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906 lines
28 KiB
C++
906 lines
28 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/debug.h"
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#include "common/util.h"
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#include "common/file.h"
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#include "common/macresman.h"
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#include "common/md5.h"
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#include "common/config-manager.h"
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#include "common/punycode.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "common/tokenizer.h"
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#include "common/translation.h"
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#include "gui/EventRecorder.h"
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#include "gui/gui-manager.h"
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#include "gui/message.h"
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#include "engines/advancedDetector.h"
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#include "engines/obsolete.h"
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/**
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* Adapter to be able to use Common::Archive based code from the AD.
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*/
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class FileMapArchive : public Common::Archive {
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public:
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FileMapArchive(const AdvancedMetaEngineDetection::FileMap &fileMap) : _fileMap(fileMap) {}
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bool hasFile(const Common::Path &path) const override {
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Common::String name = path.toString();
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return _fileMap.contains(name);
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}
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int listMembers(Common::ArchiveMemberList &list) const override {
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int files = 0;
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for (AdvancedMetaEngineDetection::FileMap::const_iterator it = _fileMap.begin(); it != _fileMap.end(); ++it) {
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list.push_back(Common::ArchiveMemberPtr(new Common::FSNode(it->_value)));
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++files;
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}
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return files;
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}
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const Common::ArchiveMemberPtr getMember(const Common::Path &path) const override {
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Common::String name = path.toString();
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AdvancedMetaEngineDetection::FileMap::const_iterator it = _fileMap.find(name);
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if (it == _fileMap.end()) {
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return Common::ArchiveMemberPtr();
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}
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return Common::ArchiveMemberPtr(new Common::FSNode(it->_value));
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}
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Common::SeekableReadStream *createReadStreamForMember(const Common::Path &path) const override {
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Common::String name = path.toString();
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Common::FSNode fsNode = _fileMap.getValOrDefault(name);
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return fsNode.createReadStream();
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}
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private:
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const AdvancedMetaEngineDetection::FileMap &_fileMap;
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};
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static Common::String sanitizeName(const char *name, int maxLen) {
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Common::String res;
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Common::String word;
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Common::String lastWord;
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const char *origname = name;
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do {
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if (Common::isAlnum(*name)) {
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word += tolower(*name);
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} else {
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// Skipping short words and "the"
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if ((word.size() > 2 && !word.equals("the")) || (!word.empty() && Common::isDigit(word[0]))) {
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// Adding first word, or when word fits
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if (res.empty() || (int)word.size() < maxLen)
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res += word;
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maxLen -= word.size();
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}
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if ((*name && *(name + 1) == 0) || !*name) {
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if (res.empty()) // Make sure that we add at least something
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res += word.empty() ? lastWord : word;
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break;
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}
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if (!word.empty())
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lastWord = word;
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word.clear();
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}
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if (*name)
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name++;
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} while (maxLen > 0);
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if (res.empty())
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error("AdvancedDetector: Incorrect extra in game: \"%s\"", origname);
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return res;
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}
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/**
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* Generate a preferred target value as
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* GAMEID-PLAFORM-LANG
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* or (if ADGF_DEMO has been set)
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* GAMEID-demo-PLAFORM-LANG
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*/
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static Common::String generatePreferredTarget(const ADGameDescription *desc, int maxLen, Common::String targetID) {
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Common::String res;
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if (!targetID.empty()) {
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res = targetID;
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} else if (desc->flags & ADGF_AUTOGENTARGET && desc->extra && *desc->extra) {
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res = sanitizeName(desc->extra, maxLen);
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} else {
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res = desc->gameId;
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}
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if (desc->flags & ADGF_DEMO) {
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res = res + "-demo";
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}
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if (desc->flags & ADGF_CD) {
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res = res + "-cd";
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}
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if (desc->flags & ADGF_DVD) {
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res = res + "-dvd";
