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https://github.com/libretro/scummvm.git
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70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_FS_STDIOSTREAM_H
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#define BACKENDS_FS_STDIOSTREAM_H
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#include "common/scummsys.h"
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#include "common/noncopyable.h"
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#include "common/stream.h"
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#include "common/str.h"
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class StdioStream : public Common::SeekableReadStream, public Common::SeekableWriteStream, public Common::NonCopyable {
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protected:
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/** File handle to the actual file. */
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void *_handle;
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public:
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/**
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* Given a path, invokes fopen on that path and wrap the result in a
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* StdioStream instance.
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*/
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static StdioStream *makeFromPath(const Common::String &path, bool writeMode);
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StdioStream(void *handle);
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~StdioStream() override;
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bool err() const override;
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void clearErr() override;
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bool eos() const override;
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uint32 write(const void *dataPtr, uint32 dataSize) override;
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bool flush() override;
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int64 pos() const override;
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int64 size() const override;
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bool seek(int64 offs, int whence = SEEK_SET) override;
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uint32 read(void *dataPtr, uint32 dataSize) override;
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/**
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* Configure buffered IO
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*
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* Must be called immediately after opening the file.
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* A buffer size of 0 disables buffering.
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*
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* @param bufferSize the size of the Stdio read / write buffer
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* @return success or failure
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*/
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bool setBufferSize(uint32 bufferSize);
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};
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#endif
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