scummvm/engines/kyra/script_v1.cpp
2007-01-26 22:27:59 +00:00

1798 lines
58 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "kyra/kyra.h"
#include "kyra/script.h"
#include "kyra/screen.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
#include "kyra/animator.h"
#include "kyra/text.h"
#include "common/system.h"
namespace Kyra {
#define stackPos(x) script->stack[script->sp+x]
#define stackPosString(x) (char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])]
int KyraEngine::o1_magicInMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_magicInMouseItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
magicInMouseItem(stackPos(0), stackPos(1), -1);
return 0;
}
int KyraEngine::o1_characterSays(ScriptState *script) {
_skipFlag = false;
if (_flags.isTalkie) {
debugC(3, kDebugLevelScriptFuncs, "o1_characterSays(%p) (%d, '%s', %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
if (speechEnabled()) {
snd_voiceWaitForFinish();
snd_playVoiceFile(stackPos(0));
}
if (textEnabled())
characterSays(stackPosString(1), stackPos(2), stackPos(3));
} else {
debugC(3, kDebugLevelScriptFuncs, "o1_characterSays(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2));
characterSays(stackPosString(0), stackPos(1), stackPos(2));
}
return 0;
}
int KyraEngine::o1_pauseTicks(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_pauseTicks(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (stackPos(1)) {
warning("STUB: special o1_pauseTicks");
// delete this after correct implementing
delayWithTicks(stackPos(0));
} else {
delayWithTicks(stackPos(0));
}
return 0;
}
int KyraEngine::o1_drawSceneAnimShape(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_drawSceneAnimShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0);
return 0;
}
int KyraEngine::o1_queryGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return queryGameFlag(stackPos(0));
}
int KyraEngine::o1_setGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return setGameFlag(stackPos(0));
}
int KyraEngine::o1_resetGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return resetGameFlag(stackPos(0));
}
int KyraEngine::o1_runNPCScript(ScriptState *script) {
warning("STUB: o1_runNPCScript");
return 0;
}
int KyraEngine::o1_setSpecialExitList(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
for (int i = 0; i < 10; ++i) {
_exitList[i] = stackPos(i);
}
_exitListPtr = _exitList;
return 0;
}
int KyraEngine::o1_blockInWalkableRegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
return 0;
}
int KyraEngine::o1_blockOutWalkableRegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
return 0;
}
int KyraEngine::o1_walkPlayerToPoint(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_walkPlayerToPoint(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int normalTimers = stackPos(2);
if (!normalTimers) {
disableTimer(19);
disableTimer(14);
disableTimer(18);
}
int reinitScript = handleSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
if (!normalTimers) {
enableTimer(19);
enableTimer(14);
enableTimer(18);
}
if (reinitScript) {
_scriptInterpreter->initScript(script, script->dataPtr);
}
if (_sceneChangeState) {
_sceneChangeState = 0;
return 1;
}
return 0;
}
int KyraEngine::o1_dropItemInScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_dropItemInScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
byte freeItem = findFreeItemInScene(_currentCharacter->sceneId);
if (freeItem != 0xFF) {
int sceneId = _currentCharacter->sceneId;
Room *room = &_roomTable[sceneId];
room->itemsXPos[freeItem] = xpos;
room->itemsYPos[freeItem] = ypos;
room->itemsTable[freeItem] = item;
_animator->animAddGameItem(freeItem, sceneId);
_animator->updateAllObjectShapes();
} else {
if (item == 43) {
placeItemInGenericMapScene(item, 0);
} else {
placeItemInGenericMapScene(item, 1);
}
}
return 0;
}
int KyraEngine::o1_drawAnimShapeIntoScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_drawAnimShapeIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
int shape = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
int flags = (stackPos(3) != 0) ? 1 : 0;
_screen->drawShape(2, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags);
_screen->drawShape(0, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags);
_animator->flagAllObjectsForBkgdChange();
_animator->preserveAnyChangedBackgrounds();
_animator->flagAllObjectsForRefresh();
_animator->updateAllObjectShapes();
_screen->showMouse();
return 0;
}
int KyraEngine::o1_createMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_createMouseItem(%p) (%d)", (const void *)script, stackPos(0));
createMouseItem(stackPos(0));
return 0;
}
int KyraEngine::o1_savePageToDisk(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_savePageToDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
_screen->savePageToDisk(stackPosString(0), stackPos(1));
return 0;
}
int KyraEngine::o1_sceneAnimOn(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimOn(%p) (%d)", (const void *)script, stackPos(0));
_sprites->_anims[stackPos(0)].play = true;
return 0;
}
int KyraEngine::o1_sceneAnimOff(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimOff(%p) (%d)", (const void *)script, stackPos(0));
_sprites->_anims[stackPos(0)].play = false;
return 0;
}
int KyraEngine::o1_getElapsedSeconds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getElapsedSeconds(%p) ()", (const void *)script);
return _system->getMillis() / 1000;
}
int KyraEngine::o1_mouseIsPointer(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_mouseIsPointer(%p) ()", (const void *)script);
if (_itemInHand == -1) {
return 1;
}
return 0;
}
int KyraEngine::o1_destroyMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_destroyMouseItem(%p) ()", (const void *)script);
destroyMouseItem();
return 0;
}
int KyraEngine::o1_runSceneAnimUntilDone(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_runSceneAnimUntilDone(%p) (%d)", (const void *)script, stackPos(0));
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
_sprites->_anims[stackPos(0)].play = true;
_animator->sprites()[stackPos(0)].active = 1;
_animator->flagAllObjectsForBkgdChange();
_animator->preserveAnyChangedBackgrounds();
while (_sprites->_anims[stackPos(0)].play) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
delay(10);
}
_animator->restoreAllObjectBackgrounds();
_screen->showMouse();
return 0;
}
int KyraEngine::o1_fadeSpecialPalette(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
return 0;
}
int KyraEngine::o1_playAdlibSound(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_playAdlibSound(%p) (%d)", (const void *)script, stackPos(0));
snd_playSoundEffect(stackPos(0));
return 0;
}
int KyraEngine::o1_playAdlibScore(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_playAdlibScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::o1_phaseInSameScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_phaseInSameScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
transcendScenes(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::o1_setScenePhasingFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setScenePhasingFlag(%p) ()", (const void *)script);
