mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
365 lines
12 KiB
C++
365 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_ARCHIVE_H
|
|
#define COMMON_ARCHIVE_H
|
|
|
|
#include "common/str.h"
|
|
#include "common/list.h"
|
|
#include "common/path.h"
|
|
#include "common/ptr.h"
|
|
#include "common/hashmap.h"
|
|
#include "common/hash-str.h"
|
|
#include "common/singleton.h"
|
|
|
|
namespace Common {
|
|
|
|
/**
|
|
* @defgroup common_arch Archive
|
|
* @ingroup common
|
|
*
|
|
* @brief The Archive module allows for managing the members of arbitrary containers in a uniform
|
|
* fashion.
|
|
* It also supports looking up by names and file names, opening a file, and returning a usable input stream.
|
|
* @{
|
|
*/
|
|
|
|
class FSNode;
|
|
class SeekableReadStream;
|
|
|
|
|
|
/**
|
|
* The ArchiveMember class is an abstract interface to represent elements inside
|
|
* implementations of an archive.
|
|
*
|
|
* Archive subclasses must provide their own implementation of ArchiveMember,
|
|
* and use it when serving calls to @ref Archive::listMembers and @ref Archive::listMatchingMembers.
|
|
* Alternatively, you can use the @ref GenericArchiveMember.
|
|
*/
|
|
class ArchiveMember {
|
|
public:
|
|
virtual ~ArchiveMember() { }
|
|
virtual SeekableReadStream *createReadStream() const = 0; /*!< Create a read stream. */
|
|
virtual String getName() const = 0; /*!< Get the name of the archive member. */
|
|
virtual U32String getDisplayName() const { return getName(); } /*!< Get the display name of the archive member. */
|
|
};
|
|
|
|
typedef SharedPtr<ArchiveMember> ArchiveMemberPtr; /*!< Shared pointer to an archive member. */
|
|
typedef List<ArchiveMemberPtr> ArchiveMemberList; /*!< List of archive members. */
|
|
|
|
/**
|
|
* Compare two archive member operators @p a and @p b and return which of them is higher.
|
|
*/
|
|
struct ArchiveMemberListComparator {
|
|
bool operator()(const ArchiveMemberPtr &a, const ArchiveMemberPtr &b) {
|
|
return a->getName() < b->getName();
|
|
}
|
|
};
|
|
|
|
class Archive;
|
|
|
|
/**
|
|
* Simple ArchiveMember implementation which allows
|
|
* creation of ArchiveMember compatible objects via
|
|
* a simple Archive and name pair.
|
|
*
|
|
* Note that GenericArchiveMember objects will not
|
|
* be working anymore after the 'parent' object
|
|
* is destroyed.
|
|
*/
|
|
class GenericArchiveMember : public ArchiveMember {
|
|
const Archive *_parent;
|
|
const String _name;
|
|
public:
|
|
GenericArchiveMember(const String &name, const Archive *parent); /*!< Create a generic archive member that belongs to the @p parent archive. */
|
|
String getName() const; /*!< Get the name of a generic archive member. */
|
|
SeekableReadStream *createReadStream() const; /*!< Create a read stream. */
|
|
};
|
|
|
|
|
|
/**
|
|
* The Archive class allows for managing the members of arbitrary containers in a uniform
|
|
* fashion, allowing lookup by (file) names.
|
|
* It also supports opening a file and returning a usable input stream.
|
|
*/
|
|
class Archive {
|
|
public:
|
|
virtual ~Archive() { }
|
|
|
|
/**
|
|
* Check if a member with the given @p name is present in the Archive.
|
|
* Patterns are not allowed, as this is meant to be a quick File::exists()
|
|
* replacement.
|
|
*/
|
|
virtual bool hasFile(const Path &path) const = 0;
|
|
|
|
/**
|
|
* Add all members of the Archive matching the specified pattern to the list.
|
|
* Must only append to list, and not remove elements from it.
|
|
*
|
|
* @param matchPathComponents if set, then whole string will be matched, otherwise (default),
|
|
* path separator ('/') does not match with wildcards
|
|
*
|
|
* @return The number of members added to list.
|
|
*/
|
|
virtual int listMatchingMembers(ArchiveMemberList &list, const Path &pattern, bool matchPathComponents = false) const;
|
|
|
|
/**
|
|
* Add all members of the Archive to the list.
|
|
* Must only append to list, and not remove elements from it.
|
|
*
|
|
* @return The number of names added to list.
|
|
*/
|
|
virtual int listMembers(ArchiveMemberList &list) const = 0;
|
|
|
|
/**
|
|
* Return an ArchiveMember representation of the given file.
