/** Returns a number of bytes that is downloaded in current download progress. */
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virtual uint64 getDownloadBytesNumber();
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/** Returns a total number of bytes to be downloaded in current download progress. */
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virtual uint64 getDownloadTotalBytesNumber();
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/** Returns download speed of current download progress. */
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virtual uint64 getDownloadSpeed();
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/** Returns remote directory path. */
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virtual Common::String getDownloadRemoteDirectory();
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/** Returns local directory path. */
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virtual Common::Path getDownloadLocalDirectory();
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protected:
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/** Finishes the download. Shows an OSD message. */
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virtual void directoryDownloadedCallback(const FileArrayResponse &response);
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/** Finishes the download. Shows an OSD message. */
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virtual void directoryDownloadedErrorCallback(const Networking::ErrorResponse &error);
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};
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} // End of namespace Cloud
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#endif
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