mirror of
https://github.com/libretro/scummvm.git
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b3e404109c
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
333 lines
9.4 KiB
C++
333 lines
9.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "mohawk/livingbooks.h"
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#include "mohawk/resource.h"
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#include "common/events.h"
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#include "engines/util.h"
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namespace Mohawk {
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MohawkEngine_LivingBooks::MohawkEngine_LivingBooks(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) {
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_needsUpdate = false;
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_screenWidth = _screenHeight = 0;
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}
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MohawkEngine_LivingBooks::~MohawkEngine_LivingBooks() {
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delete _console;
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delete _gfx;
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_bookInfoFile.clear();
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}
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Common::Error MohawkEngine_LivingBooks::run() {
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MohawkEngine::run();
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_console = new LivingBooksConsole(this);
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_gfx = new LBGraphics(this);
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// Load the book info from the detected file
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loadBookInfo(getBookInfoFileName());
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if (!_title.empty()) // Some games don't have the title stored
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debug("Starting Living Books Title \'%s\'", _title.c_str());
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if (!_copyright.empty())
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debug("Copyright: %s", _copyright.c_str());
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if (!_screenWidth || !_screenHeight)
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error("Could not find xRes/yRes variables");
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debug("Setting screen size to %dx%d", _screenWidth, _screenHeight);
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// TODO: Eventually move this to a LivingBooksGraphics class or similar
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initGraphics(_screenWidth, _screenHeight, true, NULL);
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loadIntro();
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debug(1, "Stack Version: %d", getResourceVersion());
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_gfx->setPalette(1000);
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loadSHP(1000);
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loadANI(1000);
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// Code to Load Sounds For Debugging...
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//for (byte i = 0; i < 30; i++)
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// _sound->playSound(1000+i);
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Common::Event event;
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while (!shouldQuit()) {
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_MOUSEMOVE:
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break;
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case Common::EVENT_LBUTTONUP:
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break;
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case Common::EVENT_LBUTTONDOWN:
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break;
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case Common::EVENT_KEYDOWN:
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switch (event.kbd.keycode) {
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case Common::KEYCODE_d:
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if (event.kbd.flags & Common::KBD_CTRL) {
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_console->attach();
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_console->onFrame();
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}
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break;
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case Common::KEYCODE_SPACE:
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pauseGame();
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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}
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if (_needsUpdate) {
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_system->updateScreen();
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_needsUpdate = false;
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}
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// Cut down on CPU usage
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_system->delayMillis(10);
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}
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return Common::kNoError;
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}
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void MohawkEngine_LivingBooks::loadBookInfo(Common::String filename) {
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if (!_bookInfoFile.loadFromFile(filename))
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error("Could not open %s as a config file", filename.c_str());
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_title = getStringFromConfig("BookInfo", "title");
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_copyright = getStringFromConfig("BookInfo", "copyright");
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_numPages = getIntFromConfig("BookInfo", "nPages");
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_numLanguages = getIntFromConfig("BookInfo", "nLanguages");
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_screenWidth = getIntFromConfig("BookInfo", "xRes");
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_screenHeight = getIntFromConfig("BookInfo", "yRes");
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// nColors is here too, but it's always 256 anyway...
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// The later Living Books games add some more options:
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// - fNeedPalette (always true?)
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// - fUse254ColorPalette (always true?)
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// - nKBRequired (4096, RAM requirement?)
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// - fDebugWindow (always 0?)
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}
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void MohawkEngine_LivingBooks::loadIntro() {
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Common::String filename;
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// We get to try for a few different names! Yay!
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filename = getFileNameFromConfig("Intro", "Page1");
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// Some store with .r, not sure why.
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if (filename.empty())
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filename = getFileNameFromConfig("Intro", "Page1.r");
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if (!filename.empty() && Common::File::exists(filename)) {
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MohawkArchive *introArchive = createMohawkArchive();
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introArchive->open(filename);
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_mhk.push_back(introArchive);
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}
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filename = getFileNameFromConfig("Intro", "Page2");
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if (filename.empty())
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filename = getFileNameFromConfig("Intro", "Page2.r");
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if (!filename.empty() && Common::File::exists(filename)) {
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MohawkArchive *coverArchive = createMohawkArchive();
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coverArchive->open(filename);
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_mhk.push_back(coverArchive);
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}
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}
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// Only 1 VSRN resource per stack, Id 1000
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uint16 MohawkEngine_LivingBooks::getResourceVersion() {
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Common::SeekableReadStream *versionStream = getRawData(ID_VRSN, 1000);
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if (versionStream->size() != 2)
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warning("Version Record size mismatch");
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uint16 version = versionStream->readUint16BE();
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delete versionStream;
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return version;
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}
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// Multiple SHP# resource per stack.. Optional per Card?
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// This record appears to be a list structure of BMAP resource Ids..
