scummvm/engines/drascula
Torbjörn Andersson 9d0b0523cf Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an
invalid free()), so that I can start and quit the game without any unexpected
warnings. (The obvious next step, of course, would be to actually *play* the game
for a bit...)

svn-id: r33766
2008-08-10 18:44:00 +00:00
..
actors.cpp - drascula.dat is now read completely 2008-06-09 10:11:42 +00:00
animation.cpp Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanish version" 2008-06-25 12:02:34 +00:00
converse.cpp
detection.cpp Add checksums for ScummVM repacked Italian and Spanish versions. 2008-08-10 17:35:42 +00:00
drascula.cpp Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an 2008-08-10 18:44:00 +00:00
drascula.h Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE and DRASCULA engines can not be compiled" 2008-06-25 08:36:07 +00:00
graphics.cpp Removed duplicate code 2008-06-17 18:27:03 +00:00
interface.cpp Fix bug #2017432: "DRASCULA: Typing is slow when you save a game" 2008-08-03 11:42:05 +00:00
module.mk
objects.cpp - drascula.dat is now read completely 2008-06-09 10:11:42 +00:00
palette.cpp Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and crash" 2008-06-17 21:52:58 +00:00
rooms.cpp Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE and DRASCULA engines can not be compiled" 2008-06-25 08:36:07 +00:00
saveload.cpp hint the backend to show the VK 2008-08-10 17:13:24 +00:00
sound.cpp Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can't 2008-08-03 07:40:04 +00:00
talk.cpp Fixed unitialized variables 2008-07-01 10:33:25 +00:00