mirror of
https://github.com/libretro/scummvm.git
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0031c41db8
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
870 lines
23 KiB
C++
870 lines
23 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Game detection information and MD5s
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namespace Saga {
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static const GameResourceDescription ITE_Resources = {
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1806, // Scene lookup table RN
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216, // Script lookup table RN
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3, // Main panel
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4, // Converse panel
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5, // Option panel
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6, // Main sprites
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7, // Main panel sprites
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35, // Main strings
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// ITE specific resources
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36, // Actor names
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125, // Default portraits
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// IHNM specific resources
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0, // Option panel sprites
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0, // Warning panel
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0, // Warning panel sprites
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0 // Psychic profile background
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};
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// FIXME: Option panel should be 4 but it is an empty resource.
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// Proper fix would be to not load the options panel when the demo is running
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static const GameResourceDescription ITEDemo_Resources = {
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318, // Scene lookup table RN
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146, // Script lookup table RN
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2, // Main panel
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3, // Converse panel
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3, // Option panel
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5, // Main sprites
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6, // Main panel sprites
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8, // Main strings
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// ITE specific resources
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9, // Actor names
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80, // Default portraits
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// IHNM specific resources
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0, // Option panel sprites
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0, // Warning panel
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0, // Warning panel sprites
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0 // Psychic profile background
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};
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static const GameResourceDescription IHNM_Resources = {
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1272, // Scene lookup table RN
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29, // Script lookup table RN
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9, // Main panel
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10, // Converse panel
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15, // Option panel
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12, // Main sprites
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12, // Main panel sprites
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21, // Main strings
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// ITE specific resources
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0, // Actor names
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0, // Default portraits
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// IHNM specific resources
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16, // Option panel sprites
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17, // Warning panel
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18, // Warning panel sprites
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20 // Psychic profile background
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};
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static const GameResourceDescription IHNMDEMO_Resources = {
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286, // Scene lookup table RN
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18, // Script lookup table RN
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5, // Main panel
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6, // Converse panel
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10, // Option panel
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7, // Main sprites
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7, // Main panel sprites
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16, // Main strings
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// ITE specific resources
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0, // Actor names
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0, // Default portraits
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// IHNM specific resources
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11, // Option panel sprites
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12, // Warning panel
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13, // Warning panel sprites
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15 // Psychic profile background
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};
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static const GameFontDescription ITEDEMO_GameFonts[] = { {0}, {1} };
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static const GameFontDescription ITEWINDEMO_GameFonts[] = { {2}, {0} };
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static const GameFontDescription ITE_GameFonts[] = { {2}, {0}, {1} };
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static const GameFontDescription IHNMDEMO_GameFonts[] = { {2}, {3}, {4} };
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// Font 6 is kIHNMFont8, font 8 is kIHNMMainFont
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static const GameFontDescription IHNMCD_GameFonts[] = { {2}, {3}, {4}, {5}, {6}, {7}, {8} };
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// Patch files. Files not found will be ignored
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static const GamePatchDescription ITEPatch_Files[] = {
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{ "cave.mid", GAME_RESOURCEFILE, 9},
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{ "intro.mid", GAME_RESOURCEFILE, 10},
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{ "fvillage.mid", GAME_RESOURCEFILE, 11},
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{ "elkhall.mid", GAME_RESOURCEFILE, 12},
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{ "mouse.mid", GAME_RESOURCEFILE, 13},
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{ "darkclaw.mid", GAME_RESOURCEFILE, 14},
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{ "birdchrp.mid", GAME_RESOURCEFILE, 15},
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{ "orbtempl.mid", GAME_RESOURCEFILE, 16},
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{ "spooky.mid", GAME_RESOURCEFILE, 17},
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{ "catfest.mid", GAME_RESOURCEFILE, 18},
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{ "elkfanfare.mid", GAME_RESOURCEFILE, 19},
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{ "bcexpl.mid", GAME_RESOURCEFILE, 20},
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{ "boargtnt.mid", GAME_RESOURCEFILE, 21},
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{ "boarking.mid", GAME_RESOURCEFILE, 22},