_scenePhasingFlag = 1;
return 1;
}
int KyraEngine::o1_resetScenePhasingFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_resetScenePhasingFlag(%p) ()", (const void *)script);
_scenePhasingFlag = 0;
return 0;
}
int KyraEngine::o1_queryScenePhasingFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_queryScenePhasingFlag(%p) ()", (const void *)script);
return _scenePhasingFlag;
}
int KyraEngine::o1_sceneToDirection(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_sceneToDirection(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < _roomTableSize);
Room *curRoom = &_roomTable[stackPos(0)];
uint16 returnValue = 0xFFFF;
switch (stackPos(1)) {
case 0:
returnValue = curRoom->northExit;
break;
case 2:
returnValue = curRoom->eastExit;
break;
case 4:
returnValue = curRoom->southExit;
break;
case 6:
returnValue = curRoom->westExit;
break;
default:
break;
}
if (returnValue == 0xFFFF)
return -1;
return returnValue;
}
int KyraEngine::o1_setBirthstoneGem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setBirthstoneGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int index = stackPos(0);
if (index < 4 && index >= 0) {
_birthstoneGemTable[index] = stackPos(1);
return 1;
}
return 0;
}
int KyraEngine::o1_placeItemInGenericMapScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_placeItemInGenericMapScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
placeItemInGenericMapScene(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::o1_setBrandonStatusBit(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
_brandonStatusBit |= stackPos(0);
return 0;
}
int KyraEngine::o1_pauseSeconds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_pauseSeconds(%p) (%d)", (const void *)script, stackPos(0));
if (stackPos(0) > 0 && !_skipFlag)
delay(stackPos(0)*1000, true);
_skipFlag = false;
return 0;
}
int KyraEngine::o1_getCharactersLocation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersLocation(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].sceneId;
}
int KyraEngine::o1_runNPCSubscript(ScriptState *script) {
warning("STUB: o1_runNPCSubscript");
return 0;
}
int KyraEngine::o1_magicOutMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_magicOutMouseItem(%p) (%d)", (const void *)script, stackPos(0));
magicOutMouseItem(stackPos(0), -1);
return 0;
}
int KyraEngine::o1_internalAnimOn(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_internalAnimOn(%p) (%d)", (const void *)script, stackPos(0));
_animator->sprites()[stackPos(0)].active = 1;
return 0;
}
int KyraEngine::o1_forceBrandonToNormal(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_forceBrandonToNormal(%p) ()", (const void *)script);
checkAmuletAnimFlags();
return 0;
}
int KyraEngine::o1_poisonDeathNow(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_poisonDeathNow(%p) ()", (const void *)script);
seq_poisonDeathNow(1);
return 0;
}
int KyraEngine::o1_setScaleMode(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setScaleMode(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int len = stackPos(0);
int setValue1 = stackPos(1);
int start2 = stackPos(2);
int setValue2 = stackPos(3);
for (int i = 0; i < len; ++i) {
_scaleTable[i] = setValue1;
}
int temp = setValue2 - setValue1;
int temp2 = start2 - len;
for (int i = len, offset = 0; i < start2; ++i, ++offset) {
_scaleTable[i] = (offset * temp) / temp2 + setValue1;
}
for (int i = start2; i < 145; ++i) {
_scaleTable[i] = setValue2;
}
_scaleMode = 1;
return _scaleMode;
}
int KyraEngine::o1_openWSAFile(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3));
char *filename = stackPosString(0);
int wsaIndex = stackPos(1);
_movieObjects[wsaIndex]->open(filename, (stackPos(3) != 0) ? 1 : 0, 0);
assert(_movieObjects[wsaIndex]->opened());
return 0;
}
int KyraEngine::o1_closeWSAFile(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_closeWSAFile(%p) (%d)", (const void *)script, stackPos(0));
int wsaIndex = stackPos(0);
if (_movieObjects[wsaIndex]) {
_movieObjects[wsaIndex]->close();
}
return 0;
}
int KyraEngine::o1_runWSAFromBeginningToEnd(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->hideMouse();
bool running = true;
int xpos = stackPos(0);
int ypos = stackPos(1);
int waitTime = stackPos(2);
int wsaIndex = stackPos(3);
int worldUpdate = stackPos(4);
int wsaFrame = 0;
_movieObjects[wsaIndex]->setX(xpos);
_movieObjects[wsaIndex]->setY(ypos);
_movieObjects[wsaIndex]->setDrawPage(0);
while (running) {
_movieObjects[wsaIndex]->displayFrame(wsaFrame++);
_animator->_updateScreen = true;
if (wsaFrame >= _movieObjects[wsaIndex]->frames())
running = false;
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
while (_system->getMillis() < continueTime) {
if (worldUpdate) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
} else {
_screen->updateScreen();
}
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
}
_screen->showMouse();
return 0;
}
int KyraEngine::o1_displayWSAFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_displayWSAFrame(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int frame = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
int waitTime = stackPos(3);
int wsaIndex = stackPos(4);
_screen->hideMouse();
_movieObjects[wsaIndex]->setX(xpos);
_movieObjects[wsaIndex]->setY(ypos);
_movieObjects[wsaIndex]->setDrawPage(0);
_movieObjects[wsaIndex]->displayFrame(frame);
_animator->_updateScreen = true;
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
while (_system->getMillis() < continueTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (_skipFlag)
break;
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
_screen->showMouse();
return 0;
}
int KyraEngine::o1_enterNewScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
return 0;
}
int KyraEngine::o1_setSpecialEnterXAndY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setSpecialEnterXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_brandonPosX = stackPos(0);
_brandonPosY = stackPos(1);
if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0)
_currentCharacter->currentAnimFrame = 88;
return 0;
}
int KyraEngine::o1_runWSAFrames(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_runWSAFrames(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int xpos = stackPos(0);
int ypos = stackPos(1);
int delayTime = stackPos(2);
int startFrame = stackPos(3);
int endFrame = stackPos(4);
int wsaIndex = stackPos(5);
_screen->hideMouse();
_movieObjects[wsaIndex]->setX(xpos);
_movieObjects[wsaIndex]->setY(ypos);
_movieObjects[wsaIndex]->setDrawPage(0);
for (; startFrame <= endFrame; ++startFrame) {
uint32 nextRun = _system->getMillis() + delayTime * _tickLength;
_movieObjects[wsaIndex]->displayFrame(startFrame);
_animator->_updateScreen = true;
while (_system->getMillis() < nextRun) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (nextRun - _system->getMillis() >= 10)
delay(10);
}
}
_screen->showMouse();
return 0;
}
int KyraEngine::o1_popBrandonIntoScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_popBrandonIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int changeScaleMode = stackPos(3);
