scummvm/engines/scumm/smush/smush_font.h

58 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCUMM_SMUSH_FONT_H
#define SCUMM_SMUSH_FONT_H
#include "common/scummsys.h"
#include "scumm/nut_renderer.h"
namespace Scumm {
class SmushFont : public NutRenderer {
protected:
int16 _color;
bool _new_colors;
bool _original;
int getStringWidth(const char *str);
int getStringHeight(const char *str);
int draw2byte(byte *buffer, int dst_width, int x, int y, int idx);
int drawChar(byte *buffer, int dst_width, int x, int y, byte chr);
void drawSubstring(const char *str, byte *buffer, int dst_width, int x, int y);
public:
SmushFont(ScummEngine *vm, const char *filename, bool use_original_colors, bool new_colors);
void setColor(byte c) { _color = c; }
void drawString (const char *str, byte *buffer, int dst_width, int dst_height, int x, int y, bool center);
void drawStringWrap(const char *str, byte *buffer, int dst_width, int dst_height, int x, int y, int left, int right, bool center);
};
} // End of namespace Scumm
#endif