scummvm/engines/parallaction/debug.h
2009-02-28 06:21:24 +00:00

39 lines
969 B
C++

#ifndef PARALLACTION_DEBUGGER_H
#define PARALLACTION_DEBUGGER_H
#include "gui/debugger.h"
namespace Parallaction {
class Parallaction;
class Debugger : public GUI::Debugger {
public:
Debugger(Parallaction *vm);
virtual ~Debugger() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
protected:
Parallaction *_vm;
virtual void preEnter();
virtual void postEnter();
bool Cmd_DebugLevel(int argc, const char **argv);
bool Cmd_Location(int argc, const char **argv);
bool Cmd_Give(int argc, const char **argv);
bool Cmd_Zones(int argc, const char **argv);
bool Cmd_Animations(int argc, const char **argv);
bool Cmd_LocalFlags(int argc, const char **argv);
bool Cmd_GlobalFlags(int argc, const char **argv);
bool Cmd_Locations(int argc, const char **argv);
bool Cmd_GfxObjects(int argc, const char **argv);
bool Cmd_Programs(int argc, const char** argv);
Common::String decodeZoneFlags(uint32 flags);
};
} // End of namespace Parallaction
#endif