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104 lines
2.8 KiB
C++
104 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/file.h"
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#include "kingdom/kingdom.h"
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static const DebugChannelDef debugFlagList[] = {
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{Kingdom::kDebugGeneral, "general", "General debug level"},
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DEBUG_CHANNEL_END
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};
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static const PlainGameDescriptor kingdomGames[] = {
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{"kingdom", "Kingdom: The Far Reaches"},
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{nullptr, nullptr}
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};
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namespace Kingdom {
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static const ADGameDescription gameDescriptions[] = {
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// Kingdom PC DOS Demo version, provided by Strangerke
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{
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"kingdom",
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"Demo",
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AD_ENTRY1s("KINGDEMO.EXE", "2ce478fc13086d0ddb02a2867ba307dc", 167154),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_UNSTABLE | ADGF_DEMO,
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GUIO1(GUIO_NONE)
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},
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// Kingdom PC DOS version v1.26 EN, provided by Strangerke
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// Also detects the GOG.COM version
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{
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"kingdom",
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nullptr,
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AD_ENTRY1s("KINGDOM.EXE", "64d3e03b963396ced402f3dc958765c0", 199693),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NONE)
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},
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// Kingdom 3DO, provided by Strangerke
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{
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"kingdom",
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nullptr,
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AD_ENTRY1s("launchme", "60d2c64e3cb3e22859c4fadbc121b0db", 183452),
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Common::EN_ANY,
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Common::kPlatform3DO,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NONE)
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},
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AD_TABLE_END_MARKER
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};
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} // End of namespace Kingdom
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class KingdomMetaEngineDetection : public AdvancedMetaEngineDetection {
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public:
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KingdomMetaEngineDetection() : AdvancedMetaEngineDetection(Kingdom::gameDescriptions, sizeof(ADGameDescription), kingdomGames) {
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}
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const char *getEngineId() const override {
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return "kingdom";
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}
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const char *getName() const override {
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return "Kingdom: The Far Reaches' Engine";
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}
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const char *getOriginalCopyright() const override {
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return "Kingdom: The far Reaches (C) 1995 Virtual Image Productions";
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}
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const DebugChannelDef *getDebugChannels() const override {
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return debugFlagList;
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}
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};
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REGISTER_PLUGIN_STATIC(KINGDOM_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, KingdomMetaEngineDetection);
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