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https://github.com/libretro/scummvm.git
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453f7cfffe
The pos() method of BufferedWriteStream should return the stream position but actually returns the buffer position. That completely breaks saving the game in AGS engine on the platforms using BufferedWriteStream wrapper for savefile handling, such as Nintendo Switch. AGS engine's save file writing functions use GetPosition() with later Seek() on stream, so an invalid return value from GetPosition() results in invalid save files that cannot be loaded and are skipped by the engine.
585 lines
15 KiB
C++
585 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/ptr.h"
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#include "common/stream.h"
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#include "common/memstream.h"
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#include "common/substream.h"
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#include "common/str.h"
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namespace Common {
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uint32 WriteStream::writeStream(ReadStream *stream, uint32 dataSize) {
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void *buf = malloc(dataSize);
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dataSize = stream->read(buf, dataSize);
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assert(dataSize > 0);
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dataSize = write(buf, dataSize);
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free(buf);
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return dataSize;
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}
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uint32 WriteStream::writeStream(SeekableReadStream *stream) {
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return writeStream(stream, stream->size());
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}
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void WriteStream::writeString(const String &str) {
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write(str.c_str(), str.size());
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}
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SeekableReadStream *ReadStream::readStream(uint32 dataSize) {
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void *buf = malloc(dataSize);
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dataSize = read(buf, dataSize);
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assert(dataSize > 0);
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return new MemoryReadStream((byte *)buf, dataSize, DisposeAfterUse::YES);
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}
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Common::String ReadStream::readString(char terminator, size_t len) {
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Common::String result;
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char c;
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bool end = false;
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size_t bytesRead = 0;
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while (bytesRead < len && !(end && len == Common::String::npos)) {
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c = (char)readByte();
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if (eos())
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break;
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if (c == terminator)
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end = true;
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if (!end)
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result += c;
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bytesRead++;
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}
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return result;
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}
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Common::String ReadStream::readPascalString(bool transformCR) {
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Common::String s;
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char *buf;
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int len;
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int i;
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len = readByte();
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buf = (char *)malloc(len + 1);
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for (i = 0; i < len; i++) {
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buf[i] = readByte();
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if (transformCR && buf[i] == 0x0d)
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buf[i] = '\n';
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}
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buf[i] = 0;
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s = buf;
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free(buf);
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return s;
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}
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uint32 MemoryReadStream::read(void *dataPtr, uint32 dataSize) {
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// Read at most as many bytes as are still available...
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if (dataSize > _size - _pos) {
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dataSize = _size - _pos;
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_eos = true;
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}
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memcpy(dataPtr, _ptr, dataSize);
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_ptr += dataSize;
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_pos += dataSize;
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return dataSize;
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}
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bool MemoryReadStream::seek(int64 offs, int whence) {
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// Pre-Condition
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assert(_pos <= _size);
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switch (whence) {
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case SEEK_END:
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// SEEK_END works just like SEEK_SET, only 'reversed',
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// i.e. from the end.
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offs = _size + offs;
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// Fall through
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case SEEK_SET:
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// Fall through
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default:
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_ptr = _ptrOrig + offs;
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_pos = offs;
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break;
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case SEEK_CUR:
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_ptr += offs;
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_pos += offs;
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break;
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}
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// Post-Condition
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assert(_pos <= _size);
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// Reset end-of-stream flag on a successful seek
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_eos = false;
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return true; // FIXME: STREAM REWRITE
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}
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#pragma mark -
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enum {
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LF = 0x0A,
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CR = 0x0D
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};
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char *SeekableReadStream::readLine(char *buf, size_t bufSize, bool handleCR) {
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assert(buf != nullptr && bufSize > 1);
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char *p = buf;
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size_t len = 0;
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char c = 0;
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// If end-of-file occurs before any characters are read, return NULL
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// and the buffer contents remain unchanged.
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if (eos() || err()) {
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return nullptr;
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}
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// Loop as long as there is still free space in the buffer,
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// and the line has not ended
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while (len + 1 < bufSize && c != LF) {
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c = readByte();
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if (eos()) {
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// If end-of-file occurs before any characters are read, return
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// NULL and the buffer contents remain unchanged.