int xpos = (int16)(stackPos(0) & 0xFFFC);
int ypos = (int16)(stackPos(1) & 0xFFFE);
int facing = stackPos(2);
_currentCharacter->x1 = _currentCharacter->x2 = xpos;
_currentCharacter->y1 = _currentCharacter->y2 = ypos;
_currentCharacter->facing = facing;
_currentCharacter->currentAnimFrame = 7;
int xOffset = _defaultShapeTable[0].xOffset;
int yOffset = _defaultShapeTable[0].yOffset;
int width = _defaultShapeTable[0].w << 3;
int height = _defaultShapeTable[0].h;
AnimObject *curAnim = _animator->actors();
if (changeScaleMode) {
curAnim->x1 = _currentCharacter->x1;
curAnim->y1 = _currentCharacter->y1;
_animator->_brandonScaleY = _scaleTable[_currentCharacter->y1];
_animator->_brandonScaleX = _animator->_brandonScaleY;
int animWidth = _animator->fetchAnimWidth(curAnim->sceneAnimPtr, _animator->_brandonScaleX) >> 1;
int animHeight = _animator->fetchAnimHeight(curAnim->sceneAnimPtr, _animator->_brandonScaleY);
animWidth = (xOffset * animWidth) / width;
animHeight = (yOffset * animHeight) / height;
curAnim->x2 = curAnim->x1 += animWidth;
curAnim->y2 = curAnim->y1 += animHeight;
} else {
curAnim->x2 = curAnim->x1 = _currentCharacter->x1 + xOffset;
curAnim->y2 = curAnim->y1 = _currentCharacter->y1 + yOffset;
}
int scaleModeBackup = _scaleMode;
if (changeScaleMode) {
_scaleMode = 1;
}
_animator->animRefreshNPC(0);
_animator->preserveAllBackgrounds();
_animator->prepDrawAllObjects();
_animator->copyChangedObjectsForward(0);
_scaleMode = scaleModeBackup;
return 0;
}
int KyraEngine::o1_restoreAllObjectBackgrounds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_restoreAllObjectBackgrounds(%p) (%d)", (const void *)script, stackPos(0));
int disable = stackPos(0);
int activeBackup = 0;
if (disable) {
activeBackup = _animator->actors()->active;
_animator->actors()->active = 0;
}
_animator->restoreAllObjectBackgrounds();
if (disable)
_animator->actors()->active = activeBackup;
return 0;
}
int KyraEngine::o1_setCustomPaletteRange(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setCustomPaletteRange(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
uint8 *screenPal = _screen->_currentPalette;
memcpy(&screenPal[stackPos(1)*3], _specialPalettes[stackPos(0)], stackPos(2)*3);
_screen->setScreenPalette(screenPal);
return 0;
}
int KyraEngine::o1_loadPageFromDisk(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_loadPageFromDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
_screen->loadPageFromDisk(stackPosString(0), stackPos(1));
_animator->_updateScreen = true;
return 0;
}
int KyraEngine::o1_customPrintTalkString(ScriptState *script) {
if (_flags.isTalkie) {
debugC(3, kDebugLevelScriptFuncs, "o1_customPrintTalkString(%p) (%d, '%s', %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF);
if (speechEnabled()) {
snd_voiceWaitForFinish();
snd_playVoiceFile(stackPos(0));
}
_skipFlag = false;
if (textEnabled())
_text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2);
} else {
debugC(3, kDebugLevelScriptFuncs, "o1_customPrintTalkString(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF);
_skipFlag = false;
_text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2);
}
_screen->updateScreen();
return 0;
}
int KyraEngine::o1_restoreCustomPrintBackground(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_restoreCustomPrintBackground(%p) ()", (const void *)script);
_text->restoreTalkTextMessageBkgd(2, 0);
return 0;
}
int KyraEngine::o1_hideMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_hideMouse(%p) ()", (const void *)script);
_screen->hideMouse();
return 0;
}
int KyraEngine::o1_showMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_showMouse(%p) ()", (const void *)script);
_screen->showMouse();
return 0;
}
int KyraEngine::o1_getCharacterX(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getCharacterX(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].x1;
}
int KyraEngine::o1_getCharacterY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getCharacterY(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].y1;
}
int KyraEngine::o1_changeCharactersFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_changeCharactersFacing(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int character = stackPos(0);
int facing = stackPos(1);
int newAnimFrame = stackPos(2);
_animator->restoreAllObjectBackgrounds();
if (newAnimFrame != -1) {
_characterList[character].currentAnimFrame = newAnimFrame;
}
_characterList[character].facing = facing;
_animator->animRefreshNPC(character);
_animator->preserveAllBackgrounds();
_animator->prepDrawAllObjects();
_animator->copyChangedObjectsForward(0);
return 0;
}
int KyraEngine::o1_copyWSARegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_copyWSARegion(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int xpos = stackPos(0);
int ypos = stackPos(1);
int width = stackPos(2);
int height = stackPos(3);
int srcPage = stackPos(4);
int dstPage = stackPos(5);
_screen->copyRegion(xpos, ypos, xpos, ypos, width, height, srcPage, dstPage);
_animator->_updateScreen = true;
return 0;
}
int KyraEngine::o1_printText(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_printText(%p) ('%s', %d, %d, 0x%X, 0x%X)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->updateScreen();
return 0;
}
int KyraEngine::o1_random(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_random(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < stackPos(1));
return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
}
int KyraEngine::o1_loadSoundFile(ScriptState *script) {
warning("STUB: o1_loadSoundFile");
return 0;
}
int KyraEngine::o1_displayWSAFrameOnHidPage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_displayWSAFrameOnHidPage(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int frame = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
int waitTime = stackPos(3);
int wsaIndex = stackPos(4);
_screen->hideMouse();
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
_movieObjects[wsaIndex]->setX(xpos);
_movieObjects[wsaIndex]->setY(ypos);
_movieObjects[wsaIndex]->setDrawPage(2);
_movieObjects[wsaIndex]->displayFrame(frame);
_animator->_updateScreen = true;
while (_system->getMillis() < continueTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (_skipFlag)
break;
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
_screen->showMouse();
return 0;
}
int KyraEngine::o1_displayWSASequentialFrames(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_displayWSASequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
int startFrame = stackPos(0);
int endFrame = stackPos(1);
int xpos = stackPos(2);
int ypos = stackPos(3);
int waitTime = stackPos(4);
int wsaIndex = stackPos(5);
int maxTime = stackPos(6);
if (maxTime - 1 <= 0)
maxTime = 1;
// Workaround for bug #1498221 "KYRA1: Glitches when meeting Zanthia"
// the original didn'to do a forced screen update after displaying a wsa frame
// while we have to do it, which make brandon disappear for a short moment,
// which shouldn't happen. So we're not updating the screen for this special
// case too.
