scummvm/backends/cloud/downloadrequest.cpp
Alexander Tkachev eb63b50b7f CLOUD: Refactor Request
Added ErrorResponse and ErrorCallback. Each Request now has an
ErrorCallback, which should be called instead of usual callback in case
of failure.
2016-08-24 16:07:55 +06:00

122 lines
4.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
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* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
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* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
#include "backends/cloud/downloadrequest.h"
#include "backends/networking/curl/connectionmanager.h"
#include "common/debug.h"
#include "common/textconsole.h"
namespace Cloud {
DownloadRequest::DownloadRequest(Storage *storage, Storage::BoolCallback callback, Networking::ErrorCallback ecb, Common::String remoteFile, Common::DumpFile *dumpFile):
Request(nullptr, ecb), _boolCallback(callback), _localFile(dumpFile), _remoteFileName(remoteFile), _storage(storage),
_remoteFileStream(nullptr), _workingRequest(nullptr), _ignoreCallback(false) {
start();
}
DownloadRequest::~DownloadRequest() {
_ignoreCallback = true;
if (_workingRequest) _workingRequest->finish();
delete _boolCallback;
delete _localFile;
}
void DownloadRequest::start() {
_ignoreCallback = true;
if (_workingRequest) _workingRequest->finish();
_remoteFileStream = nullptr;
//TODO: reopen DumpFile
_ignoreCallback = false;
_workingRequest = _storage->streamFile(
_remoteFileName,
new Common::Callback<DownloadRequest, Networking::NetworkReadStreamResponse>(this, &DownloadRequest::streamCallback),
new Common::Callback<DownloadRequest, Networking::ErrorResponse>(this, &DownloadRequest::streamErrorCallback)
);
}
void DownloadRequest::streamCallback(Networking::NetworkReadStreamResponse response) {
_workingRequest = nullptr;
if (_ignoreCallback) return;
_remoteFileStream = (Networking::NetworkReadStream *)response.value;
}
void DownloadRequest::streamErrorCallback(Networking::ErrorResponse error) {
_workingRequest = nullptr;
if (_ignoreCallback) return;
finishError(error);
}
void DownloadRequest::handle() {
if (!_localFile) {
warning("DownloadRequest: no file to write");
finishError(Networking::ErrorResponse(this, false, true, "", -1));
return;
}
if (!_localFile->isOpen()) {
warning("DownloadRequest: failed to open file to write");
finishError(Networking::ErrorResponse(this, false, true, "", -1));
return;
}
if (!_remoteFileStream) {
//waiting for callback
return;
}
const int kBufSize = 640 * 1024; //640 KB is enough to everyone?..
char buf[kBufSize];
uint32 readBytes = _remoteFileStream->read(buf, kBufSize);
if (readBytes != 0)
if (_localFile->write(buf, readBytes) != readBytes) {
warning("DownloadRequest: unable to write all received bytes into output file");
finishError(Networking::ErrorResponse(this, false, true, "", -1));
return;
}
if (_remoteFileStream->eos()) {
if (_remoteFileStream->httpResponseCode() != 200) {
warning("HTTP response code is not 200 OK (it's %ld)", _remoteFileStream->httpResponseCode());
//TODO: do something about it actually
}
finishSuccess(_remoteFileStream->httpResponseCode() == 200);
_localFile->close(); //yes, I know it's closed automatically in ~DumpFile()
}
}
void DownloadRequest::restart() {
warning("DownloadRequest: can't restart as there are no means to reopen DumpFile");
finishError(Networking::ErrorResponse(this, false, true, "", -1));
//start();
}
void DownloadRequest::finishSuccess(bool success) {
Request::finishSuccess();
if (_boolCallback) (*_boolCallback)(Storage::BoolResponse(this, success));
}
} // End of namespace Cloud