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}
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if (desc->flags & ADGF_REMASTERED) {
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res = res + "-remastered";
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}
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if (desc->platform != Common::kPlatformDOS && desc->platform != Common::kPlatformUnknown && !(desc->flags & ADGF_DROPPLATFORM)) {
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res = res + "-" + getPlatformAbbrev(desc->platform);
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}
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if (desc->language != Common::EN_ANY && desc->language != Common::UNK_LANG && !(desc->flags & ADGF_DROPLANGUAGE)) {
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res = res + "-" + getLanguageCode(desc->language);
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}
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return res;
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}
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DetectedGame AdvancedMetaEngineDetection::toDetectedGame(const ADDetectedGame &adGame, ADDetectedGameExtraInfo *extraInfo) const {
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const ADGameDescription *desc = adGame.desc;
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const char *title;
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const char *extra;
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if (desc->flags & ADGF_USEEXTRAASTITLE) {
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title = desc->extra;
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extra = "";
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} else {
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const PlainGameDescriptor *pgd = findPlainGameDescriptor(desc->gameId, _gameIds);
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if (pgd) {
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title = pgd->description;
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} else {
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title = "";
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}
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extra = desc->extra;
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}
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if (extraInfo) {
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if (!extraInfo->gameName.empty())
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title = extraInfo->gameName.c_str();
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}
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DetectedGame game(getEngineId(), desc->gameId, title, desc->language, desc->platform, extra, ((desc->flags & (ADGF_UNSUPPORTED | ADGF_WARNING)) != 0));
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game.hasUnknownFiles = adGame.hasUnknownFiles;
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game.matchedFiles = adGame.matchedFiles;
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// Now specify the computation method for each file entry.
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// TODO: This could be potentially overridden by use of upper part of adGame.fileType
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// so, individual files could have their own computation method
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for (FilePropertiesMap::iterator file = game.matchedFiles.begin(); file != game.matchedFiles.end(); ++file) {
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if (desc->flags & ADGF_MACRESFORK)
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file->_value.md5prop = (MD5Properties)(file->_value.md5prop | kMD5MacResFork);
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if (desc->flags & ADGF_TAILMD5)
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file->_value.md5prop = (MD5Properties)(file->_value.md5prop | kMD5Tail);
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}
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if (extraInfo && !extraInfo->targetID.empty()) {
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game.preferredTarget = generatePreferredTarget(desc, _maxAutogenLength, extraInfo->targetID);
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} else {
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game.preferredTarget = generatePreferredTarget(desc, _maxAutogenLength, Common::String());
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}
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game.gameSupportLevel = kStableGame;
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if (desc->flags & ADGF_UNSTABLE)
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game.gameSupportLevel = kUnstableGame;
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else if (desc->flags & ADGF_TESTING)
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game.gameSupportLevel = kTestingGame;
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else if (desc->flags & ADGF_UNSUPPORTED)
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game.gameSupportLevel = kUnsupportedGame;
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else if (desc->flags & ADGF_WARNING)
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game.gameSupportLevel = kWarningGame;
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game.setGUIOptions(desc->guiOptions + _guiOptions);
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game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(desc->language));
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if (desc->flags & ADGF_ADDENGLISH)
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game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::EN_ANY));
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if (_flags & kADFlagUseExtraAsHint)
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game.extra = desc->extra;
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return game;
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}
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bool AdvancedMetaEngineDetection::cleanupPirated(ADDetectedGames &matched) const {
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// OKay, now let's sense presence of pirated games
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if (!matched.empty()) {
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for (uint j = 0; j < matched.size();) {
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if (matched[j].desc->flags & ADGF_PIRATED)
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matched.remove_at(j);
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else
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++j;
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}
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// We ruled out all variants and now have nothing
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if (matched.empty()) {
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warning("Illegitimate game copy detected. We provide no support in such cases");
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if (GUI::GuiManager::hasInstance()) {
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GUI::MessageDialog dialog(_("Illegitimate game copy detected. We provide no support in such cases"));
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dialog.runModal();
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};
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return true;
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}
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}
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return false;
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}
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DetectedGames AdvancedMetaEngineDetection::detectGames(const Common::FSList &fslist) {
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FileMap allFiles;
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if (fslist.empty())
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return DetectedGames();
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// Sometimes this method is called directly, so we have to build the maps, especially
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// the _directoryGlobsMap
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preprocessDescriptions();
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// Compose a hashmap of all files in fslist.
