mirror of
https://github.com/libretro/scummvm.git
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313 lines
7.5 KiB
C++
313 lines
7.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Sfinx source code
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* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
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*/
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#include "cge2/general.h"
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#include "cge2/talk.h"
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namespace CGE2 {
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void CGE2Engine::setAutoColors() {
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Dac def[4] = {
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{ 0, 0, 0 },
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{ 220 >> 2, 220 >> 2, 220 >> 2 },
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{ 190 >> 2, 190 >> 2, 190 >> 2 },
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{ 160 >> 2, 160 >> 2, 160 >> 2 },
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};
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Dac pal[kPalCount];
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_vga->getColors(pal);
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for (int i = 0; i < 4; i++)
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_font->_colorSet[kCBRel][i] = _vga->closest(pal, def[i]);
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}
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Font::Font(CGE2Engine *vm) : _vm(vm) {
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_map = new uint8[kMapSize];
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_pos = new uint16[kPosSize];
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_widthArr = new uint8[kWidSize];
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load();
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}
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Font::~Font() {
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delete[] _map;
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delete[] _pos;
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delete[] _widthArr;
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}
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void Font::load() {
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char path[10];
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strcpy(path, "CGE.CFT");
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if (!_vm->_resman->exist(path))
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error("Missing Font file! %s", path);
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EncryptedStream fontFile(_vm, path);
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assert(!fontFile.err());
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fontFile.read(_widthArr, kWidSize);
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assert(!fontFile.err());
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uint16 p = 0;
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for (uint16 i = 0; i < kPosSize; i++) {
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_pos[i] = p;
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p += _widthArr[i];
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}
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fontFile.read(_map, p);
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strcpy(path, "CGE.TXC");
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if (!_vm->_resman->exist(path))
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error("Missing Color file! %s", path);
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// Reading in _colorSet:
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EncryptedStream colorFile(_vm, path);
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assert(!colorFile.err());
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char tmpStr[kLineMax + 1];
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int n = 0;
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for (Common::String line = colorFile.readLine(); !colorFile.eos(); line = colorFile.readLine()){
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if (line.empty())
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continue;
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Common::strlcpy(tmpStr, line.c_str(), sizeof(tmpStr));
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_colorSet[n][0] = _vm->number(tmpStr);
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for (int i = 1; i < 4; i++)
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_colorSet[n][i] = _vm->number(nullptr);
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n++;
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}
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}
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uint16 Font::width(const char *text) {
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uint16 w = 0;
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if (!text)
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return 0;
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while (*text)
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w += _widthArr[(unsigned char)*(text++)];
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return w;
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}
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Talk::Talk(CGE2Engine *vm, const char *text, TextBoxStyle mode, ColorBank color, bool wideSpace)
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: Sprite(vm), _mode(mode), _created(false), _wideSpace(wideSpace), _vm(vm) {
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_color = _vm->_font->_colorSet[color];
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if (color == kCBRel)
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_vm->setAutoColors();
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update(text);
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}
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Talk::Talk(CGE2Engine *vm, ColorBank color)
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: Sprite(vm), _mode(kTBPure), _created(false), _wideSpace(false), _vm(vm) {
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_color = _vm->_font->_colorSet[color];
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if (color == kCBRel)
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_vm->setAutoColors();
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}
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uint8 *Talk::box(V2D siz) {
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uint16 n, r = (_mode == kTBRound) ? kTextRoundCorner : 0;
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const byte lt = _color[1], bg = _color[2], dk = _color[3];
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if (siz.x < 8)
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siz.x = 8;
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if (siz.y < 8)
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siz.y = 8;
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uint8 *b = new uint8[n = siz.area()];
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memset(b, bg, n);
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if (_mode) {
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uint8 *p = b;
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uint8 *q = b + n - siz.x;
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memset(p, lt, siz.x);
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memset(q, dk, siz.x);
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while (p < q) {
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p += siz.x;
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*(p - 1) = dk;
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*p = lt;
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}
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p = b;
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for (int i = 0; i < r; i++) {
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int j = 0;
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for (; j < r - i; j++) {
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p[j] = kPixelTransp;
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p[siz.x - j - 1] = kPixelTransp;
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q[j] = kPixelTransp;
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q[siz.x - j - 1] = kPixelTransp;
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}
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p[j] = lt;
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p[siz.x - j - 1] = dk;
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q[j] = lt;
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q[siz.x - j - 1] = dk;
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p += siz.x;
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q -= siz.x;
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}
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}
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return b;
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}
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void Talk::update(const char *text) {
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const uint16 vmarg = (_mode) ? kTextVMargin : 0;
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const uint16 hmarg = (_mode) ? kTextHMargin : 0;
