scummvm/engines/tinsel/tinlib.h
2008-07-23 09:02:47 +00:00

42 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
* Text utility defines
*/
#ifndef TINSEL_TINLIB_H // prevent multiple includes
#define TINSEL_TINLIB_H
#include "tinsel/dw.h"
namespace Tinsel {
// Library functions in TINLIB.C
void control(int param);
void stand(int actor, int x, int y, SCNHANDLE film);
} // end of namespace Tinsel
#endif // TINSEL_TINLIB_H