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composeFileHashMap(allFiles, fslist, (_maxScanDepth == 0 ? 1 : _maxScanDepth));
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// Run the detector on this
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ADDetectedGames matches = detectGame(fslist.begin()->getParent(), allFiles, Common::UNK_LANG, Common::kPlatformUnknown, "");
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cleanupPirated(matches);
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DetectedGames detectedGames;
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for (uint i = 0; i < matches.size(); i++) {
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DetectedGame game = toDetectedGame(matches[i]);
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if (game.hasUnknownFiles && !canPlayUnknownVariants()) {
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game.canBeAdded = false;
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}
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detectedGames.push_back(game);
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}
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bool foundKnownGames = false;
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for (uint i = 0; i < detectedGames.size(); i++) {
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foundKnownGames |= !detectedGames[i].hasUnknownFiles;
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}
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if (!foundKnownGames) {
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// Use fallback detector if there were no matches by other means
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ADDetectedGameExtraInfo *extraInfo = nullptr;
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ADDetectedGame fallbackDetectionResult = fallbackDetect(allFiles, fslist, &extraInfo);
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if (fallbackDetectionResult.desc) {
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DetectedGame fallbackDetectedGame = toDetectedGame(fallbackDetectionResult, extraInfo);
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if (extraInfo != nullptr) {
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// then it's our duty to free it
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delete extraInfo;
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} else {
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// don't add fallback when we are specifying the targetID
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fallbackDetectedGame.preferredTarget += "-fallback";
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}
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detectedGames.push_back(fallbackDetectedGame);
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}
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}
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return detectedGames;
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}
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const ExtraGuiOptions AdvancedMetaEngineDetection::getExtraGuiOptions(const Common::String &target) const {
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if (!_extraGuiOptions)
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return ExtraGuiOptions();
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ExtraGuiOptions options;
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// If there isn't any target specified, return all available GUI options.
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// Only used when an engine starts in order to set option defaults.
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if (target.empty()) {
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for (const ADExtraGuiOptionsMap *entry = _extraGuiOptions; entry->guioFlag; ++entry)
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options.push_back(entry->option);
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return options;
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}
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// Query the GUI options
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const Common::String guiOptionsString = ConfMan.get("guioptions", target);
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const Common::String guiOptions = parseGameGUIOptions(guiOptionsString);
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// Add all the applying extra GUI options.
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for (const ADExtraGuiOptionsMap *entry = _extraGuiOptions; entry->guioFlag; ++entry) {
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if (guiOptions.contains(entry->guioFlag))
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options.push_back(entry->option);
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}
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return options;
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}
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Common::Error AdvancedMetaEngineDetection::createInstance(OSystem *syst, Engine **engine) {
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assert(engine);
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Common::Language language = Common::UNK_LANG;
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Common::Platform platform = Common::kPlatformUnknown;
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Common::String extra;
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if (ConfMan.hasKey("language"))
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language = Common::parseLanguage(ConfMan.get("language"));
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if (ConfMan.hasKey("platform"))
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platform = Common::parsePlatform(ConfMan.get("platform"));
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if (_flags & kADFlagUseExtraAsHint) {
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if (ConfMan.hasKey("extra"))
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extra = ConfMan.get("extra");
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}
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Common::String gameid = ConfMan.get("gameid");
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Common::String path;
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if (ConfMan.hasKey("path")) {
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path = ConfMan.get("path");
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} else {
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path = ".";
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warning("No path was provided. Assuming the data files are in the current directory");
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}
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Common::FSNode dir(path);
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Common::FSList files;
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if (!dir.isDirectory() || !dir.getChildren(files, Common::FSNode::kListAll)) {
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warning("Game data path does not exist or is not a directory (%s)", path.c_str());
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return Common::kNoGameDataFoundError;
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}
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if (files.empty())
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return Common::kNoGameDataFoundError;
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// Sometimes this method is called directly, so we have to build the maps, especially
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// the _directoryGlobsMap
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preprocessDescriptions();
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// Compose a hashmap of all files in fslist.
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FileMap allFiles;
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composeFileHashMap(allFiles, files, (_maxScanDepth == 0 ? 1 : _maxScanDepth));
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// Clear md5 cache before each detection starts, just in case.