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{ "explorea.mid", GAME_RESOURCEFILE, 23},
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{ "exploreb.mid", GAME_RESOURCEFILE, 24},
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{ "explorec.mid", GAME_RESOURCEFILE, 25},
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{ "sunstatm.mid", GAME_RESOURCEFILE, 26},
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{ "nitstrlm.mid", GAME_RESOURCEFILE, 27},
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{ "humruinm.mid", GAME_RESOURCEFILE, 28},
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{ "damexplm.mid", GAME_RESOURCEFILE, 29},
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{ "tychom.mid", GAME_RESOURCEFILE, 30},
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{ "kitten.mid", GAME_RESOURCEFILE, 31},
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{ "sweet.mid", GAME_RESOURCEFILE, 32},
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{ "brutalmt.mid", GAME_RESOURCEFILE, 33},
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{ "shiala.mid", GAME_RESOURCEFILE, 34},
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{ "wyrm.pak", GAME_RESOURCEFILE, 1529},
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{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530},
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{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531},
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{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532},
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{ "wyrm4.dlt", GAME_RESOURCEFILE, 1533},
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{ "credit3n.dlt", GAME_RESOURCEFILE, 1796}, // PC
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{ "credit3m.dlt", GAME_RESOURCEFILE, 1796}, // Macintosh
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{ "credit4n.dlt", GAME_RESOURCEFILE, 1797}, // PC
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{ "credit4m.dlt", GAME_RESOURCEFILE, 1797}, // Macintosh
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{ "p2_a.voc", GAME_VOICEFILE, 4},
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{ "p2_a.iaf", GAME_VOICEFILE, 4},
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{ NULL, 0, 0}
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};
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static const GamePatchDescription ITEMacPatch_Files[] = {
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{ "wyrm.pak", GAME_RESOURCEFILE, 1529},
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{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530},
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{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531},
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{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532},
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{ "wyrm4.dlt", GAME_RESOURCEFILE, 1533},
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{ "credit3m.dlt", GAME_RESOURCEFILE, 1796},
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{ "credit4m.dlt", GAME_RESOURCEFILE, 1797},
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{ "p2_a.iaf", GAME_VOICEFILE, 4},
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{ NULL, 0, 0}
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};
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static const SAGAGameDescription gameDescriptions[] = {
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// ITE Section ////////////////////////////////////////////////////////////////////////////////////////////
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// ITE Demos //////////////////////////////////////////////////////////////////////////////////////////////
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#if 0
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// Note: This version is NOT supported yet
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// Based on a very early version of the engine
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// Inherit the earth - DOS Demo version
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// sound unchecked
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{
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{
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"ite",
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"Demo", // Game title
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{
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{"ite.rsc", GAME_RESOURCEFILE, "986c79c4d2939dbe555576529fd37932", -1},
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//{"ite.dmo", GAME_DEMOFILE}, "0b9a70eb4e120b6f00579b46c8cae29e"
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{"scripts.rsc", GAME_SCRIPTFILE, "d5697dd3240a3ceaddaa986c47e1a2d7", -1},
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//{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c58e67c506af4ffa03fd0aac2079deb0", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_DEMO,
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GUIO1(GUIO_NOSPEECH)
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},
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GID_ITE, // Game id
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GF_OLD_ITE_DOS, // features
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ITE_DEFAULT_SCENE, // Starting scene number
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&ITEDemo_Resources,
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ARRAYSIZE(ITEDEMO_GameFonts),
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ITEDEMO_GameFonts,
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NULL,
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},
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#endif
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// Inherit the earth - MAC Demo version
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{
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{
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"ite",
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"Demo 2",
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{
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{"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08", 1865461},
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{"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b", 70083},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformMacintosh,
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ADGF_DEMO,
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GUIO1(GUIO_NOSPEECH)
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},
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GID_ITE,
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0,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITEWINDEMO_GameFonts),
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ITEWINDEMO_GameFonts,
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ITEMacPatch_Files,
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},
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// Inherit the earth - MAC Demo version 1
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// Non-interactive demo
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{
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{
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"ite",
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"Demo 1",
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{
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{"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08", 1131098},
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{"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b", 38613},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformMacintosh,
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ADGF_DEMO,
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GUIO1(GUIO_NOSPEECH)
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},
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GID_ITE,
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0,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITEWINDEMO_GameFonts),
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ITEWINDEMO_GameFonts,
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ITEMacPatch_Files,
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},
