scummvm/graphics
2009-07-16 17:29:31 +00:00
..
fonts Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
scaler Revert last change, better to wait for 16bit backend support. 2009-06-03 00:31:50 +00:00
video Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG 2009-07-14 16:45:18 +00:00
colormasks.h Use 4444 overlay on PSP (instead of 1555). 2009-02-18 13:28:52 +00:00
cursorman.cpp Add a convenience wrapper to CursorMan for checking whether cursor palettes are supported. 2009-06-10 15:20:52 +00:00
cursorman.h Add some more explanation to Graphics::CursorManager::showMouse and OSystem::showMouse. 2009-06-29 23:23:29 +00:00
dither.cpp Adding support for specifying an index that will be ignored when building the PaletteLUT (for transparent values that should never be found) 2008-12-27 22:47:34 +00:00
dither.h Adding support for specifying an index that will be ignored when building the PaletteLUT (for transparent values that should never be found) 2008-12-27 22:47:34 +00:00
font.cpp Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code) 2009-07-14 18:24:20 +00:00
font.h Implement widget property "textalign". Added it to all theme layouts 2009-06-06 17:51:41 +00:00
fontman.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
fontman.h No need to specify CaseSensitiveString_Hash explicitly anymore 2008-06-11 06:00:56 +00:00
iff.cpp * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
iff.h * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
imagedec.cpp Changed Graphics::ImageDecoder to allow custom PixelFormats 2009-01-23 23:50:54 +00:00
imagedec.h Changed Graphics::ImageDecoder to allow custom PixelFormats 2009-01-23 23:50:54 +00:00
module.mk Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA and SCI) 2009-07-07 14:22:23 +00:00
pixelformat.h Must include common/scummsys.h in graphics/pixelformat.h because it uses type 'byte' 2009-05-12 23:28:49 +00:00
primitives.cpp Converted some spaces to tabs. 2008-01-05 08:17:39 +00:00
primitives.h An attempt to implement thick line drawing. 2007-11-25 13:33:28 +00:00
scaler.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
scaler.h Got rid of gBitFormat in thumbnail scaler code (and even simplified it in the process) 2009-01-22 04:45:19 +00:00
sjis.cpp Reverted commit #42257, as the original issue was with the compilation process of MSVC and the ENABLE_* checks work correctly 2009-07-09 15:15:49 +00:00
sjis.h Reverted commit #42257, as the original issue was with the compilation process of MSVC and the ENABLE_* checks work correctly 2009-07-09 15:15:49 +00:00
surface.cpp Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp 2009-01-20 22:52:29 +00:00
surface.h Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp 2009-01-20 22:52:29 +00:00
thumbnail.cpp Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. into methods, and added an operator== 2009-01-22 04:35:10 +00:00
thumbnail.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
VectorRenderer.cpp Removed unused area convolution code from VectorRenderer 2009-01-30 15:43:45 +00:00
VectorRenderer.h GUI: Replaced ThemeParser::_drawFunction hashmap by a static function getDrawingFunctionCallback which maps strings to draw funcs 2009-06-28 19:57:27 +00:00
VectorRendererSpec.cpp Fixed bug 2820514 ("Help dialog causes crash") 2009-07-16 17:29:31 +00:00
VectorRendererSpec.h Rewrote VectorRendererSpec & VectorRendererAA to use a Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously 2009-02-13 00:03:13 +00:00