if (startFrame == 18 && endFrame == 18 && _currentRoom == 45) {
_movieObjects[wsaIndex]->setX(xpos);
_movieObjects[wsaIndex]->setY(ypos);
_movieObjects[wsaIndex]->setDrawPage(0);
_movieObjects[wsaIndex]->displayFrame(18);
delay(waitTime * _tickLength);
return 0;
}
_movieObjects[wsaIndex]->setX(xpos);
_movieObjects[wsaIndex]->setY(ypos);
_movieObjects[wsaIndex]->setDrawPage(0);
int curTime = 0;
_screen->hideMouse();
while (curTime < maxTime) {
if (endFrame >= startFrame) {
int frame = startFrame;
while (endFrame >= frame) {
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
_movieObjects[wsaIndex]->displayFrame(frame);
_animator->_updateScreen = true;
while (_system->getMillis() < continueTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (_skipFlag)
break;
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
++frame;
}
} else {
int frame = startFrame;
while (endFrame <= frame) {
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
_movieObjects[wsaIndex]->displayFrame(frame);
_animator->_updateScreen = true;
while (_system->getMillis() < continueTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (_skipFlag)
break;
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
--frame;
}
}
if (_skipFlag)
break;
else
++curTime;
}
_screen->showMouse();
return 0;
}
int KyraEngine::o1_drawCharacterStanding(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_drawCharacterStanding(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int character = stackPos(0);
int animFrame = stackPos(1);
int newFacing = stackPos(2);
int updateShapes = stackPos(3);
_characterList[character].currentAnimFrame = animFrame;
if (newFacing != -1) {
_characterList[character].facing = newFacing;
}
_animator->animRefreshNPC(character);
if (updateShapes) {
_animator->updateAllObjectShapes();
}
return 0;
}
int KyraEngine::o1_internalAnimOff(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_internalAnimOff(%p) (%d)", (const void *)script, stackPos(0));
_animator->sprites()[stackPos(0)].active = 0;
return 0;
}
int KyraEngine::o1_changeCharactersXAndY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_changeCharactersXAndY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
Character *ch = &_characterList[stackPos(0)];
int16 x = stackPos(1);
int16 y = stackPos(2);
if (x != -1 && y != -1) {
x &= 0xFFFC;
y &= 0xFFFE;
}
_animator->restoreAllObjectBackgrounds();
ch->x1 = ch->x2 = x;
ch->y1 = ch->y2 = y;
_animator->preserveAllBackgrounds();
return 0;
}
int KyraEngine::o1_clearSceneAnimatorBeacon(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_clearSceneAnimatorBeacon(%p) ()", (const void *)script);
_sprites->_sceneAnimatorBeaconFlag = 0;
return 0;
}
int KyraEngine::o1_querySceneAnimatorBeacon(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_querySceneAnimatorBeacon(%p) ()", (const void *)script);
return _sprites->_sceneAnimatorBeaconFlag;
}
int KyraEngine::o1_refreshSceneAnimator(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_refreshSceneAnimator(%p) ()", (const void *)script);
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
return 0;
}
int KyraEngine::o1_placeItemInOffScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_placeItemInOffScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
int sceneId = stackPos(3);
byte freeItem = findFreeItemInScene(sceneId);
if (freeItem != 0xFF) {
assert(sceneId < _roomTableSize);
Room *room = &_roomTable[sceneId];
room->itemsTable[freeItem] = item;
room->itemsXPos[freeItem] = xpos;
room->itemsYPos[freeItem] = ypos;
}
return 0;
}
int KyraEngine::o1_wipeDownMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_wipeDownMouseItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
_screen->hideMouse();
wipeDownMouseItem(stackPos(1), stackPos(2));
destroyMouseItem();
_screen->showMouse();
return 0;
}
int KyraEngine::o1_placeCharacterInOtherScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_placeCharacterInOtherScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int id = stackPos(0);
int sceneId = stackPos(1);
int xpos = (int16)(stackPos(2) & 0xFFFC);
int ypos = (int16)(stackPos(3) & 0xFFFE);
int facing = stackPos(4);
int animFrame = stackPos(5);
_characterList[id].sceneId = sceneId;
_characterList[id].x1 = _characterList[id].x2 = xpos;
_characterList[id].y1 = _characterList[id].y2 = ypos;
_characterList[id].facing = facing;
_characterList[id].currentAnimFrame = animFrame;
return 0;
}
int KyraEngine::o1_getKey(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getKey(%p) ()", (const void *)script);
waitForEvent();
return 0;
}
int KyraEngine::o1_specificItemInInventory(ScriptState *script) {
warning("STUB: o1_specificItemInInventory");
return 0;
}