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// Inherit the earth - Win32 Demo version 2/3, Linux Demo version
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// Win32 Version 3 and Linux Demo version have digital music, Win32 version 2 has MIDI music
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{
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{
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"ite",
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"Win Demo 2/3, Linux Demo",
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{
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{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", 1951395},
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{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", 70051},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_DEMO,
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GUIO0()
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},
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GID_ITE,
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0,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITEWINDEMO_GameFonts),
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ITEWINDEMO_GameFonts,
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ITEPatch_Files,
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},
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// Inherit the earth - Win32 Demo version 1
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// Non-interactive demo
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{
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{
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"ite",
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"Demo 1",
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{
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{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", 1327323},
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{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", 38613},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_DEMO,
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GUIO0()
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},
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GID_ITE,
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GF_8BIT_UNSIGNED_PCM,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITEWINDEMO_GameFonts),
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ITEWINDEMO_GameFonts,
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ITEPatch_Files,
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},
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// TODO: Add Amiga demos here (not supported yet)
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// ITE Mac versions ///////////////////////////////////////////////////////////////////////////////////////
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// Inherit the earth - MAC CD Guild version
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{
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{
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"ite",
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"CD",
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{
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{"ite resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY, "0bd506aa887bfc7965f695c6bd28237d", -1},
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{"ite scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY, "af0d7a2588e09ad3ecbc5b474ea238bf", -1},
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{"ite sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY, "441426c6bb2a517f65c7e49b57f7a345", -1},
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{"ite music.bin", GAME_MUSICFILE_GM | GAME_MACBINARY, "c1d20324b7cdf1650e67061b8a93251c", -1},
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//{"ite voices.bin", GAME_VOICEFILE | GAME_MACBINARY, "dba92ae7d57e942250fe135609708369", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformMacintosh,
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ADGF_CD,
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GUIO0()
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},
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GID_ITE,
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GF_8BIT_UNSIGNED_PCM,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITEWINDEMO_GameFonts),
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ITEWINDEMO_GameFonts,
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NULL,
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},
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// Inherit the earth - MAC CD Wyrmkeep version
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{
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{
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"ite",
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"Wyrmkeep CD",
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{
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{"ite.rsc", GAME_RESOURCEFILE, "4f7fa11c5175980ed593392838523060", -1},
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{"scripts.rsc", GAME_SCRIPTFILE, "adf1f46c1d0589083996a7060c798ad0", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformMacintosh,
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ADGF_CD,
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GUIO0()
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},
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GID_ITE,
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0,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITEWINDEMO_GameFonts),
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ITEWINDEMO_GameFonts,
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ITEMacPatch_Files,
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},
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// ITE PC CD versions //////////////////////////////////////////////////////////////////////////////////////
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// Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD
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// version is different from the other Wyrmkeep re-releases in that it does
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// not have any substitute files. Presumably the ite.rsc file has been
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// modified to include the Wyrmkeep changes. The resource files are little-
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// endian, except for the voice file which is big-endian.
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{
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{
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"ite",
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"Multi-OS CD Version",
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{
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{"ite.rsc", GAME_RESOURCEFILE, "a6433e34b97b15e64fe8214651012db9", 8927165},
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{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformUnknown,
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ADGF_CD,
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GUIO0()
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},
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GID_ITE,
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0,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITE_GameFonts),
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ITE_GameFonts,
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NULL,
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},
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// Inherit the earth - Italian Wyrmkeep combined Windows/Mac/Linux CD (fan translation)
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// version is different from the other Wyrmkeep re-releases in that it does
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// not have any substitute files. Presumably the ite.rsc file has been
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// modified to include the Wyrmkeep changes. The resource files are little-
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// endian, except for the voice file which is big-endian.
