..
smush
renamed some Timer methods
2003-10-17 16:39:32 +00:00
.cvsignore
actor.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
actor.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
akos.cpp
Moved PalmOS initializations out of namespaces.
2003-10-09 14:17:06 +00:00
akos.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
base-costume.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
base-costume.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
bomp.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
bomp.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
boxes.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
boxes.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
bundle.cpp
Moved PalmOS initializations out of namespaces.
2003-10-09 14:17:06 +00:00
bundle.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
camera.cpp
Disable code which seems to be real cause of lock up in title screen of MI1 demos
2003-10-15 09:40:44 +00:00
charset.cpp
moved platform/language constants to common/util.*
2003-10-17 15:35:46 +00:00
charset.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
costume.cpp
Moved PalmOS initializations out of namespaces.
2003-10-09 14:17:06 +00:00
costume.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
debugger.cpp
some more target<->game cleanup
2003-10-12 19:10:17 +00:00
debugger.h
cleanup
2003-10-12 17:49:52 +00:00
dialogs.cpp
Moved PalmOS initializations out of namespaces.
2003-10-09 14:17:06 +00:00
dialogs.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
gfx.cpp
Add hack from Jamieson, to prevent palette darkening when it shouldn't in Amiga versions of Mi2/FOA.
2003-10-16 05:49:09 +00:00
gfx.h
cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
2003-10-13 12:56:53 +00:00
help.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
help.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
imuse_digi.cpp
renamed some Timer methods
2003-10-17 16:39:32 +00:00
imuse_digi.h
cleanup / doxygenification
2003-10-03 23:34:06 +00:00
imuse_internal.h
Added trace output for IMuse doCommand codes that we're not sure
2003-10-17 16:46:06 +00:00
imuse_player.cpp
Preliminary preparation for new YM2612 FM emulator.
2003-10-05 15:36:52 +00:00
imuse.cpp
Added trace output for IMuse doCommand codes that we're not sure
2003-10-17 16:46:06 +00:00
imuse.h
Added trace output for IMuse doCommand codes that we're not sure
2003-10-17 16:46:06 +00:00
instrument.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
instrument.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
intern.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
midiparser_eup.cpp
More Euphony/YM2612 instrument layering and polyphony
2003-10-07 15:15:26 +00:00
midiparser_ro.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
module.mk
More Amiga V2/V3 sound updates from _Q_:
2003-09-24 06:56:30 +00:00
music.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
nut_renderer.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
nut_renderer.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
object.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
object.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
player_mod.cpp
cleanup / doxygenification
2003-10-03 23:34:06 +00:00
player_mod.h
cleanup / doxygenification
2003-10-03 23:34:06 +00:00
player_v1.cpp
cleanup
2003-10-05 17:32:38 +00:00
player_v1.h
cleanup
2003-10-05 17:32:38 +00:00
player_v2.cpp
Moved PalmOS initializations out of namespaces.
2003-10-09 14:17:06 +00:00
player_v2.h
cleanup
2003-10-05 17:32:38 +00:00
player_v2a.cpp
get rid of the copy method again, instead create the sound object on the fly in findSound(): this should avoid a compiler problem with gcc 2.95.2 (see bug #820641 ) and also reduce the number of unnecessary global objects for everybody
2003-10-09 15:03:01 +00:00
player_v2a.h
cleanup
2003-10-05 17:32:38 +00:00
player_v3a.cpp
cleanup / doxygenification
2003-10-03 23:34:06 +00:00
player_v3a.h
cleanup
2003-10-05 17:32:38 +00:00
resource_v2.cpp
code simplification
2003-10-12 17:33:29 +00:00
resource_v3.cpp
code simplification
2003-10-12 17:33:29 +00:00
resource_v4.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
resource.cpp
added tag2str helper function
2003-10-17 16:28:29 +00:00
resource.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
saveload.cpp
some more target<->game cleanup
2003-10-12 19:10:17 +00:00
saveload.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
script_v2.cpp
cleanup
2003-10-05 17:32:38 +00:00
script_v5.cpp
wait_for_actor -> waitForActor
2003-10-17 10:11:09 +00:00
script_v6.cpp
kill reference to old url
2003-10-09 14:10:20 +00:00
script_v8.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
script.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
script.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
scumm.h
added tag2str helper function
2003-10-17 16:28:29 +00:00
scummvm.cpp
added tag2str helper function
2003-10-17 16:28:29 +00:00
sound.cpp
renamed some Timer methods
2003-10-17 16:39:32 +00:00
sound.h
proper fix for COMI timer issue: don't let a Timer remove itself
2003-10-17 16:30:24 +00:00
string.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
usage_bits.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
usage_bits.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
vars.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
verbs.cpp
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00
verbs.h
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
2003-10-03 18:33:57 +00:00