scummvm/engines/cge2/general.h
uruk 5a5fe344a0 CGE2: Implement display of speech bubbles.
The sound code connected to them is still gappy.
2014-06-10 17:27:59 +02:00

46 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Sfinx source code
* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
*/
#ifndef CGE2_GENERAL_H
#define CGE2_GENERAL_H
#include "common/file.h"
namespace CGE2 {
class CGE2Engine;
struct Dac {
uint8 _r;
uint8 _g;
uint8 _b;
};
} // End of namespace CGE2
#endif // CGE2_GENERAL_H