scummvm/engines/made
Torbjörn Andersson 00a8c77527 Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest
way to quit a game, but it beats not being able to quit at all.

svn-id: r31617
2008-04-20 16:18:50 +00:00
..
database.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
database.h Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
detection.cpp Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00
graphics.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
graphics.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00
made.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
made.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00
module.mk Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00
pmvplayer.cpp Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest 2008-04-20 16:18:50 +00:00
pmvplayer.h Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
resource.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
resource.h Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
screen.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
screen.h Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
script.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
script.h Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
scriptfuncs.cpp Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest 2008-04-20 16:18:50 +00:00
scriptfuncs.h Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
sound.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
sound.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00