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Made RenderObject non-abstract so it can be used in some simple cases without the need for subclassing.
80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef NANCY_ACTION_SECONDARYMOVIE_H
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#define NANCY_ACTION_SECONDARYMOVIE_H
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#include "engines/nancy/video.h"
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#include "engines/nancy/commontypes.h"
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#include "engines/nancy/renderobject.h"
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#include "engines/nancy/action/actionrecord.h"
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namespace Nancy {
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namespace Action {
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class PlaySecondaryMovie : public ActionRecord, public RenderObject {
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public:
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struct FlagAtFrame {
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int16 frameID;
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EventFlagDescription flagDesc;
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};
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PlaySecondaryMovie(RenderObject &redrawFrom) : RenderObject(redrawFrom, 8) {}
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virtual ~PlaySecondaryMovie();
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virtual void init() override;
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virtual void updateGraphics() override;
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virtual void onPause(bool pause) override;
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virtual void readData(Common::SeekableReadStream &stream) override;
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virtual void execute() override;
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Common::String _videoName; // 0x00
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uint16 _unknown = 0; // 0x1C
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NancyFlag _hideMouse = NancyFlag::kFalse; // 0x1E
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NancyFlag _isReverse = NancyFlag::kFalse; // 0x20
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uint16 _firstFrame = 0; // 0x22
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uint16 _lastFrame = 0; // 0x24
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FlagAtFrame _frameFlags[15]; // 0x26
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MultiEventFlagDescription _triggerFlags; // 0x80
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SoundDescription _sound; // 0xA8
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SceneChangeDescription _sceneChange; // 0xCA
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Common::Array<SecondaryVideoDescription> _videoDescs; // 0xD4
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protected:
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virtual Common::String getRecordTypeName() const override { return "PlaySecondaryMovie"; }
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virtual bool isViewportRelative() const override { return true; }
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AVFDecoder _decoder;
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int _curViewportFrame = -1;
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bool _isFinished = false;
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};
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} // End of namespace Action
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} // End of namespace Nancy
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#endif // NANCY_ACTION_SECONDARYMOVIE_H
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