|
|
*/
|
|
virtual const ArchiveMemberPtr getMember(const Path &path) const = 0;
|
|
|
|
/**
|
|
* Create a stream bound to a member with the specified name in the
|
|
* archive. If no member with this name exists, 0 is returned.
|
|
*
|
|
* @return The newly created input stream.
|
|
*/
|
|
virtual SeekableReadStream *createReadStreamForMember(const Path &path) const = 0;
|
|
};
|
|
|
|
class MemcachingCaseInsensitiveArchive;
|
|
|
|
// This is a shareable reference to a file contents stored in memory.
|
|
// It can be in 2 states: strong when it holds a strong reference in
|
|
// the sense of SharedPtr. Another state is weak when it only helds
|
|
// WeakPtr and thus may expire. Also strong reference is held by
|
|
// Returned memory stream. Hence once no memory streams and no
|
|
// strong referenceas are remaining, the block is freed.
|
|
class SharedArchiveContents {
|
|
public:
|
|
SharedArchiveContents(byte *contents, uint32 contentSize) :
|
|
_strongRef(contents, ArrayDeleter<byte>()), _weakRef(_strongRef),
|
|
_contentSize(contentSize), _missingFile(false) {}
|
|
SharedArchiveContents() : _strongRef(nullptr), _weakRef(nullptr), _contentSize(0), _missingFile(true) {}
|
|
|
|
private:
|
|
bool isFileMissing() const { return _missingFile; }
|
|
SharedPtr<byte> getContents() const { return _strongRef; }
|
|
uint32 getSize() const { return _contentSize; }
|
|
|
|
bool makeStrong() {
|
|
if (_strongRef || _contentSize == 0 || _missingFile)
|
|
return true;
|
|
_strongRef = SharedPtr<byte>(_weakRef);
|
|
if (_strongRef)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void makeWeak() {
|
|
// No need to make weak if we have no contents
|
|
if (_contentSize == 0)
|
|
return;
|
|
_strongRef = nullptr;
|
|
}
|
|
|
|
SharedPtr<byte> _strongRef;
|
|
WeakPtr<byte> _weakRef;
|
|
uint32 _contentSize;
|
|
bool _missingFile;
|
|
|
|
friend class MemcachingCaseInsensitiveArchive;
|
|
};
|
|
|
|
/**
|
|
* An archive that caches the resulting contents.
|
|
*/
|
|
class MemcachingCaseInsensitiveArchive : public Archive {
|
|
public:
|
|
MemcachingCaseInsensitiveArchive(uint32 maxStronglyCachedSize = 512) : _maxStronglyCachedSize(maxStronglyCachedSize) {}
|
|
SeekableReadStream *createReadStreamForMember(const Path &path) const;
|
|
|
|
virtual String translatePath(const Path &path) const {
|
|
// Most of users of this class implement DOS-like archives.
|
|
// Others override this method.
|
|
return normalizePath(path.toString('\\'), '\\');
|
|
}
|
|
|
|
virtual SharedArchiveContents readContentsForPath(const String& translatedPath) const = 0;
|
|
|
|
private:
|
|
mutable HashMap<String, SharedArchiveContents, IgnoreCase_Hash, IgnoreCase_EqualTo> _cache;
|
|
uint32 _maxStronglyCachedSize;
|
|
};
|
|
|
|
/**
|
|
* The SearchSet class enables access to a group of Archives through the Archive interface.
|
|
*
|
|
* Its intended usage is a situation in which there are no name clashes among names in the
|
|
* contained Archives, hence the simplistic policy of always looking for the first
|
|
* match. SearchSet does guarantee that searches are performed in DESCENDING
|
|
* priority order. In case of conflicting priorities, insertion order prevails.
|
|
*/
|
|
class SearchSet : public Archive {
|
|
struct Node {
|
|
int _priority;
|
|
String _name;
|
|
Archive *_arc;
|
|
bool _autoFree;
|
|
Node(int priority, const String &name, Archive *arc, bool autoFree)
|
|
: _priority(priority), _name(name), _arc(arc), _autoFree(autoFree) {
|
|
}
|
|
};
|
|
typedef List<Node> ArchiveNodeList;
|
|
ArchiveNodeList _list;
|
|
|
|
ArchiveNodeList::iterator find(const String &name);
|
|
ArchiveNodeList::const_iterator find(const String &name) const;
|
|
|
|
void insert(const Node& node); //!< Add an archive while keeping the list sorted by descending priority.
|
|
|
|
bool _ignoreClashes;
|
|
|
|
public:
|
|
SearchSet() : _ignoreClashes(false) { }
|
|
virtual ~SearchSet() { clear(); }
|
|
|
|
/**
|
|
* Add a new archive to the searchable set.
