mirror of
https://github.com/libretro/scummvm.git
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165 lines
4.1 KiB
C++
165 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TITANIC_LIST_H
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#define TITANIC_LIST_H
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#include "common/scummsys.h"
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#include "common/list.h"
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#include "titanic/support/simple_file.h"
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#include "titanic/core/saveable_object.h"
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namespace Titanic {
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/**
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* Base list item class
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*/
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class ListItem: public CSaveableObject {
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public:
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CLASSDEF;
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/**
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* Save the data for the class to file
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*/
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virtual void save(SimpleFile *file, int indent);
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/**
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* Load the data for the class from file
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*/
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virtual void load(SimpleFile *file);
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};
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/**
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* List item macro for managed pointers an item
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*/
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#define PTR_LIST_ITEM(T) class T##ListItem : public ListItem { \
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public: T *_item; \
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T##ListItem() : _item(nullptr) {} \
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T##ListItem(T *item) : _item(item) {} \
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virtual ~T##ListItem() { delete _item; } \
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}
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template<typename T>
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class PtrListItem : public ListItem {
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public:
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T *_item;
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public:
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PtrListItem() : _item(nullptr) {}
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PtrListItem(T *item) : _item(item) {}
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virtual ~PtrListItem() { delete _item; }
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};
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template<typename T>
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class List : public CSaveableObject, public Common::List<T *> {
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public:
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virtual ~List() { destroyContents(); }
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/**
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* Save the data for the class to file
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*/
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virtual void save(SimpleFile *file, int indent) {
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file->writeNumberLine(0, indent);
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// Write out number of items
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file->writeQuotedLine("L", indent);
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file->writeNumberLine(Common::List<T *>::size(), indent);
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// Iterate through writing entries
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typename Common::List<T *>::iterator i;
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for (i = Common::List<T *>::begin(); i != Common::List<T *>::end(); ++i) {
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ListItem *item = *i;
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item->saveHeader(file, indent);
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item->save(file, indent + 1);
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item->saveFooter(file, indent);
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}
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}
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/**
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* Load the data for the class from file
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*/
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virtual void load(SimpleFile *file) {
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file->readNumber();
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file->readBuffer();
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Common::List<T *>::clear();
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uint count = file->readNumber();
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for (uint idx = 0; idx < count; ++idx) {
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// Validate the class start header
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if (!file->IsClassStart())
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error("Unexpected class end");
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// Get item's class name and use it to instantiate an item
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CString className = file->readString();
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T *newItem = dynamic_cast<T *>(CSaveableObject::createInstance(className));
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if (!newItem)
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error("Could not create instance of %s", className.c_str());
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// Load the item's data and add it to the list
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newItem->load(file);
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Common::List<T *>::push_back(newItem);
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// Validate the class end footer
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if (file->IsClassStart())
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error("Unexpected class start");
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}
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}
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/**
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* Clear the list and destroy any items in it
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*/
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void destroyContents() {
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typename Common::List<T *>::iterator i;
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for (i = Common::List<T *>::begin();
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i != Common::List<T *>::end(); ++i) {
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CSaveableObject *obj = *i;
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delete obj;
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}
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Common::List<T *>::clear();
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}
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/**
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* Add a new item to the list of the type the list contains
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*/
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T *add() {
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T *item = new T();
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Common::List<T *>::push_back(item);
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return item;
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}
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bool contains(const T *item) const {
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for (typename Common::List<T *>::const_iterator i = Common::List<T *>::begin();
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i != Common::List<T *>::end(); ++i) {
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if (*i == item)
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return true;
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}
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return false;
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}
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};
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} // End of namespace Titanic
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#endif /* TITANIC_LIST_H */
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