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#1160454 "ALL: Failed assertion when using 1x scaler" svn-id: r17067
92 lines
4.3 KiB
TeX
92 lines
4.3 KiB
TeX
\subsection{Command Line Options}
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Usage: scummvm [OPTIONS]... [GAME]\\
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\begin{tabular}{ll}
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[GAME] &Short name of game to load. For example, 'monkey'\\
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&for Monkey Island. This can be either a built-in\\
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&gameid, or a user configured target.\\
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\\
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-v, --version &Display ScummVM version information and exit\\
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-h, --help &Display a brief help text and exit\\
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-z, --list-games &Display list of supported games and exit\\
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-t, --list-targets &Display list of configured targets and exit\\
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\\
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-c, --config=CONFIG &Use alternate configuration file\\
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-p, --path=PATH &Path to where the game is installed\\
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-x, --save-slot[=NUM] &Save game slot to load (default: autosave)\\
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-f, --fullscreen &Force full-screen mode\\
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-F, --no-fullscreen &Force windowed mode\\
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-g, --gfx-mode=MODE &Select graphics scaler (see also section \ref{sect-gfx-filters})\\
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-e, --music-driver=MODE &Select music driver (see also section \ref{sect-music-and-sound})\\
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-q, --language=LANG &Select language (see also section \ref{sect-languages})\\
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-m, --music-volume=NUM &Set the music volume, 0-255 (default: 192)\\
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-s, --sfx-volume=NUM &Set the sfx volume, 0-255 (default: 192)\\
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-r, --speech-volume=NUM &Set the voice volume, 0-255 (default: 192)\\
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-n, --subtitles &Enable subtitles (use with games that have voice)\\
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-b, --boot-param=NUM &Pass number to the boot script (boot param)\\
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-d, --debuglevel=NUM &Set debug verbosity level\\
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-u, --dump-scripts &Enable script dumping if a directory called\\
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&'dumps' exists in the current directory\\
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\\
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--cdrom=NUM &CD drive to play CD audio from\\
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&(default: 0 = first drive)\\
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--joystick[=NUM] &Enable input with joystick (default: 0 = first\\
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&joystick)\\
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--platform=WORD &Specify version of game (allowed values: amiga,\\
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&atari, fmtowns, mac, pc, windows)\\
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--savepath=PATH &Path to where savegames are stored\\
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--multi-midi &Enable combination of Adlib and native MIDI\\
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--native-mt32 &True Roland MT-32 (disable GM emulation)\\
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--output-rate=RATE &Select output sample rate in Hz (e.g. 22050)\\
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--aspect-ratio &Enable aspect ratio correction\\
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--render-mode=MODE &Enable additional render modes (cga, ega, hercGreen, hercAmber, amiga)\\
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\\
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--force-1x-overlay &Make inner GUI 320x200\\
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--alt-intro &Use alternative intro for CD versions of Beneath a\\
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&Steel Sky and Flight of the Amazon Queen\\
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--copy-protection &Enable copy protection in SCUMM games, when\\
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&ScummVM disables it by default.\\
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--demo-mode &Start demo mode of Maniac Mansion (Classic version)\\
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--tempo=NUM &Set music tempo (in percent, 50-200) for SCUMM\\
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&games (default: 100)\\
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--talkspeed=NUM &Set talk speed for SCUMM games\\
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\end{tabular}
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The meaning of most long options can be inverted by prefixing them with "no-",
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e.g. --no-aspect-ratio. This is useful if you want to override a setting in the
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configuration file.
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The short game name ('game target') you see at the end of the command
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line is very important. A short list is contained at the top of this
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file. You can also get the current list of games and game names at:
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\begin{center}
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\url{http://www.scummvm.org/compatibility.php}
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\end{center}
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Examples:
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\begin{itemize}
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\item Win32:\\
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Running Monkey Island, fullscreen, from a hard disk:
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\begin{verbatim}
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C:\Games\scummvm.exe -f -pC:\Games\monkey\ monkey
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\end{verbatim}
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Running Full Throttle from CD, fullscreen and with subtitles enabled:
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\begin{verbatim}
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C:\Games\scummvm.exe -f -n -pD:\resource\ ft
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\end{verbatim}
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\item Unix:\\
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Running Monkey Island, fullscreen, from a hard disk:
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\begin{verbatim}
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/path/to/scummvm -f -p/games/LucasArts/monkey/ monkey
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\end{verbatim}
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Running Full Throttle from CD, fullscreen and with subtitles enabled:
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\begin{verbatim}
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/path/to/scummvm -f -n -p/cdrom/resource/ ft
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\end{verbatim}
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\end{itemize}
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%%% Local Variables:
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%%% mode: latex
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%%% TeX-master: "readme"
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%%% End:
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