mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 16:59:06 +00:00
137 lines
4.3 KiB
C++
137 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef ENGINES_SAVESTATE_H
|
|
#define ENGINES_SAVESTATE_H
|
|
|
|
#include "common/array.h"
|
|
#include "common/hash-str.h"
|
|
#include "common/ptr.h"
|
|
|
|
|
|
namespace Graphics {
|
|
struct Surface;
|
|
}
|
|
|
|
/**
|
|
* A hashmap describing details about a given save state.
|
|
* TODO
|
|
* Guaranteed to contain save_slot and description values.
|
|
* Additional ideas: Playtime, creation date, thumbnail, ...
|
|
*/
|
|
class SaveStateDescriptor : public Common::StringMap {
|
|
protected:
|
|
Common::SharedPtr<Graphics::Surface> _thumbnail; // can be 0
|
|
|
|
public:
|
|
SaveStateDescriptor() : _thumbnail() {
|
|
setVal("save_slot", "-1"); // FIXME: default to 0 (first slot) or to -1 (invalid slot) ?
|
|
setVal("description", "");
|
|
}
|
|
|
|
SaveStateDescriptor(int s, const Common::String &d) : _thumbnail() {
|
|
setVal("save_slot", Common::String::format("%d", s));
|
|
setVal("description", d);
|
|
}
|
|
|
|
SaveStateDescriptor(const Common::String &s, const Common::String &d) : _thumbnail() {
|
|
setVal("save_slot", s);
|
|
setVal("description", d);
|
|
}
|
|
|
|
/** The saveslot id, as it would be passed to the "-x" command line switch. */
|
|
Common::String &save_slot() { return getVal("save_slot"); }
|
|
|
|
/** The saveslot id, as it would be passed to the "-x" command line switch (read-only variant). */
|
|
const Common::String &save_slot() const { return getVal("save_slot"); }
|
|
|
|
/** A human readable description of the save state. */
|
|
Common::String &description() { return getVal("description"); }
|
|
|
|
/** A human readable description of the save state (read-only variant). */
|
|
const Common::String &description() const { return getVal("description"); }
|
|
|
|
/** Optional entries only included when querying via MetaEngine::querySaveMetaInfo */
|
|
|
|
/**
|
|
* Returns the value of a given key as boolean.
|
|
* It accepts 'true', 'yes' and '1' for true and
|
|
* 'false', 'no' and '0' for false.
|
|
* (FIXME:) On unknown value it errors out ScummVM.
|
|
* On unknown key it returns false as default.
|
|
*/
|
|
bool getBool(const Common::String &key) const;
|
|
|
|
/**
|
|
* Sets the 'is_deletable' key, which indicates if the
|
|
* given savestate is safe for deletion.
|
|
*/
|
|
void setDeletableFlag(bool state);
|
|
|
|
/**
|
|
* Sets the 'is_write_protected' key, which indicates if the
|
|
* given savestate can be overwritten or not
|
|
*/
|
|
void setWriteProtectedFlag(bool state);
|
|
|
|
/**
|
|
* Return a thumbnail graphics surface representing the savestate visually.
|
|
* This is usually a scaled down version of the game graphics. The size
|
|
* should be either 160x100 or 160x120 pixels, depending on the aspect
|
|
* ratio of the game. If another ratio is required, contact the core team.
|
|
*/
|
|
const Graphics::Surface *getThumbnail() const { return _thumbnail.get(); }
|
|
|
|
/**
|
|
* Set a thumbnail graphics surface representing the savestate visually.
|
|
* Ownership of the surface is transferred to the SaveStateDescriptor.
|
|
* Hence the caller must not delete the surface.
|
|
*/
|
|
void setThumbnail(Graphics::Surface *t);
|
|
|
|
/**
|
|
* Sets the 'save_date' key properly, based on the given values.
|
|
*/
|
|
void setSaveDate(int year, int month, int day);
|
|
|
|
/**
|
|
* Sets the 'save_time' key properly, based on the given values.
|
|
*/
|
|
void setSaveTime(int hour, int min);
|
|
|
|
/**
|
|
* Sets the 'play_time' key properly, based on the given values.
|
|
*/
|
|
void setPlayTime(int hours, int minutes);
|
|
|
|
/**
|
|
* Sets the 'play_time' key properly, based on the given value.
|
|
*/
|
|
void setPlayTime(uint32 msecs);
|
|
};
|
|
|
|
/** List of savestates. */
|
|
typedef Common::Array<SaveStateDescriptor> SaveStateList;
|
|
|
|
|
|
#endif
|