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if (len == 0)
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return nullptr;
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break;
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}
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// If an error occurs, return NULL and the buffer contents
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// are indeterminate.
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if (err())
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return nullptr;
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// Check for CR or CR/LF
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// * DOS and Windows use CRLF line breaks
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// * Unix and OS X use LF line breaks
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// * Macintosh before OS X used CR line breaks
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if (c == CR && handleCR) {
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// Look at the next char -- is it LF? If not, seek back
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c = readByte();
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if (err()) {
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return nullptr; // error: the buffer contents are indeterminate
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}
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if (eos()) {
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// The CR was the last character in the file.
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// Reset the eos() flag since we successfully finished a line
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clearErr();
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} else if (c != LF) {
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seek(-1, SEEK_CUR);
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}
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// Treat CR & CR/LF as plain LF
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c = LF;
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}
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*p++ = c;
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len++;
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}
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// We always terminate the buffer if no error occurred
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*p = 0;
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return buf;
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}
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String SeekableReadStream::readLine(bool handleCR) {
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// Read a line
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String line;
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while (line.lastChar() != '\n') {
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char buf[256];
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if (!readLine(buf, 256, handleCR))
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break;
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line += buf;
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}
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if (line.lastChar() == '\n')
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line.deleteLastChar();
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return line;
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}
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uint32 SubReadStream::read(void *dataPtr, uint32 dataSize) {
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if (dataSize > _end - _pos) {
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dataSize = _end - _pos;
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_eos = true;
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}
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dataSize = _parentStream->read(dataPtr, dataSize);
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_pos += dataSize;
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return dataSize;
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}
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SeekableSubReadStream::SeekableSubReadStream(SeekableReadStream *parentStream, uint32 begin, uint32 end, DisposeAfterUse::Flag disposeParentStream)
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: SubReadStream(parentStream, end, disposeParentStream),
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_parentStream(parentStream),
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_begin(begin) {
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assert(_begin <= _end);
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_pos = _begin;
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_parentStream->seek(_pos);
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_eos = false;
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}
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bool SeekableSubReadStream::seek(int64 offset, int whence) {
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assert(_pos >= _begin);
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assert(_pos <= _end);
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switch (whence) {
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case SEEK_END:
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offset = size() + offset;
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// fallthrough
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case SEEK_SET:
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// Fall through
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default:
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_pos = _begin + offset;
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break;
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case SEEK_CUR:
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_pos += offset;
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}
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assert(_pos >= _begin);
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assert(_pos <= _end);
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bool ret = _parentStream->seek(_pos);
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if (ret) _eos = false; // reset eos on successful seek
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return ret;
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}
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uint32 SafeSeekableSubReadStream::read(void *dataPtr, uint32 dataSize) {
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// Make sure the parent stream is at the right position
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seek(0, SEEK_CUR);
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return SeekableSubReadStream::read(dataPtr, dataSize);
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}
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void SeekableReadStream::hexdump(int len, int bytesPerLine, int startOffset) {
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uint pos_ = pos();
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uint size_ = size();
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uint toRead = MIN<uint>(len + startOffset, size_ - pos_);
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byte *data = (byte *)calloc(toRead, 1);
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read(data, toRead);
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Common::hexdump(data, toRead, bytesPerLine, startOffset);
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free(data);
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seek(pos_);
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}
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#pragma mark -
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namespace {
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/**
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* Wrapper class which adds buffering to any given ReadStream.
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* Users can specify how big the buffer should be, and whether the
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* wrapped stream should be disposed when the wrapper is disposed.
