mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
432 lines
9.2 KiB
C++
432 lines
9.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "agos/agos.h"
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namespace AGOS {
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#define OPCODE(x) _OPCODE(AGOSEngine_Waxworks, x)
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void AGOSEngine_Waxworks::setupOpcodes() {
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static const OpcodeEntryWaxworks opcodes[] = {
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/* 00 */
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OPCODE(o_invalid),
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OPCODE(o_at),
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OPCODE(o_notAt),
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OPCODE(o_invalid),
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/* 04 */
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OPCODE(o_invalid),
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OPCODE(o_carried),
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OPCODE(o_notCarried),
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OPCODE(o_isAt),
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/* 08 */
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OPCODE(oe1_isNotAt),
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OPCODE(oe1_sibling),
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OPCODE(oe1_notSibling),
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OPCODE(o_zero),
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/* 12 */
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OPCODE(o_notZero),
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OPCODE(o_eq),
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OPCODE(o_notEq),
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OPCODE(o_gt),
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/* 16 */
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OPCODE(o_lt),
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OPCODE(o_eqf),
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OPCODE(o_notEqf),
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OPCODE(o_ltf),
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/* 20 */
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OPCODE(o_gtf),
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OPCODE(oe1_isIn),
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OPCODE(oe1_isNotIn),
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OPCODE(o_chance),
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/* 24 */
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OPCODE(oe1_isPlayer),
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OPCODE(o_isRoom),
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OPCODE(o_isObject),
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OPCODE(o_state),
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/* 28 */
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OPCODE(o_oflag),
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OPCODE(oe1_canPut),
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OPCODE(o_invalid),
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OPCODE(o_destroy),
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/* 32 */
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OPCODE(o_invalid),
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OPCODE(o_place),
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OPCODE(oe1_copyof),
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OPCODE(oe1_copyfo),
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/* 36 */
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OPCODE(o_copyff),
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OPCODE(oe1_whatO),
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OPCODE(o_invalid),
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OPCODE(oe1_weigh),
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/* 40 */
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OPCODE(o_invalid),
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OPCODE(o_clear),
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OPCODE(o_let),
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OPCODE(o_add),
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/* 44 */
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OPCODE(o_sub),
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OPCODE(o_addf),
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OPCODE(o_subf),
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OPCODE(o_mul),
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/* 48 */
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OPCODE(o_div),
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OPCODE(o_mulf),
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OPCODE(o_divf),
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OPCODE(o_mod),
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/* 52 */
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OPCODE(o_modf),
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OPCODE(o_random),
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OPCODE(oe2_moveDirn),
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OPCODE(oww_goto),
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/* 56 */
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OPCODE(o_oset),
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OPCODE(o_oclear),
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OPCODE(o_putBy),
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OPCODE(o_inc),
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/* 60 */
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OPCODE(o_dec),
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OPCODE(o_setState),
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OPCODE(o_print),
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OPCODE(o_message),
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/* 64 */
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OPCODE(o_msg),
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OPCODE(oww_addTextBox),
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OPCODE(oww_setShortText),
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OPCODE(oww_setLongText),
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/* 68 */
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OPCODE(o_end),
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OPCODE(o_done),
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OPCODE(o_invalid),
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OPCODE(o_process),
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/* 72 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 76 */
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OPCODE(o_when),
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OPCODE(o_if1),
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OPCODE(o_if2),
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OPCODE(o_isCalled),
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/* 80 */
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OPCODE(o_is),
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OPCODE(o_invalid),
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OPCODE(o_debug),
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OPCODE(oe1_rescan),
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/* 84 */
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OPCODE(o_invalid),
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OPCODE(oww_whereTo),
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OPCODE(o_invalid),
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OPCODE(o_comment),
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/* 88 */
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OPCODE(o_invalid),
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OPCODE(oe1_loadGame),
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OPCODE(o_getParent),
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OPCODE(o_getNext),
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/* 92 */
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OPCODE(o_getChildren),
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OPCODE(o_invalid),
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OPCODE(oe1_findMaster),
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OPCODE(oe1_nextMaster),
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/* 96 */