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MD5Man.clear();
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// Run the detector on this
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ADDetectedGames matches = detectGame(files.begin()->getParent(), allFiles, language, platform, extra);
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if (cleanupPirated(matches))
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return Common::kNoGameDataFoundError;
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ADDetectedGame agdDesc;
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for (uint i = 0; i < matches.size(); i++) {
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if (matches[i].desc->gameId == gameid && (!matches[i].hasUnknownFiles || canPlayUnknownVariants())) {
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agdDesc = matches[i];
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break;
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}
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}
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if (!agdDesc.desc) {
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// Use fallback detector if there were no matches by other means
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ADDetectedGame fallbackDetectedGame = fallbackDetect(allFiles, files);
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agdDesc = fallbackDetectedGame;
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if (agdDesc.desc) {
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// Seems we found a fallback match. But first perform a basic
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// sanity check: the gameid must match.
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if (agdDesc.desc->gameId != gameid)
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agdDesc = ADDetectedGame();
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}
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}
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if (!agdDesc.desc)
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return Common::kNoGameDataFoundError;
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DetectedGame gameDescriptor = toDetectedGame(agdDesc);
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// If the GUI options were updated, we catch this here and update them in the users config
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// file transparently.
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ConfMan.setAndFlush("guioptions", gameDescriptor.getGUIOptions());
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bool showTestingWarning = false;
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#ifdef RELEASE_BUILD
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showTestingWarning = true;
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#endif
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if (((gameDescriptor.gameSupportLevel == kUnstableGame
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|| (gameDescriptor.gameSupportLevel == kTestingGame
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&& showTestingWarning)))
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&& !Engine::warnUserAboutUnsupportedGame())
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return Common::kUserCanceled;
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if (gameDescriptor.gameSupportLevel == kWarningGame
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&& !Engine::warnUserAboutUnsupportedGame(gameDescriptor.extra))
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return Common::kUserCanceled;
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if (gameDescriptor.gameSupportLevel == kUnsupportedGame) {
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Engine::errorUnsupportedGame(gameDescriptor.extra);
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return Common::kUserCanceled;
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}
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debug("Running %s", gameDescriptor.description.c_str());
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for (FilePropertiesMap::const_iterator i = gameDescriptor.matchedFiles.begin(); i != gameDescriptor.matchedFiles.end(); ++i) {
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debug("%s: %s, %llu bytes.", i->_key.c_str(), i->_value.md5.c_str(), (unsigned long long)i->_value.size);
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}
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initSubSystems(agdDesc.desc);
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PluginList pl = EngineMan.getPlugins(PLUGIN_TYPE_ENGINE);
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Plugin *plugin = nullptr;
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// By this point of time, we should have only one plugin in memory.
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if (pl.size() == 1) {
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plugin = pl[0];
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}
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if (plugin) {
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// Call child class's createInstanceMethod.
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return plugin->get<AdvancedMetaEngine>().createInstance(syst, engine, agdDesc.desc);
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}
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return Common::Error(Common::kEnginePluginNotFound);
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}
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void AdvancedMetaEngineDetection::composeFileHashMap(FileMap &allFiles, const Common::FSList &fslist, int depth, const Common::String &parentName) const {
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if (depth <= 0)
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return;
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if (fslist.empty())
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return;
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for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
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Common::String efname = Common::punycode_encodefilename(file->getName());
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Common::String tstr = ((_flags & kADFlagMatchFullPaths) && !parentName.empty() ? parentName + "/" : "") + efname;
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if (file->isDirectory()) {
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if (!_globsMap.contains(efname))
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continue;
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Common::FSList files;
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if (!file->getChildren(files, Common::FSNode::kListAll))
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continue;
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composeFileHashMap(allFiles, files, depth - 1, tstr);
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}
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// Strip any trailing dot
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if (tstr.lastChar() == '.')
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tstr.deleteLastChar();
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if (efname.lastChar() == '.')
