scummvm/engines/tinsel
2009-10-27 00:36:56 +00:00
..
actors.cpp
actors.h
anim.cpp
anim.h
background.cpp
background.h
bg.cpp
bmv.cpp TINSEL: Remove MemoryHandle(), some unneeded #includes and the return value of MemoryReAlloc() 2009-10-26 16:01:12 +00:00
bmv.h TINSEL: Move BMV player code into a new BMVPlayer class 2009-10-20 14:06:17 +00:00
cliprect.cpp
cliprect.h
config.cpp
config.h
coroutine.h
cursor.cpp
cursor.h
debugger.cpp
debugger.h
detection.cpp TINSEL: Move BMV player code into a new BMVPlayer class 2009-10-20 14:06:17 +00:00
dialogs.cpp TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; add MemoryDeinit() 2009-10-27 00:36:56 +00:00
dialogs.h
drives.cpp
drives.h
dw.h
effect.cpp
events.cpp
events.h
faders.cpp
faders.h
film.h
font.cpp
font.h
graphics.cpp
graphics.h
handle.cpp TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; add MemoryDeinit() 2009-10-27 00:36:56 +00:00
handle.h
heapmem.cpp TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; add MemoryDeinit() 2009-10-27 00:36:56 +00:00
heapmem.h TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; add MemoryDeinit() 2009-10-27 00:36:56 +00:00
mareels.cpp
mareels.h
module.mk Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
move.cpp
move.h
multiobj.cpp
multiobj.h
music.cpp Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
music.h
object.cpp
object.h
palette.cpp
palette.h
pcode.cpp TINSEL: Cleanup 2009-10-26 10:40:16 +00:00
pcode.h
pdisplay.cpp
pdisplay.h
pid.h
play.cpp TINSEL: Move ExtractActor from scn.* to play.* 2009-10-26 10:40:35 +00:00
play.h TINSEL: Move ExtractActor from scn.* to play.* 2009-10-26 10:40:35 +00:00
polygons.cpp Some const correctness changes; cleanup 2009-10-09 21:47:33 +00:00
polygons.h
rince.cpp
rince.h
saveload.cpp
savescn.cpp TINSEL: Remove MemoryHandle(), some unneeded #includes and the return value of MemoryReAlloc() 2009-10-26 16:01:12 +00:00
savescn.h
scene.cpp
scene.h
sched.cpp
sched.h
scn.cpp TINSEL: Move ExtractActor from scn.* to play.* 2009-10-26 10:40:35 +00:00
scn.h TINSEL: Move ExtractActor from scn.* to play.* 2009-10-26 10:40:35 +00:00
scroll.cpp
scroll.h
sound.cpp Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
sound.h
strres.cpp TINSEL: Cleanup 2009-10-26 10:40:16 +00:00
strres.h TINSEL: Cleanup 2009-10-26 10:40:16 +00:00
sysvar.cpp
sysvar.h
text.cpp
text.h
timers.cpp
timers.h
tinlib.cpp TINSEL: Move BMV player code into a new BMVPlayer class 2009-10-20 14:06:17 +00:00
tinlib.h
tinsel.cpp TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; add MemoryDeinit() 2009-10-27 00:36:56 +00:00
tinsel.h TINSEL: Move Common::List instances mouseButtons & keypresses into TinselEngine. 2009-10-20 19:12:54 +00:00
token.cpp
token.h