mirror of
https://github.com/libretro/scummvm.git
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271 lines
7.3 KiB
C++
271 lines
7.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#include "engines/wintermute/ad/ad_waypoint_group.h"
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#include "engines/wintermute/base/base_dynamic_buffer.h"
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#include "engines/wintermute/base/base_game.h"
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#include "engines/wintermute/base/base_file_manager.h"
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#include "engines/wintermute/base/base_parser.h"
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#include "engines/wintermute/base/base_region.h"
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#include "engines/wintermute/base/scriptables/script_value.h"
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#include <limits.h>
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namespace Wintermute {
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IMPLEMENT_PERSISTENT(AdWaypointGroup, false)
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//////////////////////////////////////////////////////////////////////////
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AdWaypointGroup::AdWaypointGroup(BaseGame *inGame) : BaseObject(inGame) {
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_active = true;
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_editorSelectedPoint = -1;
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_lastMimicScale = -1;
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_lastMimicX = _lastMimicY = INT_MIN;
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}
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//////////////////////////////////////////////////////////////////////////
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AdWaypointGroup::~AdWaypointGroup() {
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cleanup();
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}
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//////////////////////////////////////////////////////////////////////////
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void AdWaypointGroup::cleanup() {
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for (uint32 i = 0; i < _points.size(); i++) {
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delete _points[i];
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}
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_points.clear();
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_editorSelectedPoint = -1;
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}
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//////////////////////////////////////////////////////////////////////////
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bool AdWaypointGroup::loadFile(const char *filename) {
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byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename);
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if (buffer == nullptr) {
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_gameRef->LOG(0, "AdWaypointGroup::LoadFile failed for file '%s'", filename);
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return STATUS_FAILED;
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}
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bool ret;
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setFilename(filename);
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if (DID_FAIL(ret = loadBuffer(buffer, true))) {
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_gameRef->LOG(0, "Error parsing WAYPOINTS file '%s'", filename);
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}
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delete[] buffer;
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return ret;
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}
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TOKEN_DEF_START
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TOKEN_DEF(WAYPOINTS)
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TOKEN_DEF(TEMPLATE)
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TOKEN_DEF(NAME)
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TOKEN_DEF(POINT)
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TOKEN_DEF(EDITOR_SELECTED_POINT)
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TOKEN_DEF(EDITOR_SELECTED)
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TOKEN_DEF(PROPERTY)
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TOKEN_DEF(EDITOR_PROPERTY)
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TOKEN_DEF_END
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//////////////////////////////////////////////////////////////////////////
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bool AdWaypointGroup::loadBuffer(byte *buffer, bool complete) {
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TOKEN_TABLE_START(commands)
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TOKEN_TABLE(WAYPOINTS)
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TOKEN_TABLE(TEMPLATE)
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TOKEN_TABLE(NAME)
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TOKEN_TABLE(POINT)
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TOKEN_TABLE(EDITOR_SELECTED_POINT)
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TOKEN_TABLE(EDITOR_SELECTED)
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TOKEN_TABLE(PROPERTY)
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TOKEN_TABLE(EDITOR_PROPERTY)
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TOKEN_TABLE_END
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byte *params;
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int cmd;
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BaseParser parser;
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if (complete) {
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if (parser.getCommand((char **)&buffer, commands, (char **)¶ms) != TOKEN_WAYPOINTS) {
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_gameRef->LOG(0, "'WAYPOINTS' keyword expected.");
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return STATUS_FAILED;
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}
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buffer = params;
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}
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while ((cmd = parser.getCommand((char **)&buffer, commands, (char **)¶ms)) > 0) {
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switch (cmd) {
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case TOKEN_TEMPLATE:
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if (DID_FAIL(loadFile((char *)params))) {
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cmd = PARSERR_GENERIC;
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}
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break;
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case TOKEN_NAME:
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setName((char *)params);
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break;
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case TOKEN_POINT: {
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int x, y;
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parser.scanStr((char *)params, "%d,%d", &x, &y);
