scummvm/engines
2010-01-17 22:32:53 +00:00
..
agi Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
agos Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
cine Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
cruise Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
draci Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
drascula The default keycolor for mouse pointers used to be 255. 2010-01-07 15:07:36 +00:00
gob Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
groovie cleanup 2010-01-16 21:34:36 +00:00
kyra Delay the time a sysEx takes to send instead of the old (incorrect) way of delaying only 45ms between two sysEx calls. (Code thankfully borrowed from waltervn). 2010-01-17 02:42:31 +00:00
lure Fix for a rare case where the NPC handler for Ewan the shopkeeper can cause an assert when you rejoin Goewin in the Weregate caves. 2010-01-09 09:27:40 +00:00
m4 cleanup 2010-01-16 21:34:36 +00:00
made Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
mohawk Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
parallaction Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
queen Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
saga Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
sci SCI: fixed detection to not crash when adding sierras pinball creep, also changed detection so that we dont "accept" games that use unknown view resources (otherwise pinball creep will get detected as SCI) 2010-01-17 22:32:53 +00:00
scumm Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
sky Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
sword1 Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
sword2 Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
teenagent fix comparison for platforms where char is unsigned 2010-01-13 15:17:22 +00:00
tinsel Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
touche Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
tucker Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
advancedDetector.cpp Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
advancedDetector.h Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
dialogs.cpp
dialogs.h
engine.cpp Fix bug in Engine::pauseEngine (this should fix #2912148 "Using virtual keyboard in menu mutes audio") 2010-01-10 18:09:49 +00:00
engine.h
engines.mk Add Mohawk engine code. Part 2/3: common code changes. 2009-12-29 23:20:23 +00:00
game.cpp
game.h
metaengine.h
module.mk