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https://github.com/libretro/scummvm.git
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055fd0912b
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@15 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "asylum/graphics.h"
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#include "common/endian.h"
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#include "common/file.h"
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#include "common/stream.h"
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namespace Asylum {
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GraphicResource::GraphicResource(ResourceItem item) {
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int pos = 0;
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_tagValue = READ_UINT32(item.data + pos); pos += 4;
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_flag = READ_UINT32(item.data + pos); pos += 4;
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_contentOffset = READ_UINT32(item.data + pos); pos += 4;
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_unknown1 = READ_UINT32(item.data + pos); pos += 4;
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_unknown2 = READ_UINT32(item.data + pos); pos += 4;
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_unknown3 = READ_UINT32(item.data + pos); pos += 4;
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_numEntries = READ_UINT16(item.data + pos); pos += 2;
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_maxWidthSize = READ_UINT16(item.data + pos); pos += 2;
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Common::Array<uint32> offsets;
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// read the individual asset offsets
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for (int i = 0; i < _numEntries; i++) {
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offsets.push_back(READ_UINT32(item.data + pos)); pos += 4;
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}
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for (int i = 0; i < _numEntries; i++) {
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GraphicAsset* gra = new GraphicAsset;
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uint32 size = 0;
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// Allocate size based on offset differences
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// TODO Handle zero sized entries
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if( i < _numEntries - 1 ) {
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size = offsets[i + 1] - offsets[i];
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}else {
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size = item.size - offsets[i];
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}
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gra->size = size;
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gra->data = (unsigned char*)malloc(size);
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for (uint32 j = 0; j < size; j++) {
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gra->data[j] = item.data[j + offsets[i] + _contentOffset];
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}
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int entryPos = 0;
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gra->flag = READ_UINT32(gra->data + entryPos); entryPos += 4;
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gra->x = READ_UINT16(gra->data + entryPos); entryPos += 2;
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gra->y = READ_UINT16(gra->data + entryPos); entryPos += 2;
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gra->width = READ_UINT16(gra->data + entryPos); entryPos += 2;
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gra->height = READ_UINT16(gra->data + entryPos);
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_items.push_back(*gra);
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gra->dump();
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}
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}
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GraphicResource::~GraphicResource() {
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}
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void GraphicResource::dump() {
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printf( "Tag %d, Flag %d, ConOffset %d, U1 %d, U2 %d, U3 %d, Entries %d, MaxWidthSize %d\n", _tagValue, _flag, _contentOffset, _unknown1, _unknown2, _unknown3, _numEntries, _maxWidthSize );
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}
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//////////////////
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// GraphicAsset //
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//////////////////
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GraphicAsset::GraphicAsset() {
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}
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GraphicAsset::~GraphicAsset() {
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}
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void GraphicAsset::dump() {
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printf( "Size: %d, Flag %d, Width: %d, Height: %d, x:%d, y: %d\n", size, flag, width, height, x, y );
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}
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int GraphicAsset::save(Common::String filename) {
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FILE *fd;
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fd = fopen(filename.c_str(), "wb+");
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fwrite(data, size, 1, fd);
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fclose(fd);
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return 0;
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}
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} // end of namespace Asylum
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