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*/
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class BufferedReadStream : virtual public ReadStream {
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protected:
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DisposablePtr<ReadStream> _parentStream;
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byte *_buf;
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uint32 _pos;
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bool _eos; // end of stream
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uint32 _bufSize;
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uint32 _realBufSize;
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public:
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BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream);
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virtual ~BufferedReadStream();
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bool eos() const override { return _eos; }
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bool err() const override { return _parentStream->err(); }
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void clearErr() override { _eos = false; _parentStream->clearErr(); }
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uint32 read(void *dataPtr, uint32 dataSize) override;
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};
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BufferedReadStream::BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream)
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: _parentStream(parentStream, disposeParentStream),
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_pos(0),
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_eos(false),
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_bufSize(0),
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_realBufSize(bufSize) {
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assert(parentStream);
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_buf = new byte[bufSize];
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assert(_buf);
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}
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BufferedReadStream::~BufferedReadStream() {
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delete[] _buf;
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}
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uint32 BufferedReadStream::read(void *dataPtr, uint32 dataSize) {
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uint32 alreadyRead = 0;
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const uint32 bufBytesLeft = _bufSize - _pos;
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// Check whether the data left in the buffer suffices....
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if (dataSize > bufBytesLeft) {
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// Nope, we need to read more data
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// First, flush the buffer, if it is non-empty
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if (0 < bufBytesLeft) {
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memcpy(dataPtr, _buf + _pos, bufBytesLeft);
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_pos = _bufSize;
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alreadyRead += bufBytesLeft;
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dataPtr = (byte *)dataPtr + bufBytesLeft;
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dataSize -= bufBytesLeft;
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}
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// At this point the buffer is empty. Now if the read request
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// exceeds the buffer size, just satisfy it directly.
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if (dataSize > _realBufSize) {
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uint32 n = _parentStream->read(dataPtr, dataSize);
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if (_parentStream->eos())
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_eos = true;
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// Fill the buffer from the user buffer so a seek back in
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// the stream into the buffered area brings consistent data.
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_bufSize = MIN(n, _realBufSize);
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_pos = _bufSize;
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memcpy(_buf, (byte *)dataPtr + n - _bufSize, _bufSize);
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return alreadyRead + n;
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}
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// Refill the buffer.
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// If we didn't read as many bytes as requested, the reason
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// is EOF or an error. In that case we truncate the buffer
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// size, as well as the number of bytes we are going to
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// return to the caller.
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_bufSize = _parentStream->read(_buf, _realBufSize);
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_pos = 0;
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if (_bufSize < dataSize) {
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// we didn't get enough data from parent
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if (_parentStream->eos())
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_eos = true;
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dataSize = _bufSize;
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}
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}
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if (dataSize) {
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// Satisfy the request from the buffer
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memcpy(dataPtr, _buf + _pos, dataSize);
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_pos += dataSize;
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}
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return alreadyRead + dataSize;
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}
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} // End of anonymous namespace
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ReadStream *wrapBufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) {
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if (parentStream)
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return new BufferedReadStream(parentStream, bufSize, disposeParentStream);
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return nullptr;
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}
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#pragma mark -
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namespace {
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/**
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* Wrapper class which adds buffering to any given SeekableReadStream.
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* @see BufferedReadStream
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*/
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class BufferedSeekableReadStream : public BufferedReadStream, public SeekableReadStream {
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protected:
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SeekableReadStream *_parentStream;
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public:
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BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO);
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int64 pos() const override { return _parentStream->pos() - (_bufSize - _pos); }
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int64 size() const override { return _parentStream->size(); }
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bool seek(int64 offset, int whence = SEEK_SET) override;
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};
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BufferedSeekableReadStream::BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream)
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: BufferedReadStream(parentStream, bufSize, disposeParentStream),
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_parentStream(parentStream) {
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}
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bool BufferedSeekableReadStream::seek(int64 offset, int whence) {
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// If it is a "local" seek, we may get away with "seeking" around
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// in the buffer only.
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_eos = false; // seeking always cancels EOS
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int relOffset = 0;
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switch (whence) {
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case SEEK_SET:
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relOffset = offset - pos();
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break;
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case SEEK_CUR:
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relOffset = offset;
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break;
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case SEEK_END:
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relOffset = (size() + offset) - pos();
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break;
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default:
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break;
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}
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if ((int)_pos + relOffset >= 0 && _pos + relOffset <= _bufSize) {
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_pos += relOffset;
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// Note: we do not need to reset parent's eos flag here. It is
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// sufficient that it is reset when actually seeking in the parent.