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_points.add(new BasePoint(x, y));
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}
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break;
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case TOKEN_EDITOR_SELECTED:
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parser.scanStr((char *)params, "%b", &_editorSelected);
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break;
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case TOKEN_EDITOR_SELECTED_POINT:
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parser.scanStr((char *)params, "%d", &_editorSelectedPoint);
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break;
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case TOKEN_PROPERTY:
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parseProperty(params, false);
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break;
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case TOKEN_EDITOR_PROPERTY:
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parseEditorProperty(params, false);
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break;
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}
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}
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if (cmd == PARSERR_TOKENNOTFOUND) {
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_gameRef->LOG(0, "Syntax error in WAYPOINTS definition");
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return STATUS_FAILED;
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}
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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bool AdWaypointGroup::saveAsText(BaseDynamicBuffer *buffer, int indent) {
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buffer->putTextIndent(indent, "WAYPOINTS {\n");
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buffer->putTextIndent(indent + 2, "NAME=\"%s\"\n", getName());
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buffer->putTextIndent(indent + 2, "EDITOR_SELECTED=%s\n", _editorSelected ? "TRUE" : "FALSE");
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buffer->putTextIndent(indent + 2, "EDITOR_SELECTED_POINT=%d\n", _editorSelectedPoint);
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if (_scProp) {
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_scProp->saveAsText(buffer, indent + 2);
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}
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BaseClass::saveAsText(buffer, indent + 2);
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for (uint32 i = 0; i < _points.size(); i++) {
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buffer->putTextIndent(indent + 2, "POINT {%d,%d}\n", _points[i]->x, _points[i]->y);
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}
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buffer->putTextIndent(indent, "}\n");
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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bool AdWaypointGroup::persist(BasePersistenceManager *persistMgr) {
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BaseObject::persist(persistMgr);
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persistMgr->transfer(TMEMBER(_active));
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persistMgr->transfer(TMEMBER(_editorSelectedPoint));
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persistMgr->transferFloat(TMEMBER(_lastMimicScale));
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persistMgr->transfer(TMEMBER(_lastMimicX));
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persistMgr->transfer(TMEMBER(_lastMimicY));
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_points.persist(persistMgr);
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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ScValue *AdWaypointGroup::scGetProperty(const Common::String &name) {
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_scValue->setNULL();
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//////////////////////////////////////////////////////////////////////////
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// Type
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//////////////////////////////////////////////////////////////////////////
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if (name == "Type") {
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_scValue->setString("waypoint-group");
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return _scValue;
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}
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//////////////////////////////////////////////////////////////////////////
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// Active
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//////////////////////////////////////////////////////////////////////////
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else if (name == "Active") {
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_scValue->setBool(_active);
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return _scValue;
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} else {
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return BaseObject::scGetProperty(name);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool AdWaypointGroup::scSetProperty(const char *name, ScValue *value) {
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//////////////////////////////////////////////////////////////////////////
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// Active
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(name, "Active") == 0) {
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_active = value->getBool();
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return STATUS_OK;
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}
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else {
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return BaseObject::scSetProperty(name, value);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool AdWaypointGroup::mimic(AdWaypointGroup *wpt, float scale, int argX, int argY) {
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if (scale == _lastMimicScale && argX == _lastMimicX && argY == _lastMimicY) {
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return STATUS_OK;
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}
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cleanup();
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for (uint32 i = 0; i < wpt->_points.size(); i++) {
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int x = (int)((float)wpt->_points[i]->x * scale / 100.0f);
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int y = (int)((float)wpt->_points[i]->y * scale / 100.0f);
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_points.add(new BasePoint(x + argX, y + argY));
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}
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_lastMimicScale = scale;
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_lastMimicX = argX;
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_lastMimicY = argY;
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return STATUS_OK;
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}
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} // End of namespace Wintermute
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