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efname.deleteLastChar();
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allFiles[tstr] = *file; // Record the presence of this file
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allFiles[efname] = *file; // ...and its file name
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}
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}
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/* Singleton Cache Storage for MD5 */
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namespace Common {
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DECLARE_SINGLETON(MD5CacheManager);
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}
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// Sync with engines/game.cpp
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static char flagsToMD5Prefix(uint32 flags) {
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if (flags & ADGF_MACRESFORK) {
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if (flags & ADGF_TAILMD5)
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return 'e';
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return 'm';
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}
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|
if (flags & ADGF_TAILMD5)
|
|
return 't';
|
|
|
|
return 'f';
|
|
}
|
|
|
|
static bool getFilePropertiesIntern(uint md5Bytes, const AdvancedMetaEngine::FileMap &allFiles, const ADGameDescription &game, const Common::String fname, FileProperties &fileProps);
|
|
|
|
bool AdvancedMetaEngineDetection::getFileProperties(const FileMap &allFiles, const ADGameDescription &game, const Common::String fname, FileProperties &fileProps) const {
|
|
Common::String hashname = Common::String::format("%c:%s:%d", flagsToMD5Prefix(game.flags), fname.c_str(), _md5Bytes);
|
|
|
|
if (MD5Man.contains(hashname)) {
|
|
fileProps.md5 = MD5Man.getMD5(hashname);
|
|
fileProps.size = MD5Man.getSize(hashname);
|
|
return true;
|
|
}
|
|
|
|
bool res = getFilePropertiesIntern(_md5Bytes, allFiles, game, fname, fileProps);
|
|
|
|
if (res) {
|
|
MD5Man.setMD5(hashname, fileProps.md5);
|
|
MD5Man.setSize(hashname, fileProps.size);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
bool AdvancedMetaEngine::getFilePropertiesExtern(uint md5Bytes, const FileMap &allFiles, const ADGameDescription &game, const Common::String fname, FileProperties &fileProps) const {
|
|
return getFilePropertiesIntern(md5Bytes, allFiles, game, fname, fileProps);
|
|
}
|
|
|
|
static bool getFilePropertiesIntern(uint md5Bytes, const AdvancedMetaEngine::FileMap &allFiles, const ADGameDescription &game, const Common::String fname, FileProperties &fileProps) {
|
|
if (game.flags & ADGF_MACRESFORK) {
|
|
FileMapArchive fileMapArchive(allFiles);
|
|
|
|
Common::MacResManager macResMan;
|
|
|
|
if (!macResMan.open(fname, fileMapArchive))
|
|
return false;
|
|
|
|
fileProps.md5 = macResMan.computeResForkMD5AsString(md5Bytes, ((game.flags & ADGF_TAILMD5) != 0));
|
|
fileProps.size = macResMan.getResForkDataSize();
|
|
|
|
if (fileProps.size != 0)
|
|
return true;
|
|
}
|
|
|
|
if (!allFiles.contains(fname))
|
|
return false;
|
|
|
|
Common::File testFile;
|
|
|
|
if (!testFile.open(allFiles[fname]))
|
|
return false;
|
|
|
|
if (game.flags & ADGF_TAILMD5) {
|
|
if (testFile.size() > md5Bytes)
|
|
testFile.seek(-(int64)md5Bytes, SEEK_END);
|
|
}
|
|
|
|
fileProps.size = testFile.size();
|
|
fileProps.md5 = Common::computeStreamMD5AsString(testFile, md5Bytes);
|
|
return true;
|
|
}
|
|
|
|
ADDetectedGames AdvancedMetaEngineDetection::detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) {
|
|
FilePropertiesMap filesProps;
|
|
ADDetectedGames matched;
|
|
|
|
const ADGameFileDescription *fileDesc;
|
|
const ADGameDescription *g;
|
|
const byte *descPtr;
|
|
|
|
debugC(3, kDebugGlobalDetection, "Starting detection for engine '%s' in dir '%s'", getEngineId(), parent.getPath().c_str());
|
|
|
|
preprocessDescriptions();
|
|
|
|
// Check which files are included in some ADGameDescription *and* whether
|
|
// they are present. Compute MD5s and file sizes for the available files.