int KyraEngine::o1_popMobileNPCIntoScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_popMobileNPCIntoScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE));
int character = stackPos(0);
int sceneId = stackPos(1);
int animFrame = stackPos(2);
int facing = stackPos(3);
int16 xpos = (int16)(stackPos(4) & 0xFFFC);
int8 ypos = (int16)(stackPos(5) & 0xFFFE);
Character *curChar = &_characterList[character];
curChar->sceneId = sceneId;
curChar->currentAnimFrame = animFrame;
curChar->facing = facing;
curChar->x1 = curChar->x2 = xpos;
curChar->y1 = curChar->y2 = ypos;
_animator->animAddNPC(character);
_animator->updateAllObjectShapes();
return 0;
}
int KyraEngine::o1_mobileCharacterInScene(ScriptState *script) {
warning("STUB: o1_mobileCharacterInScene");
return 0;
}
int KyraEngine::o1_hideMobileCharacter(ScriptState *script) {
warning("STUB: o1_hideMobileCharacter");
return 0;
}
int KyraEngine::o1_unhideMobileCharacter(ScriptState *script) {
warning("STUB: o1_unhideMobileCharacter");
return 0;
}
int KyraEngine::o1_setCharactersLocation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersLocation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
Character *ch = &_characterList[stackPos(0)];
AnimObject *animObj = &_animator->actors()[stackPos(0)];
int newScene = stackPos(1);
if (_currentCharacter->sceneId == ch->sceneId) {
if (_currentCharacter->sceneId != newScene)
animObj->active = 0;
} else if (_currentCharacter->sceneId == newScene) {
if (_currentCharacter->sceneId != ch->sceneId)
animObj->active = 1;
}
ch->sceneId = stackPos(1);
return 0;
}
int KyraEngine::o1_walkCharacterToPoint(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_walkCharacterToPoint(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int character = stackPos(0);
int toX = stackPos(1);
int toY = stackPos(2);
_pathfinderFlag2 = 1;
uint32 nextFrame;
int findWayReturn = findWay(_characterList[character].x1, _characterList[character].y1, toX, toY, _movFacingTable, 150);
_pathfinderFlag2 = 0;
if (_lastFindWayRet < findWayReturn) {
_lastFindWayRet = findWayReturn;
}
if (findWayReturn == 0x7D00 || findWayReturn == 0) {
return 0;
}
int *curPos = _movFacingTable;
bool running = true;
while (running) {
bool forceContinue = false;
switch (*curPos) {
case 0:
_characterList[character].facing = 2;
break;
case 1:
_characterList[character].facing = 1;
break;
case 2:
_characterList[character].facing = 0;
break;
case 3:
_characterList[character].facing = 7;
break;
case 4:
_characterList[character].facing = 6;
break;
case 5:
_characterList[character].facing = 5;
break;
case 6:
_characterList[character].facing = 4;
break;
case 7:
_characterList[character].facing = 3;
break;
case 8:
running = 0;
break;
default:
++curPos;
forceContinue = true;
break;
}
if (forceContinue || !running) {
continue;
}
setCharacterPosition(character, 0);
++curPos;
nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis();
while (_system->getMillis() < nextFrame) {
_sprites->updateSceneAnims();
updateMousePointer();
updateGameTimers();
_animator->updateAllObjectShapes();
updateTextFade();
if ((nextFrame - _system->getMillis()) >= 10)
delay(10);
}
}
return 0;
}
int KyraEngine::o1_specialEventDisplayBrynnsNote(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_specialEventDisplayBrynnsNote(%p) ()", (const void *)script);
_screen->hideMouse();
_screen->savePageToDisk("HIDPAGE.TMP", 2);
_screen->savePageToDisk("SEENPAGE.TMP", 0);
if (_flags.isTalkie) {
if (_flags.lang == Common::EN_ANY) {
_screen->loadBitmap("NOTEENG.CPS", 3, 3, 0);
} else if (_flags.lang == Common::FR_FRA) {
_screen->loadBitmap("NOTEFRE.CPS", 3, 3, 0);
} else if (_flags.lang == Common::DE_DEU) {
_screen->loadBitmap("NOTEGER.CPS", 3, 3, 0);
}
} else {
_screen->loadBitmap("NOTE.CPS", 3, 3, 0);
}
_screen->copyRegion(63, 8, 63, 8, 194, 128, 2, 0);
_screen->updateScreen();
_screen->showMouse();
_screen->setFont(Screen::FID_6_FNT);
return 0;
}
int KyraEngine::o1_specialEventRemoveBrynnsNote(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_specialEventRemoveBrynnsNote(%p) ()", (const void *)script);
_screen->hideMouse();
_screen->loadPageFromDisk("SEENPAGE.TMP", 0);
_screen->loadPageFromDisk("HIDPAGE.TMP", 2);
_screen->updateScreen();
_screen->showMouse();
_screen->setFont(Screen::FID_8_FNT);
return 0;
}
int KyraEngine::o1_setLogicPage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setLogicPage(%p) (%d)", (const void *)script, stackPos(0));
_screen->_curPage = stackPos(0);
return stackPos(0);
}
int KyraEngine::o1_fatPrint(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_fatPrint(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
// Workround for bug #1582672 ("KYRA1: Text crippled and drawn wrong")
// I'm not sure how the original handels this, since it seems to call
// printText also, maybe it fails somewhere inside...
