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193 lines
6.8 KiB
C++
193 lines
6.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef GRAPHICS_TRANSPARENTSURFACE_H
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#define GRAPHICS_TRANSPARENTSURFACE_H
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#include "graphics/surface.h"
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#include "graphics/transform_struct.h"
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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#ifdef SCUMM_LITTLE_ENDIAN
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#define TS_RGB(R,G,B) (uint32)((0xff << 24) | ((R) << 16) | ((G) << 8) | (B))
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#define TS_ARGB(A,R,G,B) (uint32)(((R) << 24) | ((G) << 16) | ((B) << 8) | (A))
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#else
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#define TS_RGB(R,G,B) (uint32)(((R) << 24) | ((G) << 16) | (B << 8) | 0xff)
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#define TS_ARGB(A,R,G,B) (uint32)(((R) << 24) | ((G) << 16) | ((B) << 8) | (A))
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#endif
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namespace Graphics {
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// Enums
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/**
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@brief The possible flipping parameters for the blit method.
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*/
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enum FLIP_FLAGS {
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/// The image will not be flipped.
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FLIP_NONE = 0,
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/// The image will be flipped at the horizontal axis.
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FLIP_H = 1,
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/// The image will be flipped at the vertical axis.
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FLIP_V = 2,
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/// The image will be flipped at the horizontal and vertical axis.
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FLIP_HV = FLIP_H | FLIP_V,
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/// The image will be flipped at the horizontal and vertical axis.
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FLIP_VH = FLIP_H | FLIP_V
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};
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enum AlphaType {
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ALPHA_OPAQUE = 0,
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ALPHA_BINARY = 1,
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ALPHA_FULL = 2
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};
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enum TFilteringMode {
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FILTER_NEAREST = 0,
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FILTER_BILINEAR = 1
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};
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/**
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* A transparent graphics surface, which implements alpha blitting.
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*/
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struct TransparentSurface : public Graphics::Surface {
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TransparentSurface();
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TransparentSurface(const Graphics::Surface &surf, bool copyData = false);
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/**
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* Returns the pixel format all operations of TransparentSurface support.
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*
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* Unlike Surface TransparentSurface only works with a fixed pixel format.
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* This format can be queried using this static function.
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*
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* @return Supported pixel format.
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*/
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static PixelFormat getSupportedPixelFormat() {
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return PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
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}
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/**
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@brief renders the surface to another surface
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@param target a pointer to the target surface. In most cases this is the framebuffer.
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@param posX the position on the X-axis in the target image in pixels where the image is supposed to be rendered.<br>
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The default value is 0.
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@param posY the position on the Y-axis in the target image in pixels where the image is supposed to be rendered.<br>
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The default value is 0.
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@param flipping how the the image should be flipped.<br>
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The default value is Graphics::FLIP_NONE (no flipping)
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@param pPartRect Pointer on Common::Rect which specifies the section to be rendered. If the whole image has to be rendered the Pointer is NULL.<br>
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This referes to the unflipped and unscaled image.<br>
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The default value is NULL.
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@param color an ARGB color value, which determines the parameters for the color modulation und alpha blending.<br>
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The alpha component of the color determines the alpha blending parameter (0 = no covering, 255 = full covering).<br>
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The color components determines the color for color modulation.<br>
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The default value is TS_ARGB(255, 255, 255, 255) (full covering, no color modulation).
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The macros TS_RGB and TS_ARGB can be used for the creation of the color value.
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@param width the output width of the screen section.
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The images will be scaled if the output width of the screen section differs from the image section.<br>
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The value -1 determines that the image should not be scaled.<br>
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The default value is -1.
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@param height the output height of the screen section.
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The images will be scaled if the output width of the screen section differs from the image section.<br>
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The value -1 determines that the image should not be scaled.<br>
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The default value is -1.
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@return returns false if the rendering failed.
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*/
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Common::Rect blit(Graphics::Surface &target, int posX = 0, int posY = 0,
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int flipping = FLIP_NONE,
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Common::Rect *pPartRect = nullptr,
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uint color = TS_ARGB(255, 255, 255, 255),
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int width = -1, int height = -1,
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TSpriteBlendMode blend = BLEND_NORMAL);
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Common::Rect blitClip(Graphics::Surface &target, Common::Rect clippingArea,
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int posX = 0, int posY = 0,
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int flipping = FLIP_NONE,
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Common::Rect *pPartRect = nullptr,
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uint color = TS_ARGB(255, 255, 255, 255),
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int width = -1, int height = -1,
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TSpriteBlendMode blend = BLEND_NORMAL);
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void applyColorKey(uint8 r, uint8 g, uint8 b, bool overwriteAlpha = false);
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void setAlpha(uint8 alpha, bool skipTransparent = false);
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/**
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* @brief Scale function; this returns a transformed version of this surface after rotation and
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* scaling. Please do not use this if angle != 0, use rotoscale.
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*
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* @param newWidth the resulting width.
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* @param newHeight the resulting height.
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* @param filtering Whether or not to use bilinear filtering.
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* @see TransformStruct
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*/
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TransparentSurface *scale(uint16 newWidth, uint16 newHeight, bool filtering = false) const;
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/**
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* @brief Rotoscale function; this returns a transformed version of this surface after rotation and
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* scaling. Please do not use this if angle == 0, use plain old scaling function.
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*
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* @param transform a TransformStruct wrapping the required info. @see TransformStruct
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*
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*/
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template <TFilteringMode filteringMode>
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TransparentSurface *rotoscaleT(const TransformStruct &transform) const;
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TransparentSurface *rotoscale(const TransformStruct &transform) const;
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TransparentSurface *convertTo(const PixelFormat &dstFormat, const byte *palette = 0) const;
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float getRatio() {
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if (!w)
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return 0;
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return h / (float)w;
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}
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AlphaType getAlphaMode() const;
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void setAlphaMode(AlphaType);
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private:
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AlphaType _alphaMode;
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};
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/**
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* A deleter for Surface objects which can be used with SharedPtr.
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*
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* This deleter assures Surface::free is called on deletion.
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*/
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/*struct SharedPtrTransparentSurfaceDeleter {
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void operator()(TransparentSurface *ptr) {
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ptr->free();
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delete ptr;
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}
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};*/
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} // End of namespace Graphics
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#endif
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