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d210b19aec
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274
Compiling ScummVM for SEGA Dreamcast ==================================== If you want to compile ScummVM for your Dreamcast, you'll need the following: * gcc-3.4.2 configured as a cross-compiler for `sh-elf' * binutils-2.14 configured likewise (don't use 2.15, it's broken...) * newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz> * libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz> * libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz> * GNU make Edit the Makefile to contain the path to libronin if you installed it somewhere other than /usr/local/ronin, then run `make dist', and you should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG. For serial/IP upload, remove the "BUILD_PLUGINS" line and just run `make', to get a static binary with the name `scummvm.elf'.