scummvm/engines/sludge/imgloader.h
2017-07-13 18:27:45 +02:00

43 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SLUDGE_IMGLOADER_H
#define SLUDGE_IMGLOADER_H
#include "common/file.h"
namespace Sludge {
class ImgLoader {
protected:
ImgLoader() {}
public:
static bool loadImage(Common::SeekableReadStream *stream, Graphics::Surface *dest, int reserve = -1);
static bool loadPNGImage(Common::SeekableReadStream *stream, Graphics::Surface *dest, bool checkSig = true);
static bool loadHSIImage(Common::SeekableReadStream *stream, Graphics::Surface *dest, int reserve = -1);
};
} // End of namespace Sludge
#endif