scummvm/backends/modular-backend.h

184 lines
5.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_MODULAR_BACKEND_H
#define BACKENDS_MODULAR_BACKEND_H
#include "backends/base-backend.h"
class GraphicsManager;
class MixerManager;
class MutexManager;
/**
* Base classes for modular backends.
*
* They wrap most functions to their manager equivalent, but not
* all OSystem functions are implemented here.
*
* A backend derivated from these classes, will need to implement
* these functions on its own:
* OSystem::pollEvent()
* OSystem::getMillis()
* OSystem::delayMillis()
* OSystem::getTimeAndDate()
* OSystem::quit()
*
* And, it should also initialize all the managers variables
* declared in this class, or override their related functions.
*/
class ModularGraphicsBackend : virtual public BaseBackend {
public:
ModularGraphicsBackend();
virtual ~ModularGraphicsBackend();
/** @name Features */
//@{
virtual bool hasFeature(Feature f) override;
virtual void setFeatureState(Feature f, bool enable) override;
virtual bool getFeatureState(Feature f) override;
//@}
/** @name Graphics */
//@{
GraphicsManager *getGraphicsManager();
virtual const GraphicsMode *getSupportedGraphicsModes() const override;
virtual int getDefaultGraphicsMode() const override;
virtual bool setGraphicsMode(int mode) override;
virtual int getGraphicsMode() const override;
virtual const GraphicsMode *getSupportedShaders() const override final;
virtual int getDefaultShader() const override final;
virtual int getShader() const override final;
virtual bool setShader(int id) override final;
virtual const GraphicsMode *getSupportedStretchModes() const override final;
virtual int getDefaultStretchMode() const override final;
virtual bool setStretchMode(int mode) override final;
virtual int getStretchMode() const override final;
virtual void resetGraphicsScale() override final;
#ifdef USE_RGB_COLOR
virtual Graphics::PixelFormat getScreenFormat() const override final;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const override final;
#endif
virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) override final;
virtual void initSizeHint(const Graphics::ModeList &modes) override final;
virtual int getScreenChangeID() const override final;
virtual void beginGFXTransaction() override final;
virtual OSystem::TransactionError endGFXTransaction() override final;
virtual int16 getHeight() override final;
virtual int16 getWidth() override final;
virtual PaletteManager *getPaletteManager() override final;
virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override final;
virtual Graphics::Surface *lockScreen() override final;
virtual void unlockScreen() override final;
virtual void fillScreen(uint32 col) override final;
virtual void updateScreen() override final;
virtual void setShakePos(int shakeXOffset, int shakeYOffset) override final;
virtual void setFocusRectangle(const Common::Rect& rect) override final;
virtual void clearFocusRectangle() override final;
virtual void showOverlay() override final;
virtual void hideOverlay() override final;
virtual bool isOverlayVisible() const override final;
virtual Graphics::PixelFormat getOverlayFormat() const override final;
virtual void clearOverlay() override final;
virtual void grabOverlay(void *buf, int pitch) override final;
virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override final;
virtual int16 getOverlayHeight() override final;
virtual int16 getOverlayWidth() override final;
virtual bool showMouse(bool visible) override final;
virtual void warpMouse(int x, int y) override final;
virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = NULL) override final;
virtual void setCursorPalette(const byte *colors, uint start, uint num) override final;
//@}
/** @name Miscellaneous */
//@{
virtual void displayMessageOnOSD(const Common::U32String &msg) override final;
virtual void displayActivityIconOnOSD(const Graphics::Surface *icon) override final;
//@}
protected:
/** @name Managers variables */
//@{
GraphicsManager *_graphicsManager;
//@}
};
class ModularMixerBackend : virtual public BaseBackend {
public:
ModularMixerBackend();
virtual ~ModularMixerBackend();
/** @name Sound */
//@{
virtual MixerManager *getMixerManager();
virtual Audio::Mixer *getMixer() override final;
//@}
protected:
/** @name Managers variables */
//@{
MixerManager *_mixerManager;
//@}
};
class ModularMutexBackend : virtual public BaseBackend {
public:
ModularMutexBackend();
virtual ~ModularMutexBackend();
/** @name Mutex handling */
//@{
virtual MutexRef createMutex() override final;
virtual void lockMutex(MutexRef mutex) override final;
virtual void unlockMutex(MutexRef mutex) override final;
virtual void deleteMutex(MutexRef mutex) override final;
//@}
protected:
/** @name Managers variables */
//@{
MutexManager *_mutexManager;
//@}
};
#endif