scummvm/engines/macventure/prebuilt_dialogs.cpp

85 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* Based on
* WebVenture (c) 2010, Sean Kasun
* https://github.com/mrkite/webventure, http://seancode.com/webventure/
*
* Used with explicit permission from the author
*/
#include "macventure/prebuilt_dialogs.h"
namespace MacVenture {
const PrebuiltDialog g_prebuiltDialogs[kPrebuiltDialogCount] = {
{/* kSaveAsDialog */
{0, 146, 456, 254},
{
{kDEButton, "YES", kDASaveAs, 24, 68, 120, 22},
{kDEButton, "NO", kDACloseDialog, 168, 68, 120, 22},
{kDEButton, "CANCEL", kDACloseDialog, 312, 68, 120, 22},
{kDEPlainText, "Save As...", kDANone, 100, 10, 340, 38},
{kDETextInput, "", kDANone, 100, 30, 340, 20},
{kDEEnd, "", kDANone, 0, 0, 0, 0}
}
},
{ /* kSpeakDialog */
{20, 92, 400, 200},
{
{kDEButton, "OK", kDASubmit, 10, 70, 50, 20},
{kDEButton, "CANCEL", kDACloseDialog, 96, 70, 50, 20},
{kDEPlainText, "What would you like to say?", kDANone, 10, 10, 400, 20},
{kDETextInput, "", kDANone, 10, 25, 350, 40},
{kDEEnd, "", kDANone, 0, 0, 0, 0}
}
},
{ /* kWinGameDialog */
{20, 100, 320, 200},
{
{kDEPlainText, "You Won!", kDANone, 20, 16, 280, 20},
{kDEPlainText, "What do you want to do?", kDANone, 20, 30, 280, 20},
{kDEButton, "New Game", kDANewGame, 20, 60, 70, 20},
{kDEButton, "Load", kDALoadGame, 110, 60, 70, 20},
{kDEButton, "Quit", kDAQuit, 200, 60, 70, 20},
{kDEEnd, "", kDANone, 0, 0, 0, 0}
}
},
{ /* kLoseGameDialog */
{20, 100, 320, 200},
{
{kDEPlainText, "You Died", kDANone, 20, 16, 280, 20},
{kDEPlainText, "What do you want to do?", kDANone, 20, 30, 280, 20},
{kDEButton, "New Game", kDANewGame, 20, 60, 70, 20},
{kDEButton, "Load", kDALoadGame, 110, 60, 70, 20},
{kDEButton, "Quit", kDAQuit, 200, 60, 70, 20},
{kDEEnd, "", kDANone, 0, 0, 0, 0}
}
}
};
} // End of namespace MacVenture