mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
69dac1d4f2
svn-id: r33259
148 lines
4.6 KiB
C++
148 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef TINSEL_COROUTINE_H
|
|
#define TINSEL_COROUTINE_H
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
namespace Tinsel {
|
|
|
|
/*
|
|
* The following is loosely based on an article by Simon Tatham:
|
|
* <http://www.chiark.greenend.org.uk/~sgtatham/coroutines.html>.
|
|
* However, many improvements and tweaks have been made, in particular
|
|
* by taking advantage of C++ features not available in C.
|
|
*
|
|
* Why is this code here? Well, the Tinsel engine apparently used
|
|
* setjmp/longjmp based coroutines as a core tool from the start, and
|
|
* so they are deeply ingrained into the whole code base. When we
|
|
* started to get Tinsel ready for ScummVM, we had to deal with that.
|
|
* It soon got clear that we could not simply rewrite the code to work
|
|
* without some form of coroutines. While possible in principle, it
|
|
* would have meant a major restructuring of the entire code base, a
|
|
* rather daunting task. Also, it would have very likely introduced
|
|
* tons of regressons.
|
|
*
|
|
* So instead of getting rid of the coroutines, we chose to implement
|
|
* them in an alternate way, using Simon Tatham's trick as described
|
|
* above. While the trick is dirty, the result seems to be clear enough,
|
|
* we hope; plus, it allowed us to stay relatively close to the
|
|
* original structure of the code, which made it easier to avoid
|
|
* regressions, and will be helpful in the future when comparing things
|
|
* against the original code base.
|
|
*/
|
|
|
|
|
|
/**
|
|
* The core of any coroutine context which captures the 'state' of a coroutine.
|
|
* Private use only
|
|
*/
|
|
struct CoroBaseContext {
|
|
int _line;
|
|
int _sleep;
|
|
CoroBaseContext *_subctx;
|
|
CoroBaseContext() : _line(0), _sleep(0), _subctx(0) {}
|
|
~CoroBaseContext() { delete _subctx; }
|
|
};
|
|
|
|
typedef CoroBaseContext *CoroContext;
|
|
|
|
|
|
/**
|
|
* Wrapper class which holds a pointer to a pointer to a CoroBaseContext.
|
|
* The interesting part is the destructor, which kills the context being held,
|
|
* but ONLY if the _sleep val of that context is zero. This way, a coroutine
|
|
* can just 'return' w/o having to worry about freeing the allocated context
|
|
* (in Simon Tatham's original code, one had to use a special macro to
|
|
* return from a coroutine).
|
|
*/
|
|
class CoroContextHolder {
|
|
CoroContext &_ctx;
|
|
public:
|
|
CoroContextHolder(CoroContext &ctx) : _ctx(ctx) {}
|
|
~CoroContextHolder() {
|
|
if (_ctx && _ctx->_sleep == 0) {
|
|
delete _ctx;
|
|
_ctx = 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
#define CORO_PARAM CoroContext &coroParam
|
|
|
|
#define CORO_SUBCTX coroParam->_subctx
|
|
|
|
|
|
#define CORO_BEGIN_CONTEXT struct CoroContextTag : CoroBaseContext { int DUMMY
|
|
#define CORO_END_CONTEXT(x) } *x = (CoroContextTag *)coroParam
|
|
|
|
#define CORO_BEGIN_CODE(x) \
|
|
if (!x) {coroParam = x = new CoroContextTag();}\
|
|
assert(coroParam);\
|
|
assert(coroParam->_sleep >= 0);\
|
|
coroParam->_sleep = 0;\
|
|
CoroContextHolder tmpHolder(coroParam);\
|
|
switch(coroParam->_line) { case 0:;
|
|
|
|
#define CORO_END_CODE \
|
|
}
|
|
|
|
#define CORO_SLEEP(delay) \
|
|
do {\
|
|
coroParam->_line = __LINE__;\
|
|
coroParam->_sleep = delay;\
|
|
return; case __LINE__:;\
|
|
} while (0)
|
|
|
|
/** Stop the currently running coroutine */
|
|
#define CORO_KILL_SELF() do { coroParam->_sleep = -1; return; } while(0)
|
|
|
|
/** Invoke another coroutine */
|
|
#define CORO_INVOKE_ARGS(subCoro, ARGS) \
|
|
do {\
|
|
coroParam->_line = __LINE__;\
|
|
coroParam->_subctx = 0;\
|
|
do {\
|
|
subCoro ARGS;\
|
|
if (!coroParam->_subctx) break;\
|
|
coroParam->_sleep = coroParam->_subctx->_sleep;\
|
|
return; case __LINE__:;\
|
|
} while(1);\
|
|
} while (0)
|
|
|
|
#define CORO_INVOKE_0(subCoroutine) \
|
|
CORO_INVOKE_ARGS(subCoroutine,(CORO_SUBCTX))
|
|
#define CORO_INVOKE_1(subCoroutine, a0) \
|
|
CORO_INVOKE_ARGS(subCoroutine,(CORO_SUBCTX,a0))
|
|
#define CORO_INVOKE_2(subCoroutine, a0,a1) \
|
|
CORO_INVOKE_ARGS(subCoroutine,(CORO_SUBCTX,a0,a1))
|
|
|
|
|
|
} // end of namespace Tinsel
|
|
|
|
#endif // TINSEL_COROUTINE_H
|