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94 lines
3.0 KiB
C++
94 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef KOLIBRIOS_FS_H
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#define KOLIBRIOS_FS_H
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#include "backends/fs/abstract-fs.h"
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/**
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* Implementation of the ScummVM file system API based on KolibriOS.
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*
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* Parts of this class are documented in the base interface class, AbstractFSNode.
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*/
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class KolibriOSFilesystemNode : public AbstractFSNode {
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public:
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/**
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* Creates a KolibriOSFilesystemNode for a given path.
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*
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* @param path the path the new node should point to.
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*/
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KolibriOSFilesystemNode(const Common::String &path);
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bool exists() const override;
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Common::U32String getDisplayName() const override { return _displayName; }
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Common::String getName() const override { return _displayName; }
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Common::String getPath() const override { return _path; }
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static bool isDirectory(uint32 attrs) { return attrs & 0x18; }
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bool isDirectory() const override { return isDirectory(_attributes); }
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bool isReadable() const override;
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bool isWritable() const override;
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AbstractFSNode *getChild(const Common::String &n) const override;
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bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const override;
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AbstractFSNode *getParent() const override;
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Common::SeekableReadStream *createReadStream() override;
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Common::SeekableWriteStream *createWriteStream() override;
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bool createDirectory() override;
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protected:
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Common::String _displayName;
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Common::String _path;
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uint32 _attributes;
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bool _isValid;
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virtual AbstractFSNode *makeNode(const Common::String &path) const {
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return new KolibriOSFilesystemNode(path);
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}
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/**
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* Plain constructor, for internal use only (hence protected).
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*/
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KolibriOSFilesystemNode() : _attributes(0), _isValid(false) {}
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/**
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* Tests and sets the _isValid and _isDirectory flags, using the stat() function.
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*/
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virtual void setFlags();
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};
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namespace KolibriOS {
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/**
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* Assure that a directory path exists.
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*
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* @param dir The path which is required to exist.
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* @param prefix An (optional) prefix which should not be created if non existent.
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* prefix is prepended to dir if supplied.
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* @return true in case the directory exists (or was created), false otherwise.
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*/
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bool assureDirectoryExists(const Common::String &dir, const char *prefix = nullptr);
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} // End of namespace KolibriOS
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#endif
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