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OPCODE(o_picture),
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OPCODE(o_loadZone),
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OPCODE(oe1_animate),
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OPCODE(oe1_stopAnimate),
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/* 100 */
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OPCODE(o_killAnimate),
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OPCODE(o_defWindow),
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OPCODE(o_window),
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OPCODE(o_cls),
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/* 104 */
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OPCODE(o_closeWindow),
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OPCODE(oe2_menu),
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OPCODE(oww_textMenu),
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OPCODE(o_addBox),
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/* 108 */
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OPCODE(o_delBox),
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OPCODE(o_enableBox),
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OPCODE(o_disableBox),
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OPCODE(o_moveBox),
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/* 112 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_doIcons),
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OPCODE(o_isClass),
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/* 116 */
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OPCODE(o_setClass),
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OPCODE(o_unsetClass),
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OPCODE(o_invalid),
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OPCODE(o_waitSync),
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/* 120 */
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OPCODE(o_sync),
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OPCODE(o_defObj),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 124 */
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OPCODE(o_invalid),
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OPCODE(o_here),
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OPCODE(o_doClassIcons),
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OPCODE(o_playTune),
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/* 128 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_setAdjNoun),
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OPCODE(o_invalid),
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/* 132 */
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OPCODE(o_saveUserGame),
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OPCODE(o_loadUserGame),
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OPCODE(o_invalid),
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OPCODE(oww_pauseGame),
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/* 136 */
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OPCODE(o_copysf),
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OPCODE(o_restoreIcons),
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OPCODE(o_freezeZones),
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OPCODE(o_placeNoIcons),
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/* 140 */
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OPCODE(o_clearTimers),
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OPCODE(o_setDollar),
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OPCODE(o_isBox),
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OPCODE(oe2_doTable),
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/* 144 */
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OPCODE(oe2_setDoorOpen),
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OPCODE(oe2_setDoorClosed),
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OPCODE(oe2_setDoorLocked),
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OPCODE(oe2_setDoorClosed),
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/* 148 */
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OPCODE(oe2_ifDoorOpen),
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OPCODE(oe2_ifDoorClosed),
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OPCODE(oe2_ifDoorLocked),
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OPCODE(oe2_storeItem),
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/* 152 */
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OPCODE(oe2_getItem),
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OPCODE(oe2_bSet),
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OPCODE(oe2_bClear),
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OPCODE(oe2_bZero),
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/* 156 */
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OPCODE(oe2_bNotZero),
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OPCODE(oe2_getOValue),
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OPCODE(oe2_setOValue),
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OPCODE(o_invalid),
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/* 160 */
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OPCODE(oe2_ink),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 164 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 168 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 172 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe2_getDollar2),
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/* 176 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe2_isAdjNoun),
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/* 180 */
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OPCODE(oe2_b2Set),
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OPCODE(oe2_b2Clear),
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OPCODE(oe2_b2Zero),
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OPCODE(oe2_b2NotZero),
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/* 184 */
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OPCODE(oww_boxMessage),
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OPCODE(oww_boxMsg),
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OPCODE(oww_boxLongText),
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OPCODE(oww_printBox),
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/* 188 */
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OPCODE(oww_boxPObj),
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OPCODE(oww_lockZones),
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OPCODE(oww_unlockZones),
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};
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_opcodesWaxworks = opcodes;
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_numOpcodes = 191;
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}
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void AGOSEngine_Waxworks::executeOpcode(int opcode) {
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OpcodeProcWaxworks op = _opcodesWaxworks[opcode].proc;
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(this->*op) ();
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}
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// -----------------------------------------------------------------------
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// Waxworks Opcodes
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// -----------------------------------------------------------------------
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void AGOSEngine_Waxworks::oww_goto() {
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// 55: set itemA parent
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uint item = getNextItemID();
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if (derefItem(item) == NULL) {
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setItemParent(me(), NULL);
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loadRoomItems(item);
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}
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setItemParent(me(), derefItem(item));
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}
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void AGOSEngine_Waxworks::oww_addTextBox() {
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// 65: add hit area
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uint id = getVarOrWord();
