mirror of
https://github.com/libretro/scummvm.git
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85 lines
2.7 KiB
C++
85 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* Based on
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* WebVenture (c) 2010, Sean Kasun
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* https://github.com/mrkite/webventure, http://seancode.com/webventure/
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*
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* Used with explicit permission from the author
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*/
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#include "macventure/prebuilt_dialogs.h"
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namespace MacVenture {
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const PrebuiltDialog g_prebuiltDialogs[kPrebuiltDialogCount] = {
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{/* kSaveAsDialog */
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{0, 146, 456, 254},
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{
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{kDEButton, "YES", kDASaveAs, 24, 68, 120, 22},
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{kDEButton, "NO", kDACloseDialog, 168, 68, 120, 22},
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{kDEButton, "CANCEL", kDACloseDialog, 312, 68, 120, 22},
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{kDEPlainText, "Save As...", kDANone, 100, 10, 340, 38},
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{kDETextInput, "", kDANone, 100, 30, 340, 20},
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{kDEEnd, "", kDANone, 0, 0, 0, 0}
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}
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},
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{ /* kSpeakDialog */
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{20, 92, 400, 200},
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{
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{kDEButton, "OK", kDASubmit, 10, 70, 50, 20},
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{kDEButton, "CANCEL", kDACloseDialog, 96, 70, 50, 20},
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{kDEPlainText, "What would you like to say?", kDANone, 10, 10, 400, 20},
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{kDETextInput, "", kDANone, 10, 25, 350, 40},
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{kDEEnd, "", kDANone, 0, 0, 0, 0}
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}
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},
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{ /* kWinGameDialog */
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{20, 100, 320, 200},
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{
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{kDEPlainText, "You Won!", kDANone, 20, 16, 280, 20},
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{kDEPlainText, "What do you want to do?", kDANone, 20, 30, 280, 20},
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{kDEButton, "New Game", kDANewGame, 20, 60, 70, 20},
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{kDEButton, "Load", kDALoadGame, 110, 60, 70, 20},
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{kDEButton, "Quit", kDAQuit, 200, 60, 70, 20},
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{kDEEnd, "", kDANone, 0, 0, 0, 0}
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}
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},
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{ /* kLoseGameDialog */
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{20, 100, 320, 200},
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{
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{kDEPlainText, "You Died", kDANone, 20, 16, 280, 20},
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{kDEPlainText, "What do you want to do?", kDANone, 20, 30, 280, 20},
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{kDEButton, "New Game", kDANewGame, 20, 60, 70, 20},
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{kDEButton, "Load", kDALoadGame, 110, 60, 70, 20},
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{kDEButton, "Quit", kDAQuit, 200, 60, 70, 20},
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{kDEEnd, "", kDANone, 0, 0, 0, 0}
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}
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}
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};
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} // End of namespace MacVenture
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