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{
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{
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"ite",
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"Multi-OS CD Version",
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{
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// TODO: add size for ite.rsc
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{"ite.rsc", GAME_RESOURCEFILE, "a6433e34b97b15e64fe8214651012db9", -1},
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{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::IT_ITA,
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Common::kPlatformUnknown,
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ADGF_CD,
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GUIO0()
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},
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GID_ITE,
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0,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITE_GameFonts),
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ITE_GameFonts,
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NULL,
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},
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// Inherit the earth - Windows/Linux/DOS CD version
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{
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{
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"ite",
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"Windows/Linux/DOS CD Version",
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{
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{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", 8928678},
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{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_CD,
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GUIO0()
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},
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GID_ITE,
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GF_EXTRA_ITE_CREDITS,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITE_GameFonts),
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ITE_GameFonts,
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ITEPatch_Files,
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},
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// Inherit the earth - Italian Windows/Linux/DOS CD version (fan translation)
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{
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{
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"ite",
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"Windows/Linux/DOS CD Version",
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{
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{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", 8929956},
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{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", 350243},
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{ NULL, 0, NULL, 0}
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},
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Common::IT_ITA,
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Common::kPlatformDOS,
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ADGF_CD,
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GUIO0()
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},
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GID_ITE,
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0,
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ITE_DEFAULT_SCENE,
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&ITE_Resources,
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ARRAYSIZE(ITE_GameFonts),
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ITE_GameFonts,
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ITEPatch_Files,
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},
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// Inherit the earth - DOS CD version
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{
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{
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"ite",
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"CD Version",
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{
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{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformDOS,
|
|
ADGF_CD,
|
|
GUIO0()
|
|
},
|
|
GID_ITE,
|
|
0,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITE_GameFonts),
|
|
ITE_GameFonts,
|
|
ITEPatch_Files,
|
|
},
|
|
|
|
// Inherit the earth - DOS CD German version
|
|
// reported by mld. Bestsellergamers cover disk
|
|
{
|
|
{
|
|
"ite",
|
|
"CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::DE_DEU,
|
|
Common::kPlatformDOS,
|
|
ADGF_CD,
|
|
GUIO0()
|
|
},
|
|
GID_ITE,
|
|
0,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITE_GameFonts),
|
|
ITE_GameFonts,
|
|
NULL,
|
|
},
|
|
|
|
|
|
// ITE floppy versions ////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Inherit the earth - German Floppy version
|
|
{
|
|
{
|
|
"ite",
|
|
"Floppy",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::DE_DEU,
|
|
Common::kPlatformDOS,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOSPEECH)
|
|
},
|
|
GID_ITE,
|
|
GF_ITE_FLOPPY,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITE_GameFonts),
|
|
ITE_GameFonts,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - Disk version
|
|
{
|
|
{
|
|
"ite",
|
|
"Floppy",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", 8903828},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformDOS,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOSPEECH)
|
|
},
|
|
GID_ITE,
|
|
GF_ITE_FLOPPY,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITE_GameFonts),
|
|
ITE_GameFonts,
|
|
ITEPatch_Files,
|
|
},
|
|
|
|