// TODO: fix the reason for this workaround ;-)
if (_currentRoom == 117)
return 0;
_text->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
return 0;
}
int KyraEngine::o1_preserveAllObjectBackgrounds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_preserveAllObjectBackgrounds(%p) ()", (const void *)script);
_animator->preserveAllBackgrounds();
return 0;
}
int KyraEngine::o1_updateSceneAnimations(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_updateSceneAnimations(%p) (%d)", (const void *)script, stackPos(0));
int times = stackPos(0);
while (times--) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
}
return 0;
}
int KyraEngine::o1_sceneAnimationActive(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimationActive(%p) (%d)", (const void *)script, stackPos(0));
return _sprites->_anims[stackPos(0)].play;
}
int KyraEngine::o1_setCharactersMovementDelay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersMovementDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setTimerDelay(stackPos(0)+5, stackPos(1));
return 0;
}
int KyraEngine::o1_getCharactersFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersFacing(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].facing;
}
int KyraEngine::o1_bkgdScrollSceneAndMasksRight(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_bkgdScrollSceneAndMasksRight(%p) (%d)", (const void *)script, stackPos(0));
_screen->copyBackgroundBlock(stackPos(0), 2, 0);
_screen->copyBackgroundBlock2(stackPos(0));
// update the whole screen
_screen->copyRegion(7, 7, 7, 7, 305, 129, 3, 0);
_screen->updateScreen();
return 0;
}
int KyraEngine::o1_dispelMagicAnimation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_dispelMagicAnimation(%p) ()", (const void *)script);
seq_dispelMagicAnimation();
return 0;
}
int KyraEngine::o1_findBrightestFireberry(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_findBrightestFireberry(%p) ()", (const void *)script);
if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198) {
return 29;
}
if (_currentCharacter->sceneId == 133 || _currentCharacter->sceneId == 137 ||
_currentCharacter->sceneId == 165 || _currentCharacter->sceneId == 173) {
return 29;
}
if (_itemInHand == 28)
return 28;
int brightestFireberry = 107;
if (_itemInHand >= 29 && _itemInHand <= 33)
brightestFireberry = _itemInHand;
for (int i = 0; i < 10; ++i) {
uint8 item = _currentCharacter->inventoryItems[i];
if (item == 0xFF)
continue;
if (item == 28)
return 28;
if (item >= 29 && item <= 33) {
if (item < brightestFireberry)
brightestFireberry = item;
}
}
assert(_currentCharacter->sceneId < _roomTableSize);
Room *curRoom = &_roomTable[_currentCharacter->sceneId];
for (int i = 0; i < 12; ++i) {
uint8 item = curRoom->itemsTable[i];
if (item == 0xFF)
continue;
if (item == 28)
return 28;
if (item >= 29 && item <= 33) {
if (item < brightestFireberry)
brightestFireberry = item;
}
}
if (brightestFireberry == 107)
return -1;
return brightestFireberry;
}
int KyraEngine::o1_setFireberryGlowPalette(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setFireberryGlowPalette(%p) (%d)", (const void *)script, stackPos(0));
int palIndex = 0;
switch (stackPos(0)) {
case 0x1E:
palIndex = 9;
break;
case 0x1F:
palIndex = 10;
break;
case 0x20:
palIndex = 11;
break;
case 0x21:
case -1:
palIndex = 12;
break;
default:
palIndex = 8;
break;
}
if (_brandonStatusBit & 2) {
if (_currentCharacter->sceneId != 133 && _currentCharacter->sceneId != 137 &&
_currentCharacter->sceneId != 165 && _currentCharacter->sceneId != 173 &&
(_currentCharacter->sceneId < 187 || _currentCharacter->sceneId > 198)) {
palIndex = 14;
}
}
const uint8 *palette = _specialPalettes[palIndex];
memcpy(&_screen->_currentPalette[684], palette, 44);
_screen->setScreenPalette(_screen->_currentPalette);
return 0;
}
int KyraEngine::o1_setDeathHandlerFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0));
_deathHandler = stackPos(0);
return 0;
}
int KyraEngine::o1_drinkPotionAnimation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_drinkPotionAnimation(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2));
return 0;
}
int KyraEngine::o1_makeAmuletAppear(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_makeAmuletAppear(%p) ()", (const void *)script);
WSAMovieV1 amulet(this);
amulet.open("AMULET.WSA", 1, 0);
amulet.setX(224);
amulet.setY(152);
amulet.setDrawPage(0);
if (amulet.opened()) {
assert(_amuleteAnim);
_screen->hideMouse();
snd_playSoundEffect(0x70);
uint32 nextTime = 0;
for (int i = 0; _amuleteAnim[i] != 0xFF; ++i) {
nextTime = _system->getMillis() + 5 * _tickLength;
uint8 code = _amuleteAnim[i];
if (code == 3 || code == 7) {
snd_playSoundEffect(0x71);
}
if (code == 5) {
snd_playSoundEffect(0x72);
}
if (code == 14) {
snd_playSoundEffect(0x73);
}
amulet.displayFrame(code);
_animator->_updateScreen = true;
while (_system->getMillis() < nextTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (nextTime - _system->getMillis() >= 10)
delay(10);
}
}
_screen->showMouse();
}
setGameFlag(0x2D);
return 0;
}
int KyraEngine::o1_drawItemShapeIntoScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_drawItemShapeIntoScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int item = stackPos(0);
int x = stackPos(1);
int y = stackPos(2);
int flags = stackPos(3);
int onlyHidPage = stackPos(4);
if (flags)
flags = 1;
if (onlyHidPage) {
_screen->drawShape(2, _shapes[220+item], x, y, 0, flags);
} else {
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
_screen->drawShape(2, _shapes[220+item], x, y, 0, flags);
_screen->drawShape(0, _shapes[220+item], x, y, 0, flags);
_animator->flagAllObjectsForBkgdChange();
_animator->preserveAnyChangedBackgrounds();
_animator->flagAllObjectsForRefresh();
_animator->updateAllObjectShapes();
_screen->showMouse();
}
return 0;
}
int KyraEngine::o1_setCharactersCurrentFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_characterList[stackPos(0)].currentAnimFrame = stackPos(1);
return 0;
}
int KyraEngine::o1_waitForConfirmationMouseClick(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_waitForConfirmationMouseClick(%p) ()", (const void *)script);
// if (mouseEnabled) {
while (!_mousePressFlag) {
updateMousePointer();
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
delay(10);
}
while (_mousePressFlag) {
updateMousePointer();
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
delay(10);
}
// }
processButtonList(_buttonList);
_skipFlag = false;
script->variables[1] = _mouseX;
script->variables[2] = _mouseY;
return 0;
}
int KyraEngine::o1_pageFlip(ScriptState *script) {