|
|
for (descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameId != nullptr; descPtr += _descItemSize) {
|
|
g = (const ADGameDescription *)descPtr;
|
|
|
|
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
Common::String fname = fileDesc->fileName;
|
|
Common::String key = Common::String::format("%c:%s", flagsToMD5Prefix(g->flags), fname.c_str());
|
|
|
|
if (filesProps.contains(key))
|
|
continue;
|
|
|
|
FileProperties tmp;
|
|
if (getFileProperties(allFiles, *g, fname, tmp)) {
|
|
debugC(3, kDebugGlobalDetection, "> '%s': '%s' %ld", key.c_str(), tmp.md5.c_str(), long(tmp.size));
|
|
}
|
|
|
|
// Both positive and negative results are cached to avoid
|
|
// repeatedly checking for files.
|
|
filesProps[key] = tmp;
|
|
}
|
|
}
|
|
|
|
int maxFilesMatched = 0;
|
|
bool gotAnyMatchesWithAllFiles = false;
|
|
|
|
// MD5 based matching
|
|
uint i;
|
|
for (i = 0, descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameId != nullptr; descPtr += _descItemSize, ++i) {
|
|
g = (const ADGameDescription *)descPtr;
|
|
|
|
// Do not even bother to look at entries which do not have matching
|
|
// language and platform (if specified).
|
|
if ((language != Common::UNK_LANG && g->language != Common::UNK_LANG && g->language != language
|
|
&& !(language == Common::EN_ANY && (g->flags & ADGF_ADDENGLISH))) ||
|
|
(platform != Common::kPlatformUnknown && g->platform != Common::kPlatformUnknown && g->platform != platform)) {
|
|
continue;
|
|
}
|
|
|
|
if ((_flags & kADFlagUseExtraAsHint) && !extra.empty() && g->extra != extra)
|
|
continue;
|
|
|
|
ADDetectedGame game(g);
|
|
bool allFilesPresent = true;
|
|
int curFilesMatched = 0;
|
|
|
|
// Try to match all files for this game
|
|
for (fileDesc = game.desc->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
Common::String tstr = fileDesc->fileName;
|
|
Common::String key = Common::String::format("%c:%s", flagsToMD5Prefix(g->flags), tstr.c_str());
|
|
|
|
if (!filesProps.contains(key) || filesProps[key].size == -1) {
|
|
allFilesPresent = false;
|
|
break;
|
|
}
|
|
|
|
game.matchedFiles[tstr] = filesProps[key];
|
|
|
|
if (game.hasUnknownFiles)
|
|
continue;
|
|
|
|
if (fileDesc->md5 != nullptr && fileDesc->md5 != filesProps[key].md5) {
|
|
debugC(3, kDebugGlobalDetection, "MD5 Mismatch. Skipping (%s) (%s)", fileDesc->md5, filesProps[key].md5.c_str());
|
|
game.hasUnknownFiles = true;
|
|
continue;
|
|
}
|
|
|
|
if (fileDesc->fileSize != -1 && fileDesc->fileSize != filesProps[key].size) {
|
|
debugC(3, kDebugGlobalDetection, "Size Mismatch. Skipping (%ld) (%ld)", long(fileDesc->fileSize), long(filesProps[key].size));
|
|
game.hasUnknownFiles = true;
|
|
continue;
|
|
}
|
|
|
|
debugC(3, kDebugGlobalDetection, "Matched file: %s", tstr.c_str());
|
|
curFilesMatched++;
|
|
}
|
|
|
|
// We found at least one entry with all required files present.
|
|
// That means that we got new variant of the game.
|
|
//
|
|
// Without this check we would have erroneous checksum display
|
|
// where only located files will be enlisted.
|
|
//
|
|
// Potentially this could rule out variants where some particular file
|
|
// is really missing, but the developers should better know about such
|
|
// cases.
|
|
if (allFilesPresent && !gotAnyMatchesWithAllFiles) {
|
|
// Do sanity check
|
|
if (game.hasUnknownFiles && isEntryGrayListed(g)) {
|
|
debugC(3, kDebugGlobalDetection, "Skipping game: %s (%s %s/%s) (%d), didn't pass sanity", g->gameId, g->extra,
|
|
getPlatformDescription(g->platform), getLanguageDescription(g->language), i);
|
|
|
|
continue;
|
|
}
|
|
|
|
if (matched.empty() || strcmp(matched.back().desc->gameId, g->gameId) != 0)
|
|
matched.push_back(game);
|
|
}
|
|
|
|
if (allFilesPresent && !game.hasUnknownFiles) {
|
|
debugC(2, kDebugGlobalDetection, "Found game: %s (%s %s/%s) (%d)", g->gameId, g->extra,
|
|
getPlatformDescription(g->platform), getLanguageDescription(g->language), i);
|
|
|
|
if (curFilesMatched > maxFilesMatched) {
|
|
debugC(2, kDebugGlobalDetection, " ... new best match, removing all previous candidates");
|
|
maxFilesMatched = curFilesMatched;
|
|
|
|
matched.clear(); // Remove any prior, lower ranked matches.
