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62 lines
735 B
C++
62 lines
735 B
C++
#ifndef __SOUND__
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#define __SOUND__
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#include <wav.h>
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#include <snddrv.h>
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#define BAD_SND_TEXT 97
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#define BAD_MIDI_TEXT 98
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class SOUND
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{
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public:
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SMPINFO smpinf;
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SOUND (void);
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~SOUND (void);
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void Open (void);
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void Close (void);
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void Play (DATACK * wav, int pan, int cnt = 1);
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void Stop (void);
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};
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class FX
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{
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EMM Emm;
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struct HAN { int Ref; DATACK * Wav; } * Cache;
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int Size;
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DATACK * Load (int idx, int ref);
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int Find (int ref);
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public:
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DATACK * Current;
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FX (int size = 16);
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~FX (void);
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void Clear (void);
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void Preload (int ref0);
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DATACK * operator[] (int ref);
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};
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extern Boolean Music;
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extern SOUND Sound;
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extern FX Fx;
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void LoadMIDI (int ref);
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void KillMIDI (void);
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#endif
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