warning("STUB: o1_pageFlip");
return 0;
}
int KyraEngine::o1_setSceneFile(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setSceneFile(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setSceneFile(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::o1_getItemInMarbleVase(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getItemInMarbleVase(%p) ()", (const void *)script);
return _marbleVaseItem;
}
int KyraEngine::o1_setItemInMarbleVase(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setItemInMarbleVase(%p) (%d)", (const void *)script, stackPos(0));
_marbleVaseItem = stackPos(0);
return 0;
}
int KyraEngine::o1_addItemToInventory(ScriptState *script) {
warning("STUB: o1_addItemToInventory");
return 0;
}
int KyraEngine::o1_intPrint(ScriptState *script) {
warning("STUB: o1_intPrint");
return 0;
}
int KyraEngine::o1_shakeScreen(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_shakeScreen(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int waitTicks = stackPos(1);
int times = stackPos(0);
for (int i = 0; i < times; ++i) {
_screen->shakeScreen(1);
delay(waitTicks * _tickLength);
}
return 0;
}
int KyraEngine::o1_createAmuletJewel(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_createAmuletJewel(%p) (%d)", (const void *)script, stackPos(0));
seq_createAmuletJewel(stackPos(0), 0, 0, 0);
return 0;
}
int KyraEngine::o1_setSceneAnimCurrXY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setSceneAnimCurrXY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
_sprites->_anims[stackPos(0)].x = stackPos(1);
_sprites->_anims[stackPos(0)].y = stackPos(2);
return 0;
}
int KyraEngine::o1_poisonBrandonAndRemaps(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_poisonBrandonAndRemaps(%p) ()", (const void *)script);
setBrandonPoisonFlags(1);
return 0;
}
int KyraEngine::o1_fillFlaskWithWater(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_fillFlaskWithWater(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
seq_fillFlaskWithWater(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::o1_getCharactersMovementDelay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersMovementDelay(%p) (%d)", (const void *)script, stackPos(0));
return getTimerDelay(stackPos(0)+5);
}
int KyraEngine::o1_getBirthstoneGem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getBirthstoneGem(%p) (%d)", (const void *)script, stackPos(0));
if (stackPos(0) < 4) {
return _birthstoneGemTable[stackPos(0)];
}
return 0;
}
int KyraEngine::o1_queryBrandonStatusBit(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_queryBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
if (_brandonStatusBit & stackPos(0)) {
return 1;
}
return 0;
}
int KyraEngine::o1_playFluteAnimation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_playFluteAnimation(%p) ()", (const void *)script);
seq_playFluteAnimation();
return 0;
}
int KyraEngine::o1_playWinterScrollSequence(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_playWinterScrollSequence(%p) (%d)", (const void *)script, stackPos(0));
if (!stackPos(0)) {
seq_winterScroll2();
} else {
seq_winterScroll1();
}
return 0;
}
int KyraEngine::o1_getIdolGem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getIdolGem(%p) (%d)", (const void *)script, stackPos(0));
return _idolGemsTable[stackPos(0)];;
}
int KyraEngine::o1_setIdolGem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setIdolGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_idolGemsTable[stackPos(0)] = stackPos(1);
return 0;
}
int KyraEngine::o1_totalItemsInScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_totalItemsInScene(%p) (%d)", (const void *)script, stackPos(0));
return countItemsInScene(stackPos(0));
}
int KyraEngine::o1_restoreBrandonsMovementDelay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_restoreBrandonsMovementDelay(%p) ()", (const void *)script);
setWalkspeed(_configWalkspeed);
return 0;
}
int KyraEngine::o1_setMousePos(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_system->warpMouse(stackPos(0), stackPos(1));
_mouseX = stackPos(0);
_mouseY = stackPos(1);
return 0;
}
int KyraEngine::o1_getMouseState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getMouseState(%p) ()", (const void *)script);
return _mouseState;
}
int KyraEngine::o1_setEntranceMouseCursorTrack(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setEntranceMouseCursorTrack(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_entranceMouseCursorTracks[0] = stackPos(0);
_entranceMouseCursorTracks[1] = stackPos(1);
_entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1;
_entranceMouseCursorTracks[3] = stackPos(1) + stackPos(3) - 1;
_entranceMouseCursorTracks[4] = stackPos(4);
return 0;
}
int KyraEngine::o1_itemAppearsOnGround(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_itemAppearsOnGround(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0);
return 0;
}
int KyraEngine::o1_setNoDrawShapesFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setNoDrawShapesFlag(%p) (%d)", (const void *)script, stackPos(0));
_animator->_noDrawShapesFlag = stackPos(0);
return 0;
}
int KyraEngine::o1_fadeEntirePalette(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_fadeEntirePalette(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int cmd = stackPos(0);
uint8 *fadePal = 0;
if (cmd == 0) {
fadePal = _screen->getPalette(2);
uint8 *screenPal = _screen->getPalette(0);
uint8 *backUpPal = _screen->getPalette(3);
memcpy(backUpPal, screenPal, sizeof(uint8)*768);
memset(fadePal, 0, sizeof(uint8)*768);
} else if (cmd == 1) {
//fadePal = _screen->getPalette(3);
warning("unimplemented o1_fadeEntirePalette function");
return 0;
} else if (cmd == 2) {
// HACK
uint8 *clearPal = _screen->getPalette(0);
fadePal = _screen->getPalette(1);
memset(clearPal, 0, sizeof(uint8)*768);
}
_screen->fadePalette(fadePal, stackPos(1));
return 0;
}
int KyraEngine::o1_itemOnGroundHere(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_itemOnGroundHere(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < _roomTableSize);
Room *curRoom = &_roomTable[stackPos(0)];
for (int i = 0; i < 12; ++i) {
if (curRoom->itemsTable[i] == stackPos(1))
return 1;
}
return 0;
}
int KyraEngine::o1_queryCauldronState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_queryCauldronState(%p) ()", (const void *)script);
return _cauldronState;
}
int KyraEngine::o1_setCauldronState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setCauldronState(%p) (%d)", (const void *)script, stackPos(0));
_cauldronState = stackPos(0);
return _cauldronState;