|
|
*/
|
|
void add(const String& name, Archive *arch, int priority = 0, bool autoFree = true);
|
|
|
|
/**
|
|
* Create and add an FSDirectory by name.
|
|
*/
|
|
void addDirectory(const String &name, const String &directory, int priority = 0, int depth = 1, bool flat = false);
|
|
|
|
/**
|
|
* Create and add an FSDirectory by FSNode.
|
|
*/
|
|
void addDirectory(const String &name, const FSNode &directory, int priority = 0, int depth = 1, bool flat = false);
|
|
|
|
/**
|
|
* Create and add a subdirectory by name (caseless).
|
|
*
|
|
* It is also possible to add subdirectories of subdirectories (of any depth) with this function.
|
|
* The path separator for this case is SLASH for all systems.
|
|
*
|
|
* Example:
|
|
*
|
|
* "game/itedata"
|
|
*
|
|
* In this example, the code first tries to search for all directories matching
|
|
* "game" (case insensitive) in the path "directory" first and search through all
|
|
* of the matches for "itedata" (case insensitive too).
|
|
*
|
|
* Note that it will add all matches found!
|
|
*
|
|
* Even though this method is currently implemented via addSubDirectoriesMatching, it is not safe
|
|
* to assume that this method is using anything other than a simple case insensitive compare.
|
|
* Thus, do not use any tokens like '*' or '?' in the "caselessName" parameter of this function.
|
|
*/
|
|
void addSubDirectoryMatching(const FSNode &directory, const String &caselessName, int priority = 0, int depth = 1, bool flat = false) {
|
|
addSubDirectoriesMatching(directory, caselessName, true, priority, depth, flat);
|
|
}
|
|
|
|
/**
|
|
* Create and add subdirectories by pattern.
|
|
*
|
|
* It is also possible to add subdirectories of subdirectories (of any depth) with this function.
|
|
* The path separator for this case is SLASH for all systems.
|
|
*
|
|
* Example:
|
|
*
|
|
* "game/itedata"
|
|
*
|
|
* In this example, the code first tries to search for all directories matching
|
|
* "game" in the path "directory" first and search through all of the matches for
|
|
* "itedata". If "ingoreCase" is set to true, the code does a case insensitive
|
|
* match, otherwise it is doing a case sensitive match.
|
|
*
|
|
* This method also works with tokens. For a list of available tokens,
|
|
* see @ref Common::matchString.
|
|
*/
|
|
void addSubDirectoriesMatching(const FSNode &directory, String origPattern, bool ignoreCase, int priority = 0, int depth = 1, bool flat = false);
|
|
|
|
/**
|
|
* Remove an archive from the searchable set.
|
|
*/
|
|
void remove(const String& name);
|
|
|
|
/**
|
|
* Check if a given archive name is already present.
|
|
*/
|
|
bool hasArchive(const String &name) const;
|
|
|
|
/**
|
|
* Empty the searchable set.
|
|
*/
|
|
virtual void clear();
|
|
|
|
/**
|
|
* Change the order of searches.
|
|
*/
|
|
void setPriority(const String& name, int priority);
|
|
|
|
bool hasFile(const Path &path) const override;
|
|
int listMatchingMembers(ArchiveMemberList &list, const Path &pattern, bool matchPathComponents = false) const override;
|
|
int listMembers(ArchiveMemberList &list) const override;
|
|
|
|
const ArchiveMemberPtr getMember(const Path &path) const override;
|
|
|
|
/**
|
|
* Implement createReadStreamForMember from the Archive base class. The current policy is
|
|
* opening the first file encountered that matches the name.
|
|
*/
|
|
SeekableReadStream *createReadStreamForMember(const Path &path) const override;
|
|
|
|
/**
|
|
* Ignore clashes when adding directories. For more details, see the corresponding parameter
|
|
* in @ref FSDirectory documentation.
|
|
*/
|
|
void setIgnoreClashes(bool ignoreClashes) { _ignoreClashes = ignoreClashes; }
|
|
};
|
|
|
|
|
|
class SearchManager : public Singleton<SearchManager>, public SearchSet {
|
|
public:
|
|
|
|
/**
|
|
* Reset the Search Manager to the default list of search paths (system
|
|
* specific dirs + current dir).
|
|
*/
|
|
virtual void clear();
|
|
|
|
private:
|
|
friend class Singleton<SingletonBaseType>;
|
|
SearchManager();
|
|
};
|
|
|
|
/** Shortcut for accessing the Search Manager. */
|
|
#define SearchMan Common::SearchManager::instance()
|
|
|
|
/** @} */
|
|
|
|
} // namespace Common
|
|
|
|
#endif
|