// Inherit the earth - Italian Disk version (fan translation)
|
|
{
|
|
{
|
|
"ite",
|
|
"Floppy",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", 8905106},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", 340726},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::IT_ITA,
|
|
Common::kPlatformDOS,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOSPEECH)
|
|
},
|
|
GID_ITE,
|
|
GF_ITE_FLOPPY,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITE_GameFonts),
|
|
ITE_GameFonts,
|
|
ITEPatch_Files,
|
|
},
|
|
|
|
// ITE Amiga versions /////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// TODO: Add the Amiga versions here (not supported yet)
|
|
|
|
#ifdef ENABLE_IHNM
|
|
// IHNM Section ///////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// I Have No Mouth And I Must Scream - Demo version
|
|
{
|
|
{
|
|
"ihnm",
|
|
"Demo",
|
|
{
|
|
{"music.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", 16687179},
|
|
{"scripts.res", GAME_SCRIPTFILE, "9626bda8978094ff9b29198bc1ed5f9a", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformDOS,
|
|
ADGF_DEMO,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_IHNM,
|
|
0,
|
|
IHNMDEMO_DEFAULT_SCENE,
|
|
&IHNMDEMO_Resources,
|
|
ARRAYSIZE(IHNMDEMO_GameFonts),
|
|
IHNMDEMO_GameFonts,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - English CD version
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", 79211140},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
|
|
//{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
// There are two English versions of the game, each one with a different sfx.res file
|
|
// Known MD5 checksums for sfx.res in the English version of the game are
|
|
// 1c610d543f32ec8b525e3f652536f269 and 45a9a9f5d37740be24fd2ae2edf36573
|
|
{"sfx.res", GAME_SOUNDFILE, NULL, -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformDOS,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_IHNM,
|
|
0,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - De CD version
|
|
// Censored CD version (without Nimdok)
|
|
// Reported by mld. German Retail
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", 78517884},
|
|
{"scripts.res", GAME_SCRIPTFILE, "32aa01a89937520fe0ea513950117292", -1},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::DE_DEU,
|
|
Common::kPlatformDOS,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_IHNM,
|
|
0,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - Sp CD version
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", 78560025},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::ES_ESP,
|
|
Common::kPlatformDOS,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_IHNM,
|
|
0,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - Fr CD version
|
|
// Censored CD version (without Nimdok)
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", 78519324},
|
|
{"scripts.res", GAME_SCRIPTFILE, "32aa01a89937520fe0ea513950117292", -1},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::FR_FRA,
|
|
Common::kPlatformDOS,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_IHNM,
|
|
0,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - Italian fan CD translation
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", 79211498},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::IT_ITA,
|
|
Common::kPlatformDOS,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_IHNM,
|
|
0,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
NULL,
|
|
},
|
|
// I Have No Mouth And I Must Scream - Mac English CD
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", 79211140},
|
|
{"patch.res", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", 5038599},
|
|
{"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", 493597},
|
|
{"sfx.res", GAME_SOUNDFILE, "0c24f75c30c3c4cffc7bf0e6d997898b", 3082},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformMacintosh,
|
|
ADGF_NO_FLAGS,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_IHNM,
|
|
0,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
NULL,
|
|
},
|
|
#endif
|
|
|
|
#ifdef ENABLE_SAGA2
|
|
|
|
// Dinotopia Section //////////////////////////////////////////////////////////////////////////////////////
|
|
{
|
|
{
|
|
"dino",
|
|
"",
|
|
{
|
|
{"dinodata.hrs", GAME_RESOURCEFILE, "45aa7026d441dd69957385c25d2fd33e", 2698},
|
|
{"dino.hrs", GAME_OBJRESOURCEFILE, "7cf3665887a4a18e2fff6938a954c050", 66018},
|
|
{"scripts.hrs", GAME_SCRIPTFILE, "d405841a249a365cf92fc65dd52fb953", 164181},
|
|
{"dinosnd.hrs", GAME_SOUNDFILE | GAME_VOICEFILE, "dcf4ade416614b8a64f99dacfd3bd071", 199163997},
|
|
{"dinoimag.hrs", GAME_IMAGEFILE, "d24d80676f7afcfaca0b61c95056044f", 42342931},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformDOS,
|
|
ADGF_UNSTABLE,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_DINO,
|
|
0,
|
|
// TODO: fill out the data below
|
|
-1, // default scene
|
|
NULL, // game resources
|
|
0, // number of fonts
|
|
NULL, // font array
|
|
NULL,
|
|
},
|
|
|
|
// Faery Tale Adventure II: Halls of the Dead Section /////////////////////////////////////////////////////
|
|
|
|
// Faery Tale Adventure II: Halls of the Dead - English CD version
|
|
{
|
|
{
|
|
"fta2",
|
|
"",
|
|
{
|
|
{"ftadata.hrs", GAME_RESOURCEFILE, "6dc3cbed8df2ddd9f060a7dba4d33ef8", 15042},
|
|
{"fta.hrs", GAME_OBJRESOURCEFILE, "c34a5ee5f1a14a87712a35c4a209a033", 213376},
|
|
{"scripts.hrs", GAME_SCRIPTFILE, "95f33928f6c4f02ee04d2ec5c3314c30", 1041948},
|
|
{"ftasound.hrs", GAME_SOUNDFILE, "ce930cb38922e6a03461f55d51b4e165", 12403350},
|
|
{"ftaimage.hrs", GAME_IMAGEFILE, "09bb003733b20f924e2e373d2ddcd394", 21127397},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformDOS,
|
|
ADGF_UNSTABLE,
|
|
GUIO1(GUIO_NOASPECT)
|
|
},
|
|
GID_FTA2,
|
|
0,
|
|
// TODO: fill out the data below
|
|
-1, // default scene
|
|
NULL, // game resources
|
|
0, // number of fonts
|
|
NULL, // font array
|
|
NULL,
|
|
},
|
|
|
|
#endif
|
|
|
|
{ AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, NULL }
|
|
};
|
|
|
|
} // End of namespace Saga
|