|
|
matched.push_back(game);
|
|
} else if (curFilesMatched == maxFilesMatched) {
|
|
matched.push_back(game);
|
|
} else {
|
|
debugC(2, kDebugGlobalDetection, " ... skipped");
|
|
}
|
|
|
|
gotAnyMatchesWithAllFiles = true;
|
|
} else {
|
|
debugC(7, kDebugGlobalDetection, "Skipping game: %s (%s %s/%s) (%d)", g->gameId, g->extra,
|
|
getPlatformDescription(g->platform), getLanguageDescription(g->language), i);
|
|
}
|
|
}
|
|
|
|
debugC(2, "Totally found %d matches", matched.size());
|
|
|
|
return matched;
|
|
}
|
|
|
|
ADDetectedGame AdvancedMetaEngineDetection::detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const {
|
|
const ADFileBasedFallback *ptr;
|
|
const char* const* filenames;
|
|
|
|
int maxNumMatchedFiles = 0;
|
|
ADDetectedGame result;
|
|
|
|
for (ptr = fileBasedFallback; ptr->desc; ++ptr) {
|
|
const ADGameDescription *agdesc = ptr->desc;
|
|
int numMatchedFiles = 0;
|
|
bool fileMissing = false;
|
|
|
|
for (filenames = ptr->filenames; *filenames; ++filenames) {
|
|
debugC(3, kDebugGlobalDetection, "++ %s", *filenames);
|
|
if (!allFiles.contains(*filenames)) {
|
|
fileMissing = true;
|
|
break;
|
|
}
|
|
|
|
numMatchedFiles++;
|
|
}
|
|
|
|
if (!fileMissing) {
|
|
debugC(4, kDebugGlobalDetection, "Matched: %s", agdesc->gameId);
|
|
|
|
if (numMatchedFiles > maxNumMatchedFiles) {
|
|
maxNumMatchedFiles = numMatchedFiles;
|
|
|
|
debugC(4, kDebugGlobalDetection, "and overridden");
|
|
|
|
ADDetectedGame game(agdesc);
|
|
game.hasUnknownFiles = true;
|
|
|
|
for (filenames = ptr->filenames; *filenames; ++filenames) {
|
|
FileProperties tmp;
|
|
|
|
if (getFileProperties(allFiles, *agdesc, *filenames, tmp))
|
|
game.matchedFiles[*filenames] = tmp;
|
|
}
|
|
|
|
result = game;
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
PlainGameList AdvancedMetaEngineDetection::getSupportedGames() const {
|
|
return PlainGameList(_gameIds);
|
|
}
|
|
|
|
PlainGameDescriptor AdvancedMetaEngineDetection::findGame(const char *gameId) const {
|
|
// First search the list of supported gameids for a match.