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} else {
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// Seek was not local enough, so we reset the buffer and
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// just seek normally in the parent stream.
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if (whence == SEEK_CUR)
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offset -= (_bufSize - _pos);
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// We invalidate the buffer here. This assures that successive seeks
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// do not have the chance to incorrectly think they seeked back into
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// the buffer.
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// Note: This does not take full advantage of the buffer. But it is
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// a simple way to prevent nasty errors. It would be possible to take
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// full advantage of the buffer by saving its actual start position.
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// This seems not worth the effort for this seemingly uncommon use.
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_pos = _bufSize = 0;
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_parentStream->seek(offset, whence);
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}
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return true;
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}
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} // End of anonymous namespace
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SeekableReadStream *wrapBufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) {
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if (parentStream)
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return new BufferedSeekableReadStream(parentStream, bufSize, disposeParentStream);
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return nullptr;
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}
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#pragma mark -
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namespace {
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/**
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* Wrapper class which adds buffering to any WriteStream.
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*/
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class BufferedWriteStream : public SeekableWriteStream {
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protected:
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WriteStream *_parentStream;
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byte *_buf;
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uint32 _pos;
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const uint32 _bufSize;
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/**
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* Write out the data in the buffer.
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*
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* @note This method is identical to flush() (which actually is
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* implemented by calling this method), except that it is not
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* virtual, hence there is less overhead calling it.
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*/
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bool flushBuffer() {
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const uint32 bytesToWrite = _pos;
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if (bytesToWrite) {
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_pos = 0;
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if (_parentStream->write(_buf, bytesToWrite) != bytesToWrite)
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return false;
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}
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return true;
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}
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public:
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BufferedWriteStream(WriteStream *parentStream, uint32 bufSize)
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: _parentStream(parentStream),
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_pos(0),
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_bufSize(bufSize) {
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assert(parentStream);
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_buf = new byte[bufSize];
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assert(_buf);
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}
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virtual ~BufferedWriteStream() {
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const bool flushResult = flushBuffer();
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assert(flushResult);
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delete _parentStream;
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delete[] _buf;
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}
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uint32 write(const void *dataPtr, uint32 dataSize) override {
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// check if we have enough space for writing to the buffer
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if (_bufSize - _pos >= dataSize) {
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memcpy(_buf + _pos, dataPtr, dataSize);
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_pos += dataSize;
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} else if (_bufSize >= dataSize) { // check if we can flush the buffer and load the data
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const bool flushResult = flushBuffer();
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assert(flushResult);
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memcpy(_buf, dataPtr, dataSize);
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_pos += dataSize;
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} else { // too big for our buffer
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const bool flushResult = flushBuffer();
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assert(flushResult);
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return _parentStream->write(dataPtr, dataSize);
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}
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return dataSize;
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}
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bool flush() override { return flushBuffer(); }
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int64 pos() const override { return _pos + _parentStream->pos(); }
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bool seek(int64 offset, int whence) override {
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flush();
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Common::SeekableWriteStream *sws =
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dynamic_cast<Common::SeekableWriteStream *>(_parentStream);
|
|
return sws ? sws->seek(offset, whence) : false;
|
|
}
|
|
|
|
int64 size() const override {
|
|
Common::SeekableWriteStream *sws =
|
|
dynamic_cast<Common::SeekableWriteStream *>(_parentStream);
|
|
return sws ? MAX(sws->pos() + _pos, sws->size()) : -1;
|
|
}
|
|
};
|
|
|
|
} // End of anonymous namespace
|
|
|
|
SeekableWriteStream *wrapBufferedWriteStream(SeekableWriteStream *parentStream, uint32 bufSize) {
|
|
if (parentStream)
|
|
return new BufferedWriteStream(parentStream, bufSize);
|
|
return nullptr;
|
|
}
|
|
|
|
WriteStream *wrapBufferedWriteStream(WriteStream *parentStream, uint32 bufSize) {
|
|
if (parentStream)
|
|
return new BufferedWriteStream(parentStream, bufSize);
|
|
return nullptr;
|
|
}
|
|
|
|
} // End of namespace Common
|