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uint16 mw;
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uint16 mh;
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uint16 ln = vmarg;
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uint8 *m;
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uint8 *map;
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uint8 fg = _color[0];
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if (_created) {
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mw = _ext->_shpList->_w;
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mh = _ext->_shpList->_h;
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delete _ext->_shpList;
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} else {
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uint16 k = 2 * hmarg;
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mh = 2 * vmarg + kFontHigh;
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mw = 0;
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for (const char *p = text; *p; p++) {
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if ((*p == '|') || (*p == '\n')) {
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mh += kFontHigh + kTextLineSpace;
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if (k > mw)
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mw = k;
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k = 2 * hmarg;
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} else if ((*p == 0x20) && (_vm->_font->_widthArr[(unsigned char)*p] > 4) && (!_wideSpace))
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k += _vm->_font->_widthArr[(unsigned char)*p] - 2;
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else
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k += _vm->_font->_widthArr[(unsigned char)*p];
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}
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if (k > mw)
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mw = k;
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_created = true;
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}
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V2D sz(_vm, mw, mh);
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map = box(sz);
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m = map + ln * mw + hmarg;
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while (*text) {
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if ((*text == '|') || (*text == '\n'))
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m = map + (ln += kFontHigh + kTextLineSpace) * mw + hmarg;
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else {
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int cw = _vm->_font->_widthArr[(unsigned char)*text];
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uint8 *f = _vm->_font->_map + _vm->_font->_pos[(unsigned char)*text];
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// Handle properly space size, after it was enlarged to display properly
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// 'F1' text.
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int8 fontStart = 0;
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if ((*text == 0x20) && (cw > 4) && (!_wideSpace))
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fontStart = 2;
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for (int i = fontStart; i < cw; i++) {
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uint8 *pp = m;
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uint16 n;
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uint16 b = *(f++);
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for (n = 0; n < kFontHigh; n++) {
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if (b & 1)
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*pp = fg;
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b >>= 1;
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pp += mw;
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}
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m++;
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}
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}
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text++;
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}
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BitmapPtr b = new Bitmap[1];
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b[0] = Bitmap(_vm, sz.x, sz.y, map);
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delete[] map;
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setShapeList(b, 1);
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}
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InfoLine::InfoLine(CGE2Engine *vm, uint16 w, ColorBank color)
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: Talk(vm), _oldText(nullptr), _newText(nullptr), _realTime(false), _vm(vm) {
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_wideSpace = false;
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BitmapPtr b = new Bitmap[1];
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if (color == kCBRel)
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_vm->setAutoColors();
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_color = _vm->_font->_colorSet[color];
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V2D siz = V2D(_vm, w, kFontHigh);
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b[0] = Bitmap(_vm, siz.x, siz.y, _color[2]);
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setShapeList(b, 1);
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}
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void InfoLine::update(const char *text) {
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if (!_realTime && (text == _oldText))
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return;
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_oldText = text;
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uint16 w = _ext->_shpList->_w;
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uint16 h = _ext->_shpList->_h;
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uint8 *v = _ext->_shpList->_v;
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uint16 dsiz = w >> 2; // data size (1 plane line size)
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uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap
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uint16 psiz = h * lsiz; // - last gape, but + plane trailer
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uint16 size = 4 * psiz; // whole map size
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uint8 fg = _color[0];
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uint8 bg = _color[2];
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// clear whole rectangle
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memset(v + 2, bg, dsiz); // data bytes
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for (byte *pDest = v + lsiz; pDest < (v + psiz); pDest += lsiz) {
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Common::copy(v, v + lsiz, pDest);
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}
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*(uint16 *)(v + psiz - 2) = TO_LE_16(kBmpEOI); // plane trailer uint16
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for (byte *pDest = v + psiz; pDest < (v + 4 * psiz); pDest += psiz) {
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Common::copy(v, v + psiz, pDest);
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}
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// paint text line
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if (_newText) {
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uint8 *p = v + 2, *q = p + size;
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while (*text) {
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uint16 cw = _vm->_font->_widthArr[(unsigned char)*text];
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uint8 *fp = _vm->_font->_map + _vm->_font->_pos[(unsigned char)*text];
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// Handle properly space size, after it was enlarged to display properly
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// 'F1' text.
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int8 fontStart = 0;
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if ((*text == 0x20) && (cw > 4) && (!_wideSpace))
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fontStart = 2;
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for (int i = fontStart; i < cw; i++) {
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uint16 b = fp[i];
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for (uint16 n = 0; n < kFontHigh; n++) {
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if (b & 1)
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*p = fg;
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b >>= 1;
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p += lsiz;
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}
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if (p >= q)
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p = p - size + 1;
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}
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text++;
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}
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}
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}
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} // End of namespace CGE2
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