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void MohawkEngine_LivingBooks::loadSHP(uint16 resourceId) {
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Common::SeekableSubReadStreamEndian *shpStream = wrapStreamEndian(ID_SHP, resourceId);
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if (shpStream->size() < 6)
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warning("SHP Record size too short");
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if (shpStream->readUint16() != 3)
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warning("SHP Record u0 not 3");
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if (shpStream->readUint16() != 0)
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warning("SHP Record u1 not 0");
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uint16 idCount = shpStream->readUint16();
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debug(1, "SHP: idCount: %d", idCount);
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if (shpStream->size() != (idCount * 2) + 6)
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warning("SHP Record size mismatch");
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uint16 *idValues = new uint16[idCount];
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for (uint16 i = 0; i < idCount; i++) {
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idValues[i] = shpStream->readUint16();
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debug(1, "SHP: BMAP Resource Id %d: %d", i, idValues[i]);
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}
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delete[] idValues;
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delete shpStream;
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}
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// Multiple ANI resource per stack.. Optional per Card?
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void MohawkEngine_LivingBooks::loadANI(uint16 resourceId) {
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Common::SeekableSubReadStreamEndian *aniStream = wrapStreamEndian(ID_ANI, resourceId);
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if (aniStream->size() != 30)
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warning("ANI Record size mismatch");
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if (aniStream->readUint16() != 1)
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warning("ANI Record u0 not 0"); // Version?
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uint16 u1 = aniStream->readUint16();
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debug(1, "ANI u1: %d", u1);
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uint16 u2 = aniStream->readUint16();
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debug(1, "ANI u2: %d", u2);
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Common::Rect u3;
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u3.right = aniStream->readUint16();
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u3.bottom = aniStream->readUint16();
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u3.left = aniStream->readUint16();
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u3.top = aniStream->readUint16();
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debug(1, "ANI u3: (%d, %d), (%d, %d)", u3.left, u3.top, u3.right, u3.bottom);
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Common::Rect u4;
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u4.right = aniStream->readUint16();
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u4.bottom = aniStream->readUint16();
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u4.left = aniStream->readUint16();
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u4.top = aniStream->readUint16();
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debug(1, "ANI u4: (%d, %d), (%d, %d)", u4.left, u4.top, u4.right, u4.bottom);
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// BMAP Id?
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uint16 u4ResourceId = aniStream->readUint16();
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debug(1, "ANI u4ResourceId: %d", u4ResourceId);
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// Following 3 unknowns also resourceIds in Unused?
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uint16 u5 = aniStream->readUint16();
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debug(1, "ANI u5: %d", u5);
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if (u5 != 0)
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warning("ANI u5 non-zero");
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uint16 u6 = aniStream->readUint16();
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debug(1, "ANI u6: %d", u6);
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if (u6 != 0)
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warning("ANI u6 non-zero");
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uint16 u7 = aniStream->readUint16();
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debug(1, "ANI u7: %d", u7);
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if (u7 != 0)
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warning("ANI u7 non-zero");
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delete aniStream;
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}
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Common::SeekableSubReadStreamEndian *MohawkEngine_LivingBooks::wrapStreamEndian(uint32 tag, uint16 id) {
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Common::SeekableReadStream *dataStream = getRawData(tag, id);
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return new Common::SeekableSubReadStreamEndian(dataStream, 0, dataStream->size(), isBigEndian(), DisposeAfterUse::YES);
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}
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Common::String MohawkEngine_LivingBooks::getStringFromConfig(Common::String section, Common::String key) {
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Common::String x;
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_bookInfoFile.getKey(key, section, x);
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return removeQuotesFromString(x);
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}
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int MohawkEngine_LivingBooks::getIntFromConfig(Common::String section, Common::String key) {
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return atoi(getStringFromConfig(section, key).c_str());
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}
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Common::String MohawkEngine_LivingBooks::getFileNameFromConfig(Common::String section, Common::String key) {
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Common::String x = getStringFromConfig(section, key);
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return (getPlatform() == Common::kPlatformMacintosh) ? convertMacFileName(x) : convertWinFileName(x);
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}
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Common::String MohawkEngine_LivingBooks::removeQuotesFromString(Common::String string) {
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// The last char isn't necessarily a quote, the line could have "fade" in it,
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// most likely representing to fade to that page. Hopefully it really is that
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// obvious :P
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// Some versions wrap in quotations, some don't...
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for (uint32 i = 0; i < string.size(); i++) {
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if (string[i] == '\"') {
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string.deleteChar(i);
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i--;
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}
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}
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return string;
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}
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Common::String MohawkEngine_LivingBooks::convertMacFileName(Common::String string) {
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Common::String filename;
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for (uint32 i = 1; i < string.size(); i++) { // First character should be ignored (another colon)
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if (string[i] == ':')
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filename += '/';
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else
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filename += string[i];
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}
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return filename;
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}
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Common::String MohawkEngine_LivingBooks::convertWinFileName(Common::String string) {
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Common::String filename;
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for (uint32 i = 0; i < string.size(); i++) {
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if (string[i] == '\\')
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filename += '/';
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else
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filename += string[i];
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}
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return filename;
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}
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MohawkArchive *MohawkEngine_LivingBooks::createMohawkArchive() const {
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return (getGameType() == GType_LIVINGBOOKSV1) ? new LivingBooksArchive_v1() : new MohawkArchive();
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}
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} // End of namespace Mohawk
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