scummvm/common
2002-11-21 02:53:49 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
config-file.cpp cleaned up Config::get_domain; fixed sorting in launcher 2002-11-13 20:23:24 +00:00
config-file.h cleaned up Config::get_domain; fixed sorting in launcher 2002-11-13 20:23:24 +00:00
engine.cpp completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead 2002-11-10 17:19:43 +00:00
engine.h More tempo updates, news update, bump version number 2002-11-15 10:40:09 +00:00
file.cpp Added simon sound bugfix, patch #632518 2002-11-02 10:51:32 +00:00
file.h indention fix :-) 2002-11-10 14:54:21 +00:00
gameDetector.cpp added and corrected some detectNames; it is vital that only names of files that are *always* present for the game in quesion are used 2002-11-21 02:16:16 +00:00
gameDetector.h added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work 2002-11-19 01:36:47 +00:00
list.h added missing #include 2002-11-14 13:33:16 +00:00
main.cpp cleanup 2002-11-14 15:00:52 +00:00
map.h properly init all datacd Projekte/scummvm 2002-11-13 13:42:05 +00:00
rect.h fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h 2002-08-31 13:29:10 +00:00
scaler.cpp Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X 2002-09-19 16:06:51 +00:00
scaler.h Move scaler code from SCUMM-specific area. 2002-08-23 06:43:06 +00:00
scummsys.h Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change __cdecl for these systems, add 2 sampling rates for WinCE due to problems with Smush mixer in 11 kHz 2002-11-19 08:05:48 +00:00
stdafx.cpp Initial revision 2002-08-21 16:07:07 +00:00
stdafx.h Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change __cdecl for these systems, add 2 sampling rates for WinCE due to problems with Smush mixer in 11 kHz 2002-11-19 08:05:48 +00:00
str.cpp operator < and > for String now ignore case 2002-11-21 02:53:49 +00:00
str.h #include headers for strlen & assert 2002-11-13 15:40:31 +00:00
system.h Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change __cdecl for these systems, add 2 sampling rates for WinCE due to problems with Smush mixer in 11 kHz 2002-11-19 08:05:48 +00:00
timer.cpp Timer is handled in Engine now 2002-09-18 10:22:36 +00:00
timer.h Timer is handled in Engine now 2002-09-18 10:22:36 +00:00
util.cpp added some comments, cleanup 2002-09-16 10:42:12 +00:00
util.h inline function instead of macro for SWAP, to make -Wshadow more useful 2002-10-22 23:36:28 +00:00