}
int KyraEngine::o1_queryCrystalState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_queryCrystalState(%p) (%d)", (const void *)script, stackPos(0));
if (!stackPos(0)) {
return _crystalState[0];
} else if (stackPos(0) == 1) {
return _crystalState[1];
}
return -1;
}
int KyraEngine::o1_setCrystalState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setCrystalState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (!stackPos(0)) {
_crystalState[0] = stackPos(1);
} else if (stackPos(0) == 1) {
_crystalState[1] = stackPos(1);
}
return stackPos(1);
}
int KyraEngine::o1_setPaletteRange(ScriptState *script) {
warning("STUB: o1_setPaletteRange");
return 0;
}
int KyraEngine::o1_shrinkBrandonDown(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_shrinkBrandonDown(%p) (%d)", (const void *)script, stackPos(0));
int delayTime = stackPos(0);
checkAmuletAnimFlags();
int scaleValue = _scaleTable[_currentCharacter->y1];
int scale = 0;
if (_scaleMode) {
scale = scaleValue;
} else {
scale = 256;
}
int scaleModeBackUp = _scaleMode;
_scaleMode = 1;
int scaleEnd = scale >> 1;
for (; scaleEnd <= scale; --scale) {
_scaleTable[_currentCharacter->y1] = scale;
_animator->animRefreshNPC(0);
delayWithTicks(1);
}
delayWithTicks(delayTime); // XXX
_scaleTable[_currentCharacter->y1] = scaleValue;
_scaleMode = scaleModeBackUp;
return 0;
}
int KyraEngine::o1_growBrandonUp(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_growBrandonUp(%p) ()", (const void *)script);
int scaleValue = _scaleTable[_currentCharacter->y1];
int scale = 0;
if (_scaleMode) {
scale = scaleValue;
} else {
scale = 256;
}
int scaleModeBackUp = _scaleMode;
_scaleMode = 1;
for (int curScale = scale >> 1; curScale <= scale; ++curScale) {
_scaleTable[_currentCharacter->y1] = curScale;
_animator->animRefreshNPC(0);
delayWithTicks(1);
}
_scaleTable[_currentCharacter->y1] = scaleValue;
_scaleMode = scaleModeBackUp;
return 0;
}
int KyraEngine::o1_setBrandonScaleXAndY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setBrandonScaleXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_animator->_brandonScaleX = stackPos(0);
_animator->_brandonScaleY = stackPos(1);
return 0;
}
int KyraEngine::o1_resetScaleMode(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_resetScaleMode(%p) ()", (const void *)script);
_scaleMode = 0;
return 0;
}
int KyraEngine::o1_getScaleDepthTableValue(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getScaleDepthTableValue(%p) (%d)", (const void *)script, stackPos(0));
assert(stackPos(0) < ARRAYSIZE(_scaleTable));
return _scaleTable[stackPos(0)];
}
int KyraEngine::o1_setScaleDepthTableValue(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setScaleDepthTableValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < ARRAYSIZE(_scaleTable));
_scaleTable[stackPos(0)] = stackPos(1);
return stackPos(1);
}
int KyraEngine::o1_message(ScriptState *script) {
if (_flags.isTalkie) {
debugC(3, kDebugLevelScriptFuncs, "o1_message(%p) (%d, '%s', %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2));
drawSentenceCommand(stackPosString(1), stackPos(2));
} else {
debugC(3, kDebugLevelScriptFuncs, "o1_message(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
drawSentenceCommand(stackPosString(0), stackPos(1));
}
return 0;
}
int KyraEngine::o1_checkClickOnNPC(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_checkClickOnNPC(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return checkForNPCScriptRun(stackPos(0), stackPos(1));
}
int KyraEngine::o1_getFoyerItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_getFoyerItem(%p) (%d)", (const void *)script, stackPos(0));
assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
return _foyerItemTable[stackPos(0)];
}
int KyraEngine::o1_setFoyerItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setFoyerItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
_foyerItemTable[stackPos(0)] = stackPos(1);
return stackPos(1);
}
int KyraEngine::o1_setNoItemDropRegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setNoItemDropRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
return 0;
}
int KyraEngine::o1_walkMalcolmOn(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_walkMalcolmOn(%p) ()", (const void *)script);
if (!_malcolmFlag)
_malcolmFlag = 1;
return 0;
}
int KyraEngine::o1_passiveProtection(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_passiveProtection(%p) ()", (const void *)script);
return 1;
}
int KyraEngine::o1_setPlayingLoop(ScriptState *script) {
warning("STUB: o1_setPlayingLoop");
return 0;
}
int KyraEngine::o1_brandonToStoneSequence(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_brandonToStoneSequence(%p) ()", (const void *)script);
seq_brandonToStone();
return 0;
}
int KyraEngine::o1_brandonHealingSequence(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_brandonHealingSequence(%p) ()", (const void *)script);
seq_brandonHealing();
return 0;
}
int KyraEngine::o1_protectCommandLine(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_protectCommandLine(%p) (%d)", (const void *)script, stackPos(0));
return stackPos(0);
}
int KyraEngine::o1_pauseMusicSeconds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_pauseMusicSeconds(%p) ()", (const void *)script);
// if music disabled
// return
o1_pauseSeconds(script);
return 0;
}
int KyraEngine::o1_resetMaskRegion(ScriptState *script) {
warning("STUB: o1_resetMaskRegion");
return 0;
}
int KyraEngine::o1_setPaletteChangeFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_setPaletteChangeFlag(%p) (%d)", (const void *)script, stackPos(0));
_paletteChanged = stackPos(0);
return _paletteChanged;
}
int KyraEngine::o1_fillRect(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_fillRect(%p) (%d, %d, %d, %d, %d, 0x%X)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int videoPageBackup = _screen->_curPage;
_screen->_curPage = stackPos(0);
_screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
_screen->_curPage = videoPageBackup;
return 0;
}
int KyraEngine::o1_vocUnload(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_vocUnload(%p) ()", (const void *)script);
// this should unload all voc files (not needed)
return 0;
}
int KyraEngine::o1_vocLoad(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_vocLoad(%p) (%d)", (const void *)script, stackPos(0));
// this should load the specified voc file (not needed)
return 0;
}
int KyraEngine::o1_dummy(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o1_dummy(%p) ()", (const void *)script);
return 0;
}
} // end of namespace Kyra