|
|
const PlainGameDescriptor *g = findPlainGameDescriptor(gameId, _gameIds);
|
|
if (g)
|
|
return *g;
|
|
|
|
// No match found
|
|
return PlainGameDescriptor::empty();
|
|
}
|
|
|
|
static const char *grayList[] = {
|
|
"game.exe",
|
|
"demo.exe",
|
|
"game",
|
|
"demo",
|
|
"data.z",
|
|
"data1.cab",
|
|
"data.cab",
|
|
"engine.exe",
|
|
"install.exe",
|
|
"play.exe",
|
|
0
|
|
};
|
|
|
|
AdvancedMetaEngineDetection::AdvancedMetaEngineDetection(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds, const ADExtraGuiOptionsMap *extraGuiOptions)
|
|
: _gameDescriptors((const byte *)descs), _descItemSize(descItemSize), _gameIds(gameIds),
|
|
_extraGuiOptions(extraGuiOptions) {
|
|
|
|
_md5Bytes = 5000;
|
|
_flags = 0;
|
|
_guiOptions = GUIO_NONE;
|
|
_maxScanDepth = 1;
|
|
_directoryGlobs = NULL;
|
|
_maxAutogenLength = 15;
|
|
|
|
_hashMapsInited = false;
|
|
|
|
for (auto f = grayList; *f; f++)
|
|
_grayListMap.setVal(*f, true);
|
|
}
|
|
|
|
void AdvancedMetaEngineDetection::initSubSystems(const ADGameDescription *gameDesc) const {
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
if (gameDesc) {
|
|
g_eventRec.processGameDescription(gameDesc);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void AdvancedMetaEngineDetection::preprocessDescriptions() {
|
|
if (_hashMapsInited)
|
|
return;
|
|
|
|
_hashMapsInited = true;
|
|
|
|
// Put all directory globs into a hashmap for faster usage
|
|
if (_directoryGlobs) {
|
|
for (auto glob = _directoryGlobs; *glob; glob++)
|
|
_globsMap.setVal(*glob, true);
|
|
}
|
|
|
|
// Now scan all detection entries
|
|
for (const byte *descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameId != nullptr; descPtr += _descItemSize) {
|
|
const ADGameDescription *g = (const ADGameDescription *)descPtr;
|
|
|
|
// Scan for potential directory globs
|
|
for (const ADGameFileDescription *fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
if (strchr(fileDesc->fileName, '/')) {
|
|
if (!(_flags & kADFlagMatchFullPaths))
|
|
warning("Path component detected in entry for '%s' in engine '%s' but no kADFlagMatchFullPaths is set",
|
|
g->gameId, getEngineId());
|
|
|
|
Common::StringTokenizer tok(fileDesc->fileName, "/");
|
|
|
|
while (!tok.empty()) {
|
|
Common::String component = tok.nextToken();
|
|
|
|
if (!tok.empty() && !_globsMap.contains(component.c_str())) { // If it is not the last component
|
|
_globsMap.setVal(component, true);
|
|
debugC(4, kDebugGlobalDetection, " Added '%s' to globs", component.c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check if the detection entry have only files from the blacklist
|
|
if (isEntryGrayListed(g)) {
|
|
debug(0, "WARNING: Detection entry for '%s' in engine '%s' contains only blacklisted names. Add more files to the entry (%s)",
|
|
g->gameId, getEngineId(), g->filesDescriptions[0].md5);
|
|
}
|
|
}
|
|
}
|
|
|
|
Common::StringArray AdvancedMetaEngineDetection::getPathsFromEntry(const ADGameDescription *g) {
|
|
Common::StringArray result;
|
|
|
|
for (const ADGameFileDescription *fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
if (!strchr(fileDesc->fileName, '/'))
|
|
continue;
|
|
|
|
Common::StringTokenizer tok(fileDesc->fileName, "/");
|
|
|
|
while (!tok.empty()) {
|
|
Common::String component = tok.nextToken();
|
|
|
|
if (!tok.empty()) { // If it is not the last component
|
|
result.push_back(component);
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AdvancedMetaEngineDetection::isEntryGrayListed(const ADGameDescription *g) const {
|
|
bool grayIsPresent = false, nonGrayIsPresent = false;
|
|
|
|
for (const ADGameFileDescription *fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
if (_grayListMap.contains(fileDesc->fileName)) {
|
|
grayIsPresent = true;
|
|
} else {
|
|
nonGrayIsPresent = true;
|
|
}
|
|
}
|
|
|
|
return (grayIsPresent && !nonGrayIsPresent);
|
|
}
|
|
|
|
Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine) {
|
|
PluginList pl = PluginMan.getPlugins(PLUGIN_TYPE_ENGINE);
|
|
if (pl.size() == 1) {
|
|
const Plugin *metaEnginePlugin = PluginMan.getMetaEngineFromEngine(pl[0]);
|
|
if (metaEnginePlugin) {
|
|
return metaEnginePlugin->get<AdvancedMetaEngineDetection>().createInstance(syst, engine);
|
|
}
|
|
}
|
|
|
|
return Common::Error();
|
|
}
|