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uint x = getVarOrWord();
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uint y = getVarOrWord();
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uint w = getVarOrWord();
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uint h = getVarOrWord();
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uint number = getVarOrByte();
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if (number < _numTextBoxes)
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defineBox(id, x, y, w, h, (number << 8) + 129, 208, _dummyItem2);
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}
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void AGOSEngine_Waxworks::oww_setShortText() {
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// 66: set item name
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uint var = getVarOrByte();
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uint stringId = getNextStringID();
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if (var < _numTextBoxes) {
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_shortText[var] = stringId;
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}
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}
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void AGOSEngine_Waxworks::oww_setLongText() {
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// 67: set item description
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uint var = getVarOrByte();
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uint stringId = getNextStringID();
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if (getFeatures() & GF_TALKIE) {
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uint speechId = getNextWord();
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if (var < _numTextBoxes) {
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_longText[var] = stringId;
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_longSound[var] = speechId;
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}
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} else {
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if (var < _numTextBoxes) {
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_longText[var] = stringId;
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}
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}
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}
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void AGOSEngine_Waxworks::oww_printLongText() {
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// 70: show string from array
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const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
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showMessageFormat("%s\n", str);
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}
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void AGOSEngine_Waxworks::oww_whereTo() {
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// 85: where to
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Item *i = getNextItemPtr();
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int16 d = getVarOrByte();
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int16 f = getVarOrByte();
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if (f == 1)
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_subjectItem = derefItem(getExitOf(i, d));
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else
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_objectItem = derefItem(getExitOf(i, d));
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}
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void AGOSEngine_Waxworks::oww_textMenu() {
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// 106: set text menu
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byte slot = getVarOrByte();
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_textMenu[slot] = getVarOrByte();
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}
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void AGOSEngine_Waxworks::oww_pauseGame() {
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// 135: pause game
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HitArea *ha;
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uint32 pauseTime = getTime();
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haltAnimation();
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while (!shouldQuit()) {
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_lastHitArea = NULL;
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_lastHitArea3 = NULL;
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while (!shouldQuit()) {
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if (_lastHitArea3 != 0)
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break;
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delay(1);
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}
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ha = _lastHitArea;
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if (ha == NULL) {
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} else if (ha->id == 200) {
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break;
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} else if (ha->id == 201) {
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break;
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}
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}
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restartAnimation();
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_gameStoppedClock = getTime() - pauseTime + _gameStoppedClock;
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}
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void AGOSEngine_Waxworks::oww_boxMessage() {
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// 184: print message to box
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boxTextMessage((const char *)getStringPtrByID(getNextStringID()));
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}
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void AGOSEngine_Waxworks::oww_boxMsg() {
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// 185: print msg to box
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boxTextMsg((const char *)getStringPtrByID(getNextStringID()));
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}
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void AGOSEngine_Waxworks::oww_boxLongText() {
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// 186: print long text to box
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boxTextMsg((const char *)getStringPtrByID(_longText[getVarOrByte()]));
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}
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void AGOSEngine_Waxworks::oww_printBox() {
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// 187: print box
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printBox();
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}
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void AGOSEngine_Waxworks::oww_boxPObj() {
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// 188: print object name to box
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SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), kObjectType);
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if (subObject != NULL && subObject->objectFlags & kOFText)
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boxTextMsg((const char *)getStringPtrByID(subObject->objectFlagValue[0]));
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}
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void AGOSEngine_Waxworks::oww_lockZones() {
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// 189: lock zone
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_vgaMemBase = _vgaMemPtr;
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}
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void AGOSEngine_Waxworks::oww_unlockZones() {
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// 190: unlock zone
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_vgaMemPtr = _vgaFrozenBase;
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_vgaMemBase = _vgaFrozenBase;
